Attention RE Developers: Request
- chimp_spanner
- Posts: 3099
- Joined: 06 Mar 2015
Oh I've not encountered that! It's not something I tend to do with filters a lot - what does it do wrong?
This already was mentioned couple times in different threads, and made bugreport many times but with no success.chimp_spanner wrote: ↑13 Jan 2025Oh I've not encountered that! It's not something I tend to do with filters a lot - what does it do wrong?
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Carve had lots of stuff not at all working as it should, including huge gaps in the low frequency response where nothing would get ducked, to the ducking level changing with frequency (lower frequencies ducked a lot more than upper frequencies, to no way of knowing how much ducking you were getting.Loque wrote: ↑12 Jan 2025I agree. And all of his RE i know have bugs so chances are high, that new bugs are introduced, which would make it even more expensive for you to fix them all. By saying this, it is sad, that he left and didnt fixed all the open bugs - he made some good stuff...basically...if you ignore the bugs...
I covered all of these issues at the time he released them, and the response was basically something along the lines of “that’s the best that could be done” rather than acknowledging the tech wasn’t up to the job (something I already knew because i had considered a similar product for Selig Audio but couldn’t promote a half-finished product as ready for prime time). Not sure what was going on behind the scenes but it did not give me confidence.
Selig Audio, LLC
I do not care anymore. I soon gonna update to ProQ 4. Problem solved.selig wrote: ↑13 Jan 2025Carve had lots of stuff not at all working as it should, including huge gaps in the low frequency response where nothing would get ducked, to the ducking level changing with frequency (lower frequencies ducked a lot more than upper frequencies, to no way of knowing how much ducking you were getting.Loque wrote: ↑12 Jan 2025I agree. And all of his RE i know have bugs so chances are high, that new bugs are introduced, which would make it even more expensive for you to fix them all. By saying this, it is sad, that he left and didnt fixed all the open bugs - he made some good stuff...basically...if you ignore the bugs...
I covered all of these issues at the time he released them, and the response was basically something along the lines of “that’s the best that could be done” rather than acknowledging the tech wasn’t up to the job (something I already knew because i had considered a similar product for Selig Audio but couldn’t promote a half-finished product as ready for prime time). Not sure what was going on behind the scenes but it did not give me confidence.
Reason13, Win10
Enlightenspeed wrote: ↑13 Jan 2025Is it not wiser to build a player to do this? That way you could have note and CV input rather than just CV. Also this version that Ochen did only concentrates on scale retuning there than note retuning.
I’m already miles behind on multiple projects, but a distraction from the grind might not be the worst idea. This is actually a pretty simple project relative to the other stuff I’m tied up with, so I won’t rule it out.
Perhaps we could do a community build project?

Maybe worth to add this to MonoPlay?
Im experimenting with it...
Im experimenting with it...
That looks great, I'm actually interested in your MonoPlay device so I would look forward to something like this from you.
I'm thinking this kind of device for fair better as a non-player, standalone utility. So I can stack 8 instances of them inside a combinator to use with Distributor to create an 8 voice para-polyphonic synth.
I believe the relation is that these devices are doing micro tuning via pitch bend messages. You have only one pitch bend parameter per instrument, which works perfectly when you play one note.
Poly micro tuning requires a ‘distributer’ and multiple synths since Reason doesn’t not support MPE or other ways of tuning each note in the scale individually.
This means that alternate tunings can only (easily) be monophonic, while other micro tuning scales (such as 19 or 31 notes per octave) are already easy to do on many Reason synths with the Keyboard Tracking control on many oscillators.
Selig Audio, LLC
Gut it. And yes, currently a Player can only do micro tuning in mono or needs to put out separated gate, note and PB signals which needs to be routed to multiple synths... Like Distributor does. So, Distributor would be perfect to support micro tuning?selig wrote: ↑16 Jan 2025I believe the relation is that these devices are doing micro tuning via pitch bend messages. You have only one pitch bend parameter per instrument, which works perfectly when you play one note.
Poly micro tuning requires a ‘distributer’ and multiple synths since Reason doesn’t not support MPE or other ways of tuning each note in the scale individually.
This means that alternate tunings can only (easily) be monophonic, while other micro tuning scales (such as 19 or 31 notes per octave) are already easy to do on many Reason synths with the Keyboard Tracking control on many oscillators.
Oh, and RE cannot read additional files like micro tuning definitions, right?
Reason13, Win10
RE can only read file types allowed by the SDK, so no tuning definitions. But that doesn’t stop any RE instrument from supporting alternate tunings internally, but I’m not aware of any that do (currently).Loque wrote: ↑16 Jan 2025Gut it. And yes, currently a Player can only do micro tuning in mono or needs to put out separated gate, note and PB signals which needs to be routed to multiple synths... Like Distributor does. So, Distributor would be perfect to support micro tuning?
Oh, and RE cannot read additional files like micro tuning definitions, right?
To do the distributer trick you need 12 instruments, which can get unwieldily to say the least. Obviously, adjusting sound setting could be handled by a Combinator if you want to take the time to assign up to 64 controls for 12 synths (sorry, no copy/paste or duplicate, must be done manually for every control on every new instrument you want to control).
There isn’t even a way to change patches from a Combinator front panel, so even something as basic as patch browsing has to be duplicated x12. So yes, it is “possible” to do with a distributor type device or a Player that has 12 CV/Gate outs built in. But the ‘quality of life’ when browsing or tweaking patches would potentially inhibit the use for some folks I would think.
Selig Audio, LLC
And since RE are not allowed to have static memory data, they cannot work around with internal inter device communication...selig wrote: ↑16 Jan 2025RE can only read file types allowed by the SDK, so no tuning definitions. But that doesn’t stop any RE instrument from supporting alternate tunings internally, but I’m not aware of any that do (currently).Loque wrote: ↑16 Jan 2025Gut it. And yes, currently a Player can only do micro tuning in mono or needs to put out separated gate, note and PB signals which needs to be routed to multiple synths... Like Distributor does. So, Distributor would be perfect to support micro tuning?
Oh, and RE cannot read additional files like micro tuning definitions, right?
To do the distributer trick you need 12 instruments, which can get unwieldily to say the least. Obviously, adjusting sound setting could be handled by a Combinator if you want to take the time to assign up to 64 controls for 12 synths (sorry, no copy/paste or duplicate, must be done manually for every control on every new instrument you want to control).
There isn’t even a way to change patches from a Combinator front panel, so even something as basic as patch browsing has to be duplicated x12. So yes, it is “possible” to do with a distributor type device or a Player that has 12 CV/Gate outs built in. But the ‘quality of life’ when browsing or tweaking patches would potentially inhibit the use for some folks I would think.
Reason13, Win10
@Tonicmint
I'll buy microtonal utility (as a side note, I bought Pearls last year and it's awesome!). I kind of gave up on a RE solution and started using Oddsound with VSTs.
As another side note, Wilsonic is now opensource. I don't know if any developers can do anything with that as a RE device, but here's the github link: https://github.com/marcus-w-hobbs/Wilsonic-MTS-ESP
I'll buy microtonal utility (as a side note, I bought Pearls last year and it's awesome!). I kind of gave up on a RE solution and started using Oddsound with VSTs.
As another side note, Wilsonic is now opensource. I don't know if any developers can do anything with that as a RE device, but here's the github link: https://github.com/marcus-w-hobbs/Wilsonic-MTS-ESP
OK, guys, i made something... and it is ready for beta testing. If someone wanted to try it, just let me know, and send me a PM with your reason username 
Patch ideas and tuning preset suggestions are welcome from beta testers
(I usually give my testers a free license for the final product they are testing. )

Patch ideas and tuning preset suggestions are welcome from beta testers

(I usually give my testers a free license for the final product they are testing. )
is this a device connected to or needing Monoplay?Vil wrote: ↑18 Jan 2025OK, guys, i made something... and it is ready for beta testing. If someone wanted to try it, just let me know, and send me a PM with your reason username
Patch ideas and tuning preset suggestions are welcome from beta testers
(I usually give my testers a free license for the final product they are testing. )
Or something different?
I have Microtuner but have not used it enough to notice the bugs.
https://soundcloud.com/moneykube-qube/s ... d-playlist
Proud Member Of The Awesome League Of Perpetuals
Proud Member Of The Awesome League Of Perpetuals
This is actually MonoPlay. An experimental version. If everything is fine, it could be released as version 1.1 

Just sent you a PM with my reason username, would love to try this out as I primarily make music using this tuning method.
If I understand this correctly, Monoplay+microtune helper will be able to spit out CV note data even if it is in bypass?
This utility would only be useful to me if I can stack 8 of them inside a combinator with 8 synths via the distributor RE by Blamsoft. The bug I encounter with Microtune by Ochen K is when I try to stack 8 of them inside a combinator, it doesn't spit out the right notes and skips a key.
Example of what I'd like to do with a microtune utility, which I have been doing by using 8 separate ssl mix channels:

http://whoopdee.com/rfl/MicrotuneStack.png
If I understand this correctly, Monoplay+microtune helper will be able to spit out CV note data even if it is in bypass?
This utility would only be useful to me if I can stack 8 of them inside a combinator with 8 synths via the distributor RE by Blamsoft. The bug I encounter with Microtune by Ochen K is when I try to stack 8 of them inside a combinator, it doesn't spit out the right notes and skips a key.
Example of what I'd like to do with a microtune utility, which I have been doing by using 8 separate ssl mix channels:

http://whoopdee.com/rfl/MicrotuneStack.png
I missed your PM, please send it again....

contact established
Count me inEnlightenspeed wrote: ↑13 Jan 2025Is it not wiser to build a player to do this? That way you could have note and CV input rather than just CV. Also this version that Ochen did only concentrates on scale retuning there than note retuning.
I’m already miles behind on multiple projects, but a distraction from the grind might not be the worst idea. This is actually a pretty simple project relative to the other stuff I’m tied up with, so I won’t rule it out.
Perhaps we could do a community build project?

Oh no need now I guess, since Tonicmint did a betaMurf wrote: ↑21 Jan 2025Count me inEnlightenspeed wrote: ↑13 Jan 2025Is it not wiser to build a player to do this? That way you could have note and CV input rather than just CV. Also this version that Ochen did only concentrates on scale retuning there than note retuning.
I’m already miles behind on multiple projects, but a distraction from the grind might not be the worst idea. This is actually a pretty simple project relative to the other stuff I’m tied up with, so I won’t rule it out.
Perhaps we could do a community build project?![]()

finally here is the update for the MonoPlay.
https://www.reasonstudios.com/shop/rack ... /monoplay/
but keep in mind, this is still not a full featured microtuning solution....
https://www.reasonstudios.com/shop/rack ... /monoplay/
but keep in mind, this is still not a full featured microtuning solution....
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