What is your favorite arpeggiator?
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What is your favorite arpeggiator? The old-school RPG-8? The new-fangled Dual Arpeggio? A Rack Extension?
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Kompulsion
- huggermugger
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- Joined: 16 Jul 2021
Korde...
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- BonsaiMacKay
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My take is always know your DAW arpeggiator (if it has one) very well. Reason's RPG-8 and Dual Arpeggiator do a great job when I need them. My DAW being Live, I also make use of the included arpeggiator in conjunction with other MIDI effects to build some interesting patterns. Now, if I want a more complete tool, I go for Sugar Bytes Consequence, which is a chord sequencer and arpeggiator with tons of possibilities. It is not cheap, but great value for your money, IMHO.
- Jackjackdaw
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RPG 8 by far. I have been using a keystep as my controller lately and just started using the arp and sequencer in that as well.
In Reason the Dual Arp works for basics, and Korde or Pearls for more experimental stuff.
But my favorite is actually the ARP on my HydraSynth, which includes ratcheting and chance controls, “as played” order to 32 steps, step offset, 6 oct range, as well as scales and phrases and syncs tightly to start commands over MIDI.
It also has swing and a separate button for triplets, which lets you move through the “regular” divisions (1/4, 1/8, 1/16 etc) without having to skip triplets but also able to throw in a triplet at any time with the button.
But my favorite is actually the ARP on my HydraSynth, which includes ratcheting and chance controls, “as played” order to 32 steps, step offset, 6 oct range, as well as scales and phrases and syncs tightly to start commands over MIDI.
It also has swing and a separate button for triplets, which lets you move through the “regular” divisions (1/4, 1/8, 1/16 etc) without having to skip triplets but also able to throw in a triplet at any time with the button.
Selig Audio, LLC
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Dual ARP for basics, PSQ for more advanced(swing, repeats, variations etc), QNG for just plain randomness.
I never really got into RPG-8. Kompulsion has been my go to arp since I got it. Before that I would use Korde. But lately I have been reaching for Pearls by TonicMint due to the endless number of interesting rhythms it's capable of kicking out.
- huggermugger
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I slept on Pearls when it first came out. Looks interesting though. Eight independent lanes?
The eight channels are locked to move each step in sync with each other.huggermugger wrote: ↑19 Sep 2023I slept on Pearls when it first came out. Looks interesting though. Eight independent lanes?
Independent lane control is one feature I really wish Pearls had. It's an excellent rhythm generator but once you've worked with Kompulsion you really miss all that flexibilitychallism wrote: ↑19 Sep 2023The eight channels are locked to move each step in sync with each other.huggermugger wrote: ↑19 Sep 2023
I slept on Pearls when it first came out. Looks interesting though. Eight independent lanes?
That's why it's good to have both of them. Both have their strengths and unique uses.
RPG-8 for me. i never got the same results out of the dual arp player. i don't know why but it seems to advanced for my basic needs.
- 12 - Hobbyist
minimal techno - deep minimal dubstep - drum 'n' bass/neurofunk - brostep/deathstep - band recording
New Release: https://open.spotify.com/track/5mQ1XEQtZcVeFVfZvcS5kw
minimal techno - deep minimal dubstep - drum 'n' bass/neurofunk - brostep/deathstep - band recording
New Release: https://open.spotify.com/track/5mQ1XEQtZcVeFVfZvcS5kw
- huggermugger
- Posts: 1514
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Yeah, DS is not an arpeggiator. An arpeggiator processes incoming notes, changing its output as the input changes. DS simply generates specific notes, depending on what notes you've programmed.
True, not technically an arp but still a great way to use DS. I like using Beatmap for notes sometimes too
I use Drum Sequencer for generative music a fair bit - all the lanes different lengths and with low or medium probability for each note. Works a treat. If you've got Murf's RE port of Valley Plateau there's a preset Combinator I did for it called Rory Gilmour's Weird Uncle Brian that uses this trick.
Better yet you can use Static Cling's Autolatch player on random to get the notes different lengths for more variation and also so they're not just an annoying blip sound.
Yeah you are correct it does not process and generate different midi.huggermugger wrote: ↑20 Sep 2023Yeah, DS is not an arpeggiator. An arpeggiator processes incoming notes, changing its output as the input changes. DS simply generates specific notes, depending on what notes you've programmed.
That said I still think it is a great tool for creating 16th note arpeggio patterns.
That sounds really cool. I don't have murfs reverb but just looked and it's cheap enough for me to afford.rorystorm wrote: ↑20 Sep 2023I use Drum Sequencer for generative music a fair bit - all the lanes different lengths and with low or medium probability for each note. Works a treat. If you've got Murf's RE port of Valley Plateau there's a preset Combinator I did for it called Rory Gilmour's Weird Uncle Brian that uses this trick.
Better yet you can use Static Cling's Autolatch player on random to get the notes different lengths for more variation and also so they're not just an annoying blip sound.
Will have check out your combi and assume it is posted on here for me to find
- crimsonwarlock
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There are a few REs though, that can turn any "fixed" sequencer into an arpegiatorhuggermugger wrote: ↑20 Sep 2023Yeah, DS is not an arpeggiator. An arpeggiator processes incoming notes, changing its output as the input changes. DS simply generates specific notes, depending on what notes you've programmed.
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Reached the breaking-point. CrimsonWarlock has left the forum.
Reached the breaking-point. CrimsonWarlock has left the forum.
I really like Valley, I've used it quite a bit in vcv rack. Has a freeze button, pretty powerful modulation, good for when you want a big long reverb, bit like Valhalla or ds1. Lovely tone. It comes with a bunch of presets done by the RT community from when it was beta tested - I did a couple, they're the ones with really stupid names.Popey wrote: ↑20 Sep 2023That sounds really cool. I don't have murfs reverb but just looked and it's cheap enough for me to afford.rorystorm wrote: ↑20 Sep 2023
I use Drum Sequencer for generative music a fair bit - all the lanes different lengths and with low or medium probability for each note. Works a treat. If you've got Murf's RE port of Valley Plateau there's a preset Combinator I did for it called Rory Gilmour's Weird Uncle Brian that uses this trick.
Better yet you can use Static Cling's Autolatch player on random to get the notes different lengths for more variation and also so they're not just an annoying blip sound.
Will have check out your combi and assume it is posted on here for me to find
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