It is completely besides the point, I don't mind that any saved patches will be loaded inside the Mix Channel with a combinator automatically inserted. I do mind not having the buttons and knobs on the Mixer. full stop.joeyluck wrote: ↑03 Sep 2021We don't lose anything in that regard. Whatever fx chains that existed before, that were saved in an insert, were combinator patches. Combinators now load inside insert containers. If you want to load an fx chain, or any number of them, you load any number of Combinators now (as opposed to only being able to load one combi patch before into an insert programmer). What he is suggesting is being able to save an fx chain of multiple combis, which would be something new.AttenuationHz wrote: ↑03 Sep 2021Your okay compromise is the lose of ability to save effects chains??
Thanks for pointing that out, there shouldn't have been any compromise.
Put it this way in gaining the features of the new combinator we've lost the ability to have multiple fx patches saved as a combi patch when you can't nest the combinator's (being the Mix Channel and the updated Combinator), you can't save what is inside the Mix Channel so you can't load it in another project. I've suggesting that not the OP. With a nested combinator such as I suggested you do get to save multiple combinator's inside the Mix Channel.