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chimp_spanner
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13 Jan 2025

Oh I've not encountered that! It's not something I tend to do with filters a lot - what does it do wrong?

ab459
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Location: Minsk Belarus

13 Jan 2025

chimp_spanner wrote:
13 Jan 2025
Oh I've not encountered that! It's not something I tend to do with filters a lot - what does it do wrong?
This already was mentioned couple times in different threads, and made bugreport many times but with no success.

viewtopic.php?f=7&t=7518135
viewtopic.php?p=500048#p500048
viewtopic.php?p=652364#p652364

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selig
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13 Jan 2025

Loque wrote:
12 Jan 2025
I agree. And all of his RE i know have bugs so chances are high, that new bugs are introduced, which would make it even more expensive for you to fix them all. By saying this, it is sad, that he left and didnt fixed all the open bugs - he made some good stuff...basically...if you ignore the bugs...
Carve had lots of stuff not at all working as it should, including huge gaps in the low frequency response where nothing would get ducked, to the ducking level changing with frequency (lower frequencies ducked a lot more than upper frequencies, to no way of knowing how much ducking you were getting.

I covered all of these issues at the time he released them, and the response was basically something along the lines of “that’s the best that could be done” rather than acknowledging the tech wasn’t up to the job (something I already knew because i had considered a similar product for Selig Audio but couldn’t promote a half-finished product as ready for prime time). Not sure what was going on behind the scenes but it did not give me confidence.
Selig Audio, LLC

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Loque
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13 Jan 2025

selig wrote:
13 Jan 2025
Loque wrote:
12 Jan 2025
I agree. And all of his RE i know have bugs so chances are high, that new bugs are introduced, which would make it even more expensive for you to fix them all. By saying this, it is sad, that he left and didnt fixed all the open bugs - he made some good stuff...basically...if you ignore the bugs...
Carve had lots of stuff not at all working as it should, including huge gaps in the low frequency response where nothing would get ducked, to the ducking level changing with frequency (lower frequencies ducked a lot more than upper frequencies, to no way of knowing how much ducking you were getting.

I covered all of these issues at the time he released them, and the response was basically something along the lines of “that’s the best that could be done” rather than acknowledging the tech wasn’t up to the job (something I already knew because i had considered a similar product for Selig Audio but couldn’t promote a half-finished product as ready for prime time). Not sure what was going on behind the scenes but it did not give me confidence.
I do not care anymore. I soon gonna update to ProQ 4. Problem solved.
Reason13, Win10

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joeyluck
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13 Jan 2025

Enlightenspeed wrote:
13 Jan 2025
Is it not wiser to build a player to do this? That way you could have note and CV input rather than just CV. Also this version that Ochen did only concentrates on scale retuning there than note retuning.

I’m already miles behind on multiple projects, but a distraction from the grind might not be the worst idea. This is actually a pretty simple project relative to the other stuff I’m tied up with, so I won’t rule it out.

Perhaps we could do a community build project?
:thumbup:

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Vil
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15 Jan 2025

Maybe worth to add this to MonoPlay?
monoplay_110.png
monoplay_110.png (98.33 KiB) Viewed 4933 times
Im experimenting with it...

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Whoopdee
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16 Jan 2025

Vil wrote:
15 Jan 2025
Maybe worth to add this to MonoPlay?

monoplay_110.png

Im experimenting with it...
That looks great, I'm actually interested in your MonoPlay device so I would look forward to something like this from you.

I'm thinking this kind of device for fair better as a non-player, standalone utility. So I can stack 8 instances of them inside a combinator to use with Distributor to create an 8 voice para-polyphonic synth.

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Loque
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16 Jan 2025

Vil wrote:
15 Jan 2025
Maybe worth to add this to MonoPlay?

monoplay_110.png

Im experimenting with it...
I didn't see a relation between mono playing and micro tuning...
Reason13, Win10

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selig
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16 Jan 2025

Loque wrote:
16 Jan 2025
Vil wrote:
15 Jan 2025
Maybe worth to add this to MonoPlay?

monoplay_110.png

Im experimenting with it...
I didn't see a relation between mono playing and micro tuning...
I believe the relation is that these devices are doing micro tuning via pitch bend messages. You have only one pitch bend parameter per instrument, which works perfectly when you play one note.

Poly micro tuning requires a ‘distributer’ and multiple synths since Reason doesn’t not support MPE or other ways of tuning each note in the scale individually.

This means that alternate tunings can only (easily) be monophonic, while other micro tuning scales (such as 19 or 31 notes per octave) are already easy to do on many Reason synths with the Keyboard Tracking control on many oscillators.
Selig Audio, LLC

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Loque
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16 Jan 2025

selig wrote:
16 Jan 2025
Loque wrote:
16 Jan 2025

I didn't see a relation between mono playing and micro tuning...
I believe the relation is that these devices are doing micro tuning via pitch bend messages. You have only one pitch bend parameter per instrument, which works perfectly when you play one note.

Poly micro tuning requires a ‘distributer’ and multiple synths since Reason doesn’t not support MPE or other ways of tuning each note in the scale individually.

This means that alternate tunings can only (easily) be monophonic, while other micro tuning scales (such as 19 or 31 notes per octave) are already easy to do on many Reason synths with the Keyboard Tracking control on many oscillators.
Gut it. And yes, currently a Player can only do micro tuning in mono or needs to put out separated gate, note and PB signals which needs to be routed to multiple synths... Like Distributor does. So, Distributor would be perfect to support micro tuning?

Oh, and RE cannot read additional files like micro tuning definitions, right?
Reason13, Win10

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selig
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16 Jan 2025

Loque wrote:
16 Jan 2025
Gut it. And yes, currently a Player can only do micro tuning in mono or needs to put out separated gate, note and PB signals which needs to be routed to multiple synths... Like Distributor does. So, Distributor would be perfect to support micro tuning?

Oh, and RE cannot read additional files like micro tuning definitions, right?
RE can only read file types allowed by the SDK, so no tuning definitions. But that doesn’t stop any RE instrument from supporting alternate tunings internally, but I’m not aware of any that do (currently).

To do the distributer trick you need 12 instruments, which can get unwieldily to say the least. Obviously, adjusting sound setting could be handled by a Combinator if you want to take the time to assign up to 64 controls for 12 synths (sorry, no copy/paste or duplicate, must be done manually for every control on every new instrument you want to control).

There isn’t even a way to change patches from a Combinator front panel, so even something as basic as patch browsing has to be duplicated x12. So yes, it is “possible” to do with a distributor type device or a Player that has 12 CV/Gate outs built in. But the ‘quality of life’ when browsing or tweaking patches would potentially inhibit the use for some folks I would think.
Selig Audio, LLC

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Loque
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16 Jan 2025

selig wrote:
16 Jan 2025
Loque wrote:
16 Jan 2025
Gut it. And yes, currently a Player can only do micro tuning in mono or needs to put out separated gate, note and PB signals which needs to be routed to multiple synths... Like Distributor does. So, Distributor would be perfect to support micro tuning?

Oh, and RE cannot read additional files like micro tuning definitions, right?
RE can only read file types allowed by the SDK, so no tuning definitions. But that doesn’t stop any RE instrument from supporting alternate tunings internally, but I’m not aware of any that do (currently).

To do the distributer trick you need 12 instruments, which can get unwieldily to say the least. Obviously, adjusting sound setting could be handled by a Combinator if you want to take the time to assign up to 64 controls for 12 synths (sorry, no copy/paste or duplicate, must be done manually for every control on every new instrument you want to control).

There isn’t even a way to change patches from a Combinator front panel, so even something as basic as patch browsing has to be duplicated x12. So yes, it is “possible” to do with a distributor type device or a Player that has 12 CV/Gate outs built in. But the ‘quality of life’ when browsing or tweaking patches would potentially inhibit the use for some folks I would think.
And since RE are not allowed to have static memory data, they cannot work around with internal inter device communication...
Reason13, Win10

Worker 13
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Location: East Bay

17 Jan 2025

@Tonicmint
I'll buy microtonal utility (as a side note, I bought Pearls last year and it's awesome!). I kind of gave up on a RE solution and started using Oddsound with VSTs.

As another side note, Wilsonic is now opensource. I don't know if any developers can do anything with that as a RE device, but here's the github link: https://github.com/marcus-w-hobbs/Wilsonic-MTS-ESP

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Vil
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18 Jan 2025

OK, guys, i made something... and it is ready for beta testing. If someone wanted to try it, just let me know, and send me a PM with your reason username :)
Patch ideas and tuning preset suggestions are welcome from beta testers :)

(I usually give my testers a free license for the final product they are testing. )

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moneykube
Posts: 3651
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18 Jan 2025

Vil wrote:
18 Jan 2025
OK, guys, i made something... and it is ready for beta testing. If someone wanted to try it, just let me know, and send me a PM with your reason username :)
Patch ideas and tuning preset suggestions are welcome from beta testers :)

(I usually give my testers a free license for the final product they are testing. )
is this a device connected to or needing Monoplay?
Or something different?
I have Microtuner but have not used it enough to notice the bugs.
https://soundcloud.com/moneykube-qube/s ... d-playlist
Proud Member Of The Awesome League Of Perpetuals

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Vil
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18 Jan 2025

This is actually MonoPlay. An experimental version. If everything is fine, it could be released as version 1.1 ;)

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Whoopdee
Posts: 168
Joined: 16 Jan 2015

19 Jan 2025

Just sent you a PM with my reason username, would love to try this out as I primarily make music using this tuning method.

If I understand this correctly, Monoplay+microtune helper will be able to spit out CV note data even if it is in bypass?

This utility would only be useful to me if I can stack 8 of them inside a combinator with 8 synths via the distributor RE by Blamsoft. The bug I encounter with Microtune by Ochen K is when I try to stack 8 of them inside a combinator, it doesn't spit out the right notes and skips a key.

Example of what I'd like to do with a microtune utility, which I have been doing by using 8 separate ssl mix channels:

Image

http://whoopdee.com/rfl/MicrotuneStack.png

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Vil
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19 Jan 2025

Whoopdee wrote:
19 Jan 2025
Just sent you a PM with my reason username, would love to try this out as I primarily make music using this tunin........
I missed your PM, please send it again.... ;)

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Whoopdee
Posts: 168
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19 Jan 2025

Vil wrote:
19 Jan 2025
Whoopdee wrote:
19 Jan 2025
Just sent you a PM with my reason username, would love to try this out as I primarily make music using this tunin........
I missed your PM, please send it again.... ;)
I just sent the PM! I guess I sent you an email and thought it was sending a PM.

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Vil
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19 Jan 2025

Whoopdee wrote:
19 Jan 2025
Vil wrote:
19 Jan 2025


I missed your PM, please send it again.... ;)
I just sent the PM! I g....
contact established

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Murf
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21 Jan 2025

Enlightenspeed wrote:
13 Jan 2025
Is it not wiser to build a player to do this? That way you could have note and CV input rather than just CV. Also this version that Ochen did only concentrates on scale retuning there than note retuning.

I’m already miles behind on multiple projects, but a distraction from the grind might not be the worst idea. This is actually a pretty simple project relative to the other stuff I’m tied up with, so I won’t rule it out.

Perhaps we could do a community build project?
Count me in :)

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Murf
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21 Jan 2025

Murf wrote:
21 Jan 2025
Enlightenspeed wrote:
13 Jan 2025
Is it not wiser to build a player to do this? That way you could have note and CV input rather than just CV. Also this version that Ochen did only concentrates on scale retuning there than note retuning.

I’m already miles behind on multiple projects, but a distraction from the grind might not be the worst idea. This is actually a pretty simple project relative to the other stuff I’m tied up with, so I won’t rule it out.

Perhaps we could do a community build project?
Count me in :)
Oh no need now I guess, since Tonicmint did a beta :)

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Vil
RE Developer
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21 Mar 2025

finally here is the update for the MonoPlay.



https://www.reasonstudios.com/shop/rack ... /monoplay/

but keep in mind, this is still not a full featured microtuning solution....

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