selig wrote: ↑19 Feb 2024
antic604 wrote: ↑17 Feb 2024
All approaches have trade offs. It's a matter of understanding them and being able to CHOOS the one you want/need. If there's only one available, there's no choosing
Luckily all ARE available - some DAWs are quicker than others, but all options remain available. Not sure what limitation you may be referring to?
One approach has no trade offs, which is to use the original mix!
That is, IF it is available – but the same caveat applies to stems, or even multitracks (which are more likely to be available than stems w/FX etc).
Ok, let's consider a simple project, with 3 tracks (rows) and 2 FX Sends (columns):
Code: Select all
DELAY REVERB
KICK X
SNAR X
HHAT X X
The Bounce Mixer Channels in Reason will give you 5 files:
- KICK
- SNAR
- HHAT
- DELAY (SNAR + HHAT)
- REVERB (KICK + HHAT)
What I'm looking for, is 3 files instead and that can only be achieved in Reason by soloing each of the 3 tracks and bouncing the master:
- KICK + REVERB (KICK)
- SNAR + DELAY (SNAR)
- HHAT + DELAY (HHAT) + REVERB (HHAT)
Both approaches, when summed, will give you MASTER (assuming the FX aren't level dependent, e.g., are not a compression, saturation, distortion) and give you different options: 1st gives you the ability to balance dry tracks vs. wet FX, 2nd allows you to balance tracks between each other, preserving the wet FX / dry track ratios.
In Reason, 1st is readily available and automatic, 2nd is an iterative manual process.
So "limitation" isn't a fortunate way to describe it, but clearly one is more preferred - and easier - than the other.
Whereas e.g. in Studio One this is simply a choice between "Channel" stem export (Reason's way) or "Track" stem export, i.e. the 2nd in my example.