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Nektar Grab mappings, new 2200 maps added
Posted: 24 Dec 2017
by Carly(Poohbear)
Dropbox updated..over 2200 NEW maps in total https://www.dropbox.com/sh/sberq7vvyfit ... T4sra?dl=0
YouTube talking about the new Grab method used can be found here...
Files updated
Panorama.remotemap <P4 and P6
PanoramaP1.remotemap <P1
https://www.dropbox.com/sh/sberq7vvyfit ... T4sra?dl=0
This file has to be replace\merged and can be found at:-
Windows: C:\ProgramData\Propellerhead Software\Remote\Maps\Nektar
OSX: //Library/Application Support/Propellerhead Software/Remote/Maps/Nektar
When backing up the existing file, back it up to a totally new directory (there have been issues reported if backing up in place).
Up on the DropBox location there are 3 other directories
Comment Plates
This contains comments for the RE\VST in question (Not a complete list),
it used the free TMA-9 Commentator by Jiggery-Pokery
https://shop.propellerheads.se/rack-ext ... mmentator/
individual Mappings
This contains individual RE maps (Not a complete list)
individual VST Mappings
This contains individual VST Mappings (not a complete list)
PoohBear
-------------------------------------------------------------------------------------------------------
Recent Music made with Reason
(Electronic)
Poly Madness
(Electronic)
Solar Dance
(Electronic)
Into The Night
(Upbeat)
The Players Took Me There Made in Reason 9 with heavy use of the players
(Electronic)
5 Steps (Video added) Updated
------------------------------------------------------------------------------------------
My Soundcloud Page .......
Nektar Mappings
------------------------------------------------------------------------------------------
Re: Nektar Grab mappings, new 2200 maps added
Posted: 25 Dec 2017
by Catblack
This is fantastic! I'm going to have to buy a Panorama this year. Did you use data from that project I set up? I'm glad someone got something out of it if you did. I have pretty much abandoned it (for now.)
Can't wait to see your other surprise!
Re: Nektar Grab mappings, new 2200 maps added
Posted: 25 Dec 2017
by Carly(Poohbear)
Catblack wrote: ↑25 Dec 2017
This is fantastic! I'm going to have to buy a Panorama this year. Did you use data from that project I set up? I'm glad someone got something out of it if you did. I have pretty much abandoned it (for now.)
Can't wait to see your other surprise!
Yes I did and thanks for setting that up, there are a few duplication's, I added all the files to a MSSQL db which made it a lot easier to manage which of course you are more than happy to have a copy of or an Export of..
There is also another funny going on with Reason and scopes, EG.
These 2 devices clash
Scope FutureAudioWorkshop vst.Plug.Circle2
Scope synthANDware vst.Plug.WaveSynthPlug
They clash as both short names vst.plug are the same, one would have thought that Reason should have made the scope manufacturers name and model name!!!!! Not sure what other DAW's do about scopes...
and again there are few of these scopes..
Re: Nektar Grab mappings, new 2200 maps added
Posted: 31 Dec 2017
by Catblack
Well my P4 got here and I'm already in love. I'm still getting used to the workflow, have no idea how to get the motorized fader working... but that random button... wow.
Re: Nektar Grab mappings, new 2200 maps added
Posted: 31 Dec 2017
by Carly(Poohbear)
Catblack wrote: ↑31 Dec 2017
Well my P4 got here and I'm already in love. I'm still getting used to the workflow, have no idea how to get the motorized fader working... but that random button... wow.
You have to have 2 USB cables hooked up to use the motorised fader..
Note I have not used the motorised fader for at least a couple of years now, it's just something I did not use..
Re: Nektar Grab mappings, new 2200 maps added
Posted: 21 Jan 2018
by Catblack
Carly(Poohbear) wrote: ↑31 Dec 2017
Catblack wrote: ↑31 Dec 2017
Well my P4 got here and I'm already in love. I'm still getting used to the workflow, have no idea how to get the motorized fader working... but that random button... wow.
You have to have 2 USB cables hooked up to use the motorised fader..
Note I have not used the motorised fader for at least a couple of years now, it's just something I did not use..
I think my issue was I didn't have the mixer locked to the device. All working great now. (And I still can't get over having a little poltergeist moving it when I open a new file!)
Re: Nektar Grab mappings, new 2200 maps added
Posted: 21 Jan 2018
by Carly(Poohbear)
Catblack wrote: ↑21 Jan 2018
And I still can't get over having a little poltergeist moving it when I open a new file!
Re: Nektar Grab mappings, new 2200 maps added
Posted: 23 Jan 2018
by bxbrkrz
Carly(Poohbear) wrote: ↑24 Dec 2017
Dropbox updated..over 2200 NEW maps in total https://www.dropbox.com/sh/sberq7vvyfit ... T4sra?dl=0
YouTube talking about the new Grab method used can be found here...
Files updated
Panorama.remotemap <P4 and P6
PanoramaP1.remotemap <P1
https://www.dropbox.com/sh/sberq7vvyfit ... T4sra?dl=0
This file has to be replace\merged and can be found at:-
Windows: C:\ProgramData\Propellerhead Software\Remote\Maps\Nektar
OSX: //Library/Application Support/Propellerhead Software/Remote/Maps/Nektar
When backing up the existing file, back it up to a totally new directory (there have been issues reported if backing up in place).
Up on the DropBox location there are 3 other directories
Comment Plates
This contains comments for the RE\VST in question (Not a complete list),
it used the free TMA-9 Commentator by Jiggery-Pokery
https://shop.propellerheads.se/rack-ext ... mmentator/
individual Mappings
This contains individual RE maps (Not a complete list)
individual VST Mappings
This contains individual VST Mappings (not a complete list)
PoohBear
-------------------------------------------------------------------------------------------------------
Recent Music made with Reason
(Electronic)
Poly Madness
(Electronic)
Solar Dance
(Electronic)
Into The Night
(Upbeat)
The Players Took Me There Made in Reason 9 with heavy use of the players
(Electronic)
5 Steps (Video added) Updated
------------------------------------------------------------------------------------------
My Soundcloud Page .......
Nektar Mappings
------------------------------------------------------------------------------------------
Great work. Could the maps be partially Impact LX+ compatible or Panorama only? Sorry if that was already answered.
Re: Nektar Grab mappings, new 2200 maps added
Posted: 23 Jan 2018
by Carly(Poohbear)
bxbrkrz wrote: ↑23 Jan 2018
Great work. Could the maps be partially Impact LX+ compatible or Panorama only? Sorry if that was already answered.
P series only.
I have never looked at impact remote mapping file, feel free to attach one here..
Re: Nektar Grab mappings, new 2200 maps added
Posted: 25 Jan 2018
by AttenuationHz
Here's a map for Selig's new RE out soon.
Code: Select all
//************************************************************************
//*********************** Mapping by Atten ***************************
//******************************* V 1.0 ********************************
//************************************************************************
Scope Selig Audio com.seligaudio.ColoringEQ
Define Group Mode Instrument Mixer Transport Channel
Define Group force_patch_Feedback Patch 1 Patch 2
Define Group Ch_knob_view Q_view Drive_view Level_view Gain_view Seq_view
Define Group Button_mode Band_Bypass Sat_Solo Other_but
Define Group Spec_Mode Spec_on Spec_fast Spec_FastOFF Spec_OFF
Define Group Views But_Seq Name_Sat Name_Bypass
Map Mixer Mode Mode=Mixer
Map Instrument Mode Mode=Instrument
Map Transport Mode Mode=Transport
Map Channel Mode Mode=Channel
Map Device Name "ColoringEQ" MIXER
Map Patch Name Patch Name Instrument Patch 1
Map Patch Name Patch Name Instrument Patch 2
Map Bypass Enabled Instrument
Map Data Encoder Fine Tune NORMAL Instrument
Map Encoder Select Up Peak Hold Manual Reset TRIG Instrument
Map Button Select Up Spectrum Hold TRIG Instrument
Map X1_Labeli "Bypass" Instrument
Map X1 0 BYPASS Instrument
Map X2_Labeli "Gains" Instrument Q_view
Map X2_Labeli "Q" Instrument Drive_view
Map X2_Labeli "SatDrive" Instrument Level_view
Map X2_Labeli "SatLevel" Instrument Gain_view
Map X2 Ch_knob_view=Gain_view INST Instrument Q_view
Map X2 Ch_knob_view=Q_view INST Instrument Drive_view
Map X2 Ch_knob_view=Drive_view INST Instrument Level_view
Map X2 Ch_knob_view=Level_view INST Instrument Gain_view
//*****Note: order is Gains→SatLevel→SatDrive→Q, I was trying to get it to be Gains→Q→SatDrive→SatLevel but lost patience...
Map X3_Labeli "Type/On" Instrument Name_Sat
Map X3_Labeli "Solo's" Instrument But_Seq
Map X3_Labeli "Seq/2Flt" Instrument Name_Bypass
Map X3 Views=Name_Bypass MIXER Instrument Name_Sat
Map X3 Views=Name_Sat FADERS Instrument But_Seq
Map X3 Views=But_Seq FADERS Instrument Name_Bypass
//Stereo MidEQ SideEQ MidOnly SideOnly
Map X4_Labeli "Routing" Instrument
Map X4 Routing Mode NORMAL Instrument
Map X5_Labeli "Spec Mode" Instrument Spec_fast
Map X5_Labeli "Spec Mode" Instrument Spec_FastOFF
Map X5_Labeli "Spec Mode" Instrument Spec_OFF
Map X5_Labeli "Spec Mode" Instrument Spec_on
Map X5_ch Spec_Mode=Spec_on Instrument Spec_fast
Map X5_ch Spec_Mode=Spec_fast Instrument Spec_FastOFF
Map X5_ch Spec_Mode=Spec_FastOFF Instrument Spec_OFF
Map X5_ch Spec_Mode=Spec_OFF Instrument Spec_on
Map X5 Spectrum Enable NORMAL Instrument Spec_fast
Map X5 Spectrum Fast TOGGLE_ON Instrument Spec_on
Map X5 Spectrum Fast TOGGLE_OFF Instrument Spec_FastOFF
Map X5 Spectrum Enable NORMAL Instrument Spec_OFF
//Page Tune********************************************************
Map Page Name "Gain" Instrument Gain_view
Map Name Element 1 "In" Instrument Gain_view
Map Name Element 2 "EQ1 Gain" Instrument Gain_view
Map Name Element 3 "EQ2 Gain" Instrument Gain_view
Map Name Element 4 "EQ3 Gain" Instrument Gain_view
Map Name Element 5 "EQ4 Gain" Instrument Gain_view
Map Name Element 6 "EQ5 Gain" Instrument Gain_view
Map Name Element 7 "Master Gain" Instrument Gain_view
Map Name Element 8 "Out" Instrument Gain_view
Map Ch Knob 1 Input Level NAME Instrument Gain_view
Map Ch Knob 2 EQ1 Gain NAME Instrument Gain_view
Map Ch Knob 3 EQ2 Gain NAME Instrument Gain_view
Map Ch Knob 4 EQ3 Gain NAME Instrument Gain_view
Map Ch Knob 5 EQ4 Gain NAME Instrument Gain_view
Map Ch Knob 6 EQ5 Gain NAME Instrument Gain_view
Map Ch Knob 7 Master Gain NAME Instrument Gain_view
Map Ch Knob 8 Output Level NAME Instrument Gain_view
//Page Q**************************************************************
Map Page Name "Q" Instrument Q_view
Map Name Element 1 "F1 Q" Instrument Q_view
Map Name Element 2 "EQ1 Q" Instrument Q_view
Map Name Element 3 "EQ2 Q" Instrument Q_view
Map Name Element 4 "EQ3 Q" Instrument Q_view
Map Name Element 5 "EQ4 Q" Instrument Q_view
Map Name Element 6 "EQ5 Q" Instrument Q_view
Map Name Element 7 "F2 Q" Instrument Q_view
Map Name Element 8 "Master Q" Instrument Q_view
Map Ch Knob 1 F1 Q NAME Instrument Q_view
Map Ch Knob 2 EQ1 Q NAME Instrument Q_view
Map Ch Knob 3 EQ2 Q NAME Instrument Q_view
Map Ch Knob 4 EQ3 Q NAME Instrument Q_view
Map Ch Knob 5 EQ4 Q NAME Instrument Q_view
Map Ch Knob 6 EQ5 Q NAME Instrument Q_view
Map Ch Knob 7 F2 Q NAME Instrument Q_view
Map Ch Knob 8 Master Q NAME Instrument Q_view
//Page Level*******************************************************
Map Page Name "SatLvl" Instrument Level_view
Map Name Element 1 "F1 Slope" Instrument Level_view
Map Name Element 2 "EQ1 Level" Instrument Level_view
Map Name Element 3 "EQ2 Level" Instrument Level_view
Map Name Element 4 "EQ3 Level" Instrument Level_view
Map Name Element 5 "EQ4 Level" Instrument Level_view
Map Name Element 6 "EQ5 Level" Instrument Level_view
Map Name Element 7 "F2 Slope" Instrument Level_view
Map Name Element 8 "MastLev" Instrument Level_view
Map Ch Knob 1 F1 Slope NAME Instrument Level_view
Map Ch Knob 2 EQ1 Level NAME Instrument Level_view
Map Ch Knob 3 EQ2 Level NAME Instrument Level_view
Map Ch Knob 4 EQ3 Level NAME Instrument Level_view
Map Ch Knob 5 EQ4 Level NAME Instrument Level_view
Map Ch Knob 6 EQ5 Level NAME Instrument Level_view
Map Ch Knob 7 F2 Slope NAME Instrument Level_view
Map Ch Knob 8 Master level NAME Instrument Level_view
//Page Drive***********************************************************
Map Page Name "SatDrive" Instrument Drive_view
Map Name Element 1 "F1 Route" Instrument Drive_view
Map Name Element 2 "EQ1 Drive" Instrument Drive_view
Map Name Element 3 "EQ2 Drive" Instrument Drive_view
Map Name Element 4 "EQ3 Drive" Instrument Drive_view
Map Name Element 5 "EQ4 Drive" Instrument Drive_view
Map Name Element 6 "EQ5 Drive" Instrument Drive_view
Map Name Element 7 "F2 Route" Instrument Drive_view
Map Name Element 8 "Master Drive" Instrument Drive_view
Map Ch Knob 1 F1 Routing NAME Instrument Drive_view
Map Ch Knob 2 EQ1 Drive NAME Instrument Drive_view
Map Ch Knob 3 EQ2 Drive NAME Instrument Drive_view
Map Ch Knob 4 EQ3 Drive NAME Instrument Drive_view
Map Ch Knob 5 EQ4 Drive NAME Instrument Drive_view
Map Ch Knob 6 EQ5 Drive NAME Instrument Drive_view
Map Ch Knob 7 F2 Routing NAME Instrument Drive_view
Map Ch Knob 8 Master Drive NAME Instrument Drive_view
//Encoders Routing & Filter type***********************
Map Knob 1 0 NAME Instrument
Map Knob 2 F1 Type NAME Instrument
Map Knob 3 EQ1 Type NAME Instrument
Map Knob 4 EQ2 Type NAME Instrument
Map Knob 5 EQ3 Type NAME Instrument
Map Knob 6 EQ4 Type NAME Instrument
Map Knob 7 EQ5 Type NAME Instrument
Map Knob 8 F2 Type NAME Instrument
//Fader Names**************************************************
Map Fader Name Element 1 "Harm" FADERS Instrument
Map Fader Name Element 2 "F1 " FADERS Instrument
Map Fader Name Element 3 "EQ1" FADERS Instrument
Map Fader Name Element 4 "EQ2" FADERS Instrument
Map Fader Name Element 5 "EQ3" FADERS Instrument
Map Fader Name Element 6 "EQ4" FADERS Instrument
Map Fader Name Element 7 "EQ5" FADERS Instrument
Map Fader Name Element 8 "F2" FADERS Instrument
//Faders 1-9 Tune*********************************************
Map Fader 1 Harmonics Control NAME Instrument
Map Fader 2 F1 Tune NAME Instrument
Map Fader 3 EQ1 Tune NAME Instrument
Map Fader 4 EQ2 Tune NAME Instrument
Map Fader 5 EQ3 Tune NAME Instrument
Map Fader 6 EQ4 Tune NAME Instrument
Map Fader 7 EQ5 Tune NAME Instrument
Map Fader 8 F2 Tune NAME Instrument
Map Fader 9 Master Tune NAME Instrument
//Button Name*********************************************************************
Map Fader Name Element 9 "On" FADERS Instrument Name_Bypass
Map Fader Name Element 10 "F1" FADERS Instrument Name_Bypass
Map Fader Name Element 11 "1" FADERS Instrument Name_Bypass
Map Fader Name Element 12 "2" FADERS Instrument Name_Bypass
Map Fader Name Element 13 "3" FADERS Instrument Name_Bypass
Map Fader Name Element 14 "4" FADERS Instrument Name_Bypass
Map Fader Name Element 15 "5" FADERS Instrument Name_Bypass
Map Fader Name Element 16 "F2" FADERS Instrument Name_Bypass
Map Fader Name Element 9 "SatOn" FADERS Instrument Name_Sat
Map Fader Name Element 10 "Auto" FADERS Instrument Name_Sat
Map Fader Name Element 11 "Sat1" FADERS Instrument Name_Sat
Map Fader Name Element 12 "Sat2" FADERS Instrument Name_Sat
Map Fader Name Element 13 "Sat3" FADERS Instrument Name_Sat
Map Fader Name Element 14 "Sat4" FADERS Instrument Name_Sat
Map Fader Name Element 15 "Sat5" FADERS Instrument Name_Sat
Map Fader Name Element 16 "Mast" FADERS Instrument Name_Sat
Map Fader Name Element 9 "Note" FADERS Instrument But_Seq
Map Fader Name Element 10 "Gate" FADERS Instrument But_Seq
Map Fader Name Element 11 "Dest" FADERS Instrument But_Seq
Map Fader Name Element 12 "" FADERS Instrument But_Seq
Map Fader Name Element 13 "" FADERS Instrument But_Seq
Map Fader Name Element 14 "G2F" FADERS Instrument But_Seq
Map Fader Name Element 15 "T2F" FADERS Instrument But_Seq
Map Fader Name Element 16 "Q2F" FADERS Instrument But_Seq
//***** EQ Enables****************************************************************
Map Button 1 EQ Enable NAME Instrument Name_Bypass
Map Button 2 F1 Enable NAME Instrument Name_Bypass
Map Button 3 EQ1 Enable NAME Instrument Name_Bypass
Map Button 4 EQ2 Enable NAME Instrument Name_Bypass
Map Button 5 EQ3 Enable NAME Instrument Name_Bypass
Map Button 6 EQ4 Enable NAME Instrument Name_Bypass
Map Button 7 EQ5 Enable NAME Instrument Name_Bypass
Map Button 8 F2 Enable NAME Instrument Name_Bypass
//***** Saturation Solo***********************************************************
Map Button 1 Saturation Enable NAME Instrument Name_Sat
Map Button 2 Peak Hold Auto Reset NAME Instrument Name_Sat
Map Button 3 EQ1 Solo NAME Instrument Name_Sat
Map Button 4 EQ2 Solo NAME Instrument Name_Sat
Map Button 5 EQ3 Solo NAME Instrument Name_Sat
Map Button 6 EQ4 Solo NAME Instrument Name_Sat
Map Button 7 EQ5 Solo NAME Instrument Name_Sat
Map Button 8 Master Solo NAME Instrument Name_Sat
//***** To Filters****************************************************************
Map Button 1 Sequencer Control Note NAME Instrument But_Seq
Map Button 2 Sequencer Control Gate NAME Instrument But_Seq
Map Button 3 Sequencer Control Dest NAME Instrument But_Seq
Map Button 4 0 NAME Instrument But_Seq
Map Button 5 0 NAME Instrument But_Seq
Map Button 6 Gain To Filters NAME Instrument But_Seq
Map Button 7 Tune To Filters NAME Instrument But_Seq
Map Button 8 Q To Filters NAME Instrument But_Seq
//Might be one or two more features added since beta.
//**********************************************************************************
//********************************** THAT IS ALL ***********************************
//**********************************************************************************
http://www.seligaudio.com/products.html
Re: Nektar Grab mappings, new 2200 maps added
Posted: 07 Feb 2018
by Carly(Poohbear)
Thanks, added and dropbox updated.
Re: Nektar Grab mappings, new 2200 maps added
Posted: 05 Apr 2020
by jm245
Hello, I just bought the P6. I found this amazing post here, but I cannot understand some things (Im total new to midi keyboards etc)
So correct me if I'm wrong:
from all of these files, which ones should I replace with my installed in order to make P6 work better in REs and VSTS that I run in Reason?
If only replace the "Panorama.remotemap" file am I good to go? Or do I have to replace any other files for the Vsts?
(I run all my vsts through reason , vsts such as Korg Legacy, Dune, Kontakt vsts etc)
Reason 10.4, win10.
thanks
Re: Nektar Grab mappings, new 2200 maps added
Posted: 05 Apr 2020
by Carly(Poohbear)
jm245 wrote: ↑05 Apr 2020
Hello, I just bought the P6. I found this amazing post here, but I cannot understand some things (Im total new to midi keyboards etc)
So correct me if I'm wrong:
from all of these files, which ones should I replace with my installed in order to make P6 work better in REs and VSTS that I run in Reason?
If only replace the "Panorama.remotemap" file am I good to go? Or do I have to replace any other files for the Vsts?
(I run all my vsts through reason , vsts such as Korg Legacy, Dune, Kontakt vsts etc)
Reason 10.4, win10.
thanks
Correct just the "Panorama.remotemap" just needs replacing (just make sure you have the latest firmware).
Note devices like Kontakt are not mapped as they can be any one of million different combinations..
If the P6 says no mapping, then there is not a map however you get some maps where nothing is mapped out and you need to grab your controls for them to work.
Re: Nektar Grab mappings, new 2200 maps added
Posted: 05 Apr 2020
by Carly(Poohbear)
FYI Dropped box updated notes here..
Code: Select all
https://www.facebook.com/notes/nektar-users/nektar-mappings-for-reason-users/2328963463806635/
Re: Nektar Grab mappings, new 2200 maps added
Posted: 05 Apr 2020
by jm245
thank you Carly!
I just replaced the file with yours!
When Im using Korg Legacy Collection, Polysix , when play from the (virtual) keybed of the vst, the sound is more fat and rich, when I play from the keybed of P6 the sound is not that strong ? Why? (the p6 screen displays VCFCUTOFF 28.9%, when I switch the knob to 63% only then sounds the same with the virtual keybed.
Another way to make it sound the same is to hit very hard the keybed of P6 (velocity sensitive), but I dont want to hit it hard every time I load the vst.
1.Is there a way to make it sound each time i load this vst, the same as the sounding of the virtual keybed? Because I like the starting point of sound that the virtual keybed has.
I hope that you can understand what Im trying to say. Sorry for my bad english
I also noticed that in some vsts (like Dune) I cannot load/change the patch using the DATA knob of p6. why?
thanks
Re: Nektar Grab mappings, new 2200 maps added
Posted: 05 Apr 2020
by Carly(Poohbear)
jm245 wrote: ↑05 Apr 2020
thank you Carly!
I just replaced the file with yours!
When Im using Korg Legacy Collection, Polysix , when play from the (virtual) keybed of the vst, the sound is more fat and rich, when I play from the keybed of P6 the sound is not that strong ? Why? (the p6 screen displays VCFCUTOFF 28.9%, when I switch the knob to 63% only then sounds the same with the virtual keybed.
Another way to make it sound the same is to hit very hard the keybed of P6 (velocity sensitive), but I dont want to hit it hard every time I load the vst.
1.Is there a way to make it sound each time i load this vst, the same as the sounding of the virtual keybed? Because I like the starting point of sound that the virtual keybed has.
I hope that you can understand what Im trying to say. Sorry for my bad english
I also noticed that in some vsts (like Dune) I cannot load/change the patch using the DATA knob of p6. why?
thanks
You can change the velocity sensitivity of the P series via setup.
I would as a test set the velocity to fixed and make it the same as the virtual keyboard as I think this will also sort out your cutoff.
You can also change the velocity via players like the extremely excellent Delta or the Midi Compressor.
Re: Nektar Grab mappings, new 2200 maps added
Posted: 05 Apr 2020
by jm245
[/quote]
You can change the velocity sensitivity of the P series via setup.
I would as a test set the velocity to fixed and make it the same as the virtual keyboard as I think this will also sort out your cutoff.
You can also change the velocity via players like the extremely excellent Delta or the Midi Compressor.
[/quote]
Well If i told you that I dont understand a thing... would you laugh?
Please understand that I am total new to daws and midis. If you can explain a little more of what to do, it would be great help. I thought of sending you this reply inbox because it is embarassing, then I thought that there might someone else like me who is beginner and this might help him too.
Anyway thanks again for your posts and help. I have subscribed to your yt channel. Its great.
Re: Nektar Grab mappings, new 2200 maps added
Posted: 05 Apr 2020
by Carly(Poohbear)
jm245 wrote: ↑05 Apr 2020
Well If i told you that I dont understand a thing... would you laugh?
Please understand that I am total new to daws and midis. If you can explain a little more of what to do, it would be great help. I thought of sending you this reply inbox because it is embarassing, then I thought that there might someone else like me who is beginner and this might help him too.
Anyway thanks again for your posts and help. I have subscribed to your yt channel. Its great.
On the P6
hit the "Internal" button.
select "Setup"
select "Global"
Use the down arrows to navigate to "Velocity Curve"
Use the Data knob and change it to "Fixed" and test with that. I run mine on "Hard 2".
Re: Nektar Grab mappings, new 2200 maps added
Posted: 19 Aug 2020
by MrFigg
Will these mappings also work on the Panorama T4?
Re: Nektar Grab mappings, new 2200 maps added
Posted: 19 Aug 2020
by Carly(Poohbear)
MrFigg wrote: ↑19 Aug 2020
Will these mappings also work on the Panorama T4?
Yes, just download the correct file (Panorama2.remotemap) for the T series, check out the facebook link.
Re: Nektar Grab mappings, new 2200 maps added
Posted: 19 Aug 2020
by MrFigg
Carly(Poohbear) wrote: ↑19 Aug 2020
MrFigg wrote: ↑19 Aug 2020
Will these mappings also work on the Panorama T4?
Yes, just download the correct file (Panorama2.remotemap) for the T series, check out the facebook link.
Thanks Carly
. Is there a list of the plugins aupported?
Edit: sorry...can’t find the FB link.
Edit: googled. Found it
Re: Nektar Grab mappings, new 2200 maps added
Posted: 19 Aug 2020
by Carly(Poohbear)
MrFigg wrote: ↑19 Aug 2020
Carly(Poohbear) wrote: ↑19 Aug 2020
Yes, just download the correct file (Panorama2.remotemap) for the T series, check out the facebook link.
Thanks Carly
. Is there a list of the plugins aupported?
Edit: sorry...can’t find the FB link.
Edit: googled. Found it
1) the FB link was in an above post
2) at the dropbox location there is a text file called scopelisting.txt, it's a little out of date, might be missing no more than about 50 scopes.
Re: Nektar Grab mappings, new 2200 maps added
Posted: 03 Feb 2022
by gkillmaster
The mappings file was empty when I tried to download it. Are these maps somewhere else now? If not, where is the best place to find mappings these days?
Re: Nektar Grab mappings, new 2200 maps added
Posted: 04 Feb 2022
by Carly(Poohbear)
gkillmaster wrote: ↑03 Feb 2022
The mappings file was empty when I tried to download it. Are these maps somewhere else now? If not, where is the best place to find mappings these days?
Someone by mistake had removed them, all restored now.
Re: Nektar Grab mappings, new 2200 maps added
Posted: 04 Feb 2022
by gkillmaster
Carly(Poohbear) wrote: ↑04 Feb 2022
gkillmaster wrote: ↑03 Feb 2022
The mappings file was empty when I tried to download it. Are these maps somewhere else now? If not, where is the best place to find mappings these days?
Someone by mistake had removed them, all restored now.
Thanks so much!!!