Post
20 Nov 2023
Here's a patch that does most of what you want. The one thing you *can't* do in Delta is manipulate gate times. The developer chose to leave that function out and instead provided it in a separate Player called AutoLatch.
In this patch, I'm chopping the incoming note into 16ths. The Delta modules I've used are Delay, Chance Switch, Transpose Random and Offset Velocity Random.
I hold down a note. Delta passes it thru (upper row) but also delays it by 1/16th, 2/16ths and 3/16ths. Each of the four resulting notes then passes through a Bernoulli gate (the Chance Switches, which I've given odds of 5: for On). From there, each note is randomly transposed (I set a range of -5 semitones to +7 semitones). Then on to a random velocity offset (I've set a range of -60 to +30). Then the notes are merged at the output.
The output runs into AutoLatch which randomly gates each incoming note to four predetermined lengths - 1/32nd, 1/16th triplet, 1/16th, and 1/8th triplet. No matter how long I hold down the original note, the final outcome is short notes.
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Last edited by huggermugger on 20 Nov 2023, edited 4 times in total.