Nektar Panorama Remote Maps Thread
- Carly(Poohbear)
- Competition Winner
- Posts: 2901
- Joined: 25 Jan 2015
- Location: UK
I converted all the mappings I did over to the T series.
Please ignore the date in the doc (dues to tech reasons it won't allow me to update it !!!) however at the same time not a lot has been updated but some, the last thing I added was Delina
![Smile :)](./images/smilies/icon_e_smile.gif)
No longer able to work with the traditional Page 1 and Page 2, I redesigned the Futzbox so that all the parameters are clearly visible .
To benefit from it, don't forget to delete the old part of the text concerning this RE from McDSP _
![Image](https://shop-20220407094725533500000002.s3.amazonaws.com/product/rae%3Acom.mcdsp.FutzBox/pictures/p1997lvkbs1llb7j3l811lcp1sa83_vn4r5Lg_TTVPE1S_GbF_9gm4X9d.png.10000x10000_q85.jpg)
To benefit from it, don't forget to delete the old part of the text concerning this RE from McDSP _
![Image](https://shop-20220407094725533500000002.s3.amazonaws.com/product/rae%3Acom.mcdsp.FutzBox/pictures/p1997lvkbs1llb7j3l811lcp1sa83_vn4r5Lg_TTVPE1S_GbF_9gm4X9d.png.10000x10000_q85.jpg)
Code: Select all
Scope McDSP com.mcdsp.FutzBox
Define Group Mode Instrument Mixer Transport Channel
Define Group force_patch_Feedback Patch 1 Patch 2
Define Group X_Mode Default Mde Delay Feedback Color Modulation Output
Define Group ch_Mode ch_Default ch_Mde ch_Delay ch_Feedback ch_Color ch_Modulation ch_Output
// Control Surface Item Key Remotable Item Scale Mode
Map Mixer Mode Mode=Mixer
Map Instrument Mode Mode=Instrument
Map Transport Mode Mode=Transport
Map Channel Mode Mode=Channel
Map Patch Name Patch Name Instrument Patch 1
Map Patch Name Patch Name Instrument Patch 2
Map Force_patch_change force_patch_Feedback=Patch 1 Instrument Patch 2
Map Force_patch_change force_patch_Feedback=Patch 2 Instrument Patch 1
Map Display Default 0 Mixer
Map Display Default ch_Mode=ch_Default Instrument
Map Instrument Mode X_Mode=Default Instrument
Map Device Name "FutzBox" HOME
Map Bypass Enabled Instrument
Map X5_Labeli "Menu" MENU Instrument
Map Menu_Label1 "Lo-FI" DEFAULT Instrument
Map Menu_Label2 "Filter" Instrument
Map Menu_Label3 "Distortion" Instrument
Map Menu_Label4 "EQ / Filter" Instrument
Map Menu_Label5 "Noise Generator" Instrument
Map Menu_Label6 "Gate" Instrument
Map Menu_Label7 "Randomize" Instrument
Map Menu1 X_Mode=Mde INST Instrument
Map Menu2 X_Mode=Delay INST Instrument
Map Menu3 X_Mode=Feedback INST Instrument
Map Menu4 X_Mode=Color INST Instrument
Map Menu5 X_Mode=Modulation INST Instrument
Map Menu6 X_Mode=Output INST Instrument
Map Menu7 0 RANDOMIZE Instrument
Map Menu1_ch ch_Mode=ch_Mde Instrument
Map Menu2_ch ch_Mode=ch_Delay Instrument
Map Menu3_ch ch_Mode=ch_Feedback Instrument
Map Menu4_ch ch_Mode=ch_Color Instrument
Map Menu5_ch ch_Mode=ch_Modulation Instrument
Map Menu6_ch ch_Mode=ch_Output Instrument
Map Page Name "" Instrument Default
Map X1_Labeli "Bypass" Instrument Default
Map X2_Labeli "SIM" Instrument Default
Map X3_Labeli "" Instrument Default
Map X4_Labeli " " MENU_ESC Instrument Default
Map X1 0 BYPASS Instrument Default
Map X2 Sim On Off CTRL Instrument Default
Map X3 0 Instrument Default
Map X4 0 Instrument Default
Map Name Element 1 "In Gain" Instrument ch_Default
Map Name Element 2 "Out Gain" Instrument ch_Default
Map Name Element 3 "Sim Type" Instrument ch_Default
Map Name Element 4 "Diff Amt" Instrument ch_Default
Map Name Element 5 "Dry/Wet" Instrument ch_Default
Map Name Element 6 "Tune" Instrument ch_Default
Map Ch Knob 1 Input Gain VALUE Instrument ch_Default
Map Ch Knob 2 Output Gain NAME Instrument ch_Default
Map Ch Knob 3 Sim Type NAME Instrument ch_Default
Map Ch Knob 4 Diffuse Amount NAME Instrument ch_Default
Map Ch Knob 5 Mix Instrument ch_Default
Map Ch Knob 6 Sim Tune NAME Instrument ch_Default
Map Ch Knob 7 Dry/Wet Balance Instrument ch_Default
Map Ch Knob 8 Roll Enabled Instrument ch_Default
Map Page Name "LO-FI" Instrument Mde
Map X1_Labeli "Bypass" Instrument Mde
Map X2_Labeli "LO-FI" Instrument Mde
Map X3_Labeli "" Instrument Mde
Map X4_Labeli " " MENU_ESC Instrument Mde
Map X1 0 BYPASS Instrument Mde
Map X2 Lofi On Off CTRL Instrument Mde
Map X3 Ping-Pong Mode CTRL Instrument Mde
Map X4 0 Instrument Mde
Map Name Element 1 "Rate" Instrument ch_Mde
Map Name Element 2 "Filter" Instrument ch_Mde
Map Name Element 3 "Bits" Instrument ch_Mde
Map Ch Knob 1 Lofi Rate Instrument ch_Mde
Map Ch Knob 2 Lofi Filter NAME Instrument ch_Mde
Map Ch Knob 3 Lofi Bits NAME Instrument ch_Mde
Map Page Name "Filter" Instrument Delay
Map X1_Labeli "Bypass" Instrument Delay
Map X2_Labeli "Filter" Instrument Delay
Map X3_Labeli "Hpf Mode" Instrument Delay
Map X4_Labeli "LPF Mode" MENU_ESC Instrument Delay
Map X1 0 BYPASS Instrument Delay
Map X2 Filter On Off CTRL Instrument Delay
Map X3 High Pass Filter Mode CTRL Instrument Delay
Map X4 Low Pass Filter Mode CTRL Instrument Delay
Map Name Element 1 "Freq" Instrument ch_Delay
Map Ch Knob 1 High Pass Filter Frequency VALUE Instrument ch_Delay
Map Ch Knob 2 High Pass Filter Q VALUE Instrument ch_Delay
Map Ch Knob 3 Low Pass Filter Frequency VALUE Instrument ch_Delay
Map Ch Knob 4 Low Pass Filter Q VALUE Instrument ch_Delay
Map Page Name "Distortion" Instrument Feedback
Map X1_Labeli "Bypass" Instrument Feedback
Map X2_Labeli "DstOnOff" Instrument Feedback
Map X3_Labeli " " Instrument Feedback
Map X4_Labeli " " MENU_ESC Instrument Feedback
Map X1 0 BYPASS Instrument Feedback
Map X2 Distortion On Off CTRL Instrument Feedback
Map X3 0 Instrument Feedback
Map X4 0 Instrument Feedback
Map Name Element 1 "Amount" Instrument ch_Feedback
Map Name Element 2 "Inten" Instrument ch_Feedback
Map Name Element 3 "Rectify" Instrument ch_Feedback
Map Name Element 4 "Mode" Instrument ch_Feedback
Map Ch Knob 1 Distortion Amount NAME Instrument ch_Feedback
Map Ch Knob 2 Distortion Intensity NAME Instrument ch_Feedback
Map Ch Knob 3 Distortion Rectify NAME Instrument ch_Feedback
Map Ch Knob 4 Distortion Mode NAME Instrument ch_Feedback
Map Ch Knob 5 Diffuse Spread Instrument ch_Feedback
Map Ch Knob 6 Diffuse Amount NAME Instrument ch_Feedback
Map Page Name "EQ / Filter" Instrument Color
Map X1_Labeli "Bypass" Instrument Color
Map X2_Labeli "EQ/Fltr " Instrument Color
Map X3_Labeli "Mode " Instrument Color
Map X4_Labeli " " MENU_ESC Instrument Color
Map X1 0 BYPASS Instrument Color
Map X2 EQ Filter On Off CTRL Instrument Color
Map X3 EQ Filter Mode CTRL Instrument Color
Map X4 0 Instrument Color
Map Name Element 1 "Freq" Instrument ch_Color
Map Name Element 2 "Q" Instrument ch_Color
Map Name Element 3 "Gain" Instrument ch_Color
Map Ch Knob 1 EQ Filter Frequency NAME Instrument ch_Color
Map Ch Knob 2 EQ Filter Q NAME Instrument ch_Color
Map Ch Knob 3 EQ Filter Gain Instrument ch_Color
Map Ch Knob 6 Filter Resonance Instrument ch_Color
Map Page Name "Noise Generator" Instrument Modulation
Map X1_Labeli "Bypass" Instrument Modulation
Map X2_Labeli "On / Off " Instrument Modulation
Map X1 0 BYPASS Instrument Modulation
Map X2 Noise On Off CTRL Instrument Modulation
Map Name Element 1 "Level" Instrument ch_Modulation
Map Name Element 2 "HPF" Instrument ch_Modulation
Map Name Element 3 "LPF" Instrument ch_Modulation
Map Name Element 5 "Thresh" Instrument ch_Modulation
Map Name Element 6 "Range" Instrument ch_Modulation
Map Name Element 7 "Recov" Instrument ch_Modulation
Map Ch Knob 1 Noise Level Instrument ch_Modulation
Map Ch Knob 2 Noise HPF Instrument ch_Modulation
Map Ch Knob 3 Noise LPF Instrument ch_Modulation
Map Ch Knob 5 Noise Threshold NAME Instrument ch_Modulation
Map Ch Knob 6 Noise Range Instrument ch_Modulation
Map Ch Knob 7 Noise Recovery Instrument ch_Modulation
Map Page Name "Gate" Instrument Output
Map X1_Labeli "Bypass" Instrument Output
Map X2_Labeli "On / Off " Instrument Output
Map X4_Labeli " " MENU_ESC Instrument Output
Map X1 0 BYPASS Instrument Output
Map X2 Gate On Off CTRL Instrument Output
Map Name Element 1 "Thresh" Instrument ch_Output
Map Name Element 2 "Range" Instrument ch_Output
Map Name Element 3 "Attack" Instrument ch_Output
Map Name Element 4 "Hold" Instrument ch_Output
Map Name Element 8 "Release" Instrument ch_Output
Map Ch Knob 1 Gate Threshold Instrument ch_Output
Map Ch Knob 2 Gate Range Instrument ch_Output
Map Ch Knob 3 Gate Attack Instrument ch_Output
Map Ch Knob 4 Gate Hold NAME Instrument ch_Output
Map Ch Knob 8 Gate Release NAME Instrument ch_Output
// ***************** ET HOP! **************
- Carly(Poohbear)
- Competition Winner
- Posts: 2901
- Joined: 25 Jan 2015
- Location: UK
The same problem occurred can anyone answer this question.lazertronix wrote: ↑11 Jan 2020Hi!
I tried switching the file PanoramaGBWhatsApp,remotemap but now nothing works. What am I doing wrong?
Arshi WhatsApp Aero
- Carly(Poohbear)
- Competition Winner
- Posts: 2901
- Joined: 25 Jan 2015
- Location: UK
Which file did you replace? (you did update your firmware per the instructions)Arshi wrote: ↑06 Feb 2023The same problem occurred can anyone answer this question.lazertronix wrote: ↑11 Jan 2020Hi!
I tried switching the file PanoramaGBWhatsApp,remotemap but now nothing works. What am I doing wrong?
I now have some VST3s in Reason as well as the original VSTs. Can the Remotemap simply be edited to allow the existing VST code to work for the VST3 version, or do VST3s require a separate mapping?
- Carly(Poohbear)
- Competition Winner
- Posts: 2901
- Joined: 25 Jan 2015
- Location: UK
Yes and No, the parameters should be the same so you should be able to replace the scope but then you won't be able to use the VST2 version however there is nothing stopping you from duplicating the mapping with the new scope.
E.g. the scopes for Dune 3 are
//Scope Synapse Audio vst.DNE3.DUNE 3
Scope Synapse Audio vst3.3520291394E9402387F5773DB0D55271.DUNE 3
I just replaced it and it worked OK.
Has someone mapped out the Kuassa Amplification VVV?
@poohbear I have the BBE Sonic Maximizer VST but your map has no labels or control, only blank knobs, and faders. So I looked at the map – am I interpreting correctly that there are no actual mapped control values defined?
Code: Select all
Scope BBE Sound vst.SWE1.BBE Sonic Maximizer x64
Define Group Mode Instrument Mixer Transport Channel
Define Group Env_Sync Env_free Env_synced
Define Group Env2_Sync Env2_free Env2_synced
Define Group page pg pgA pgB pgC pgD
Define Group Env_Focus Env_view_1 Env_view_2
Define Group force_patch_Feedback Patch 1 Patch 2
Define Group fadknob_view home_view knob_view fad_view
Map Mixer Mode Mode=Mixer
Map Instrument Mode Mode=Instrument
Map Transport Mode Mode=Transport
Map Channel Mode Mode=Channel
Map Device Name "_BBE Sonic Maximizer x64" HOME
Map Patch Name Patch Name Instrument Patch 1
Map Patch Name Patch Name Instrument Patch 2
Map Force_patch_change force_patch_Feedback=Patch 1 Instrument Patch 2
Map Force_patch_change force_patch_Feedback=Patch 2 Instrument Patch 1
Map Display Default 0 Mixer
Map Display Default page=pg Instrument
Map Encoder Select Up Env_Focus=Env_view_1 FADER_VIEW Instrument
Map Button Select Up Env_Focus=Env_view_2 FADER_VIEW Instrument
Map Plugin View Proxy Open Plugin Window Instrument
//**********************************************************************************
// Display Defaults
//**********************************************************************************
Map Page Name "PoohBear" Instrument
Map X1_Labeli "Ver.2.6" Instrument
Map X1 0 Instrument
Map X2_Labeli "PoohBear" Instrument
Map X2 0 Instrument
Map X3_Labeli "<Faders" Instrument
Map X4_Labeli "Knobs>" Instrument
Map X3 fadknob_view=fad_view FADERS Instrument
Map X4 fadknob_view=knob_view INST Instrument
Map X5_Labeli "Random" Instrument
Map X5 0 RANDOMIZE Instrument
Map Ctrl 1 Insert FX
Map Ctrl 2 Input Level
Map Ctrl 3 Output Level
Map Ctrl 4 Protect
Map Ctrl 5 LO Contour
Map Ctrl 6 Process
Map Ctrl 7 iSet
Map Ctrl 8 BBE Process
//**********************************************************************************
// End of BBE Sonic Maximizer x64
//**********************************************************************************
- Carly(Poohbear)
- Competition Winner
- Posts: 2901
- Joined: 25 Jan 2015
- Location: UK
Correct it's setup as a grab map, I should do a little video on how to do a simple small mapping.wendylou wrote: ↑15 Feb 2023@poohbear I have the BBE Sonic Maximizer VST but your map has no labels or control, only blank knobs, and faders. So I looked at the map – am I interpreting correctly that there are no actual mapped control values defined?
IMG_1180.jpg
Code: Select all
Scope BBE Sound vst.SWE1.BBE Sonic Maximizer x64 Define Group Mode Instrument Mixer Transport Channel Define Group Env_Sync Env_free Env_synced Define Group Env2_Sync Env2_free Env2_synced Define Group page pg pgA pgB pgC pgD Define Group Env_Focus Env_view_1 Env_view_2 Define Group force_patch_Feedback Patch 1 Patch 2 Define Group fadknob_view home_view knob_view fad_view Map Mixer Mode Mode=Mixer Map Instrument Mode Mode=Instrument Map Transport Mode Mode=Transport Map Channel Mode Mode=Channel Map Device Name "_BBE Sonic Maximizer x64" HOME Map Patch Name Patch Name Instrument Patch 1 Map Patch Name Patch Name Instrument Patch 2 Map Force_patch_change force_patch_Feedback=Patch 1 Instrument Patch 2 Map Force_patch_change force_patch_Feedback=Patch 2 Instrument Patch 1 Map Display Default 0 Mixer Map Display Default page=pg Instrument Map Encoder Select Up Env_Focus=Env_view_1 FADER_VIEW Instrument Map Button Select Up Env_Focus=Env_view_2 FADER_VIEW Instrument Map Plugin View Proxy Open Plugin Window Instrument //********************************************************************************** // Display Defaults //********************************************************************************** Map Page Name "PoohBear" Instrument Map X1_Labeli "Ver.2.6" Instrument Map X1 0 Instrument Map X2_Labeli "PoohBear" Instrument Map X2 0 Instrument Map X3_Labeli "<Faders" Instrument Map X4_Labeli "Knobs>" Instrument Map X3 fadknob_view=fad_view FADERS Instrument Map X4 fadknob_view=knob_view INST Instrument Map X5_Labeli "Random" Instrument Map X5 0 RANDOMIZE Instrument Map Ctrl 1 Insert FX Map Ctrl 2 Input Level Map Ctrl 3 Output Level Map Ctrl 4 Protect Map Ctrl 5 LO Contour Map Ctrl 6 Process Map Ctrl 7 iSet Map Ctrl 8 BBE Process //********************************************************************************** // End of BBE Sonic Maximizer x64 //**********************************************************************************
e.g. adding this should permanently map that one out.
![Smile :)](./images/smilies/icon_e_smile.gif)
Code: Select all
Map Ch Knob 1 1 Instrument
Map Ch Knob 2 2 Instrument
Map Ch Knob 3 3 Instrument
Map Ch Knob 4 4 Instrument
Map Ch Knob 5 5 Instrument
Map Ch Knob 6 6 Instrument
Map Ch Knob 7 7 Instrument
Map Ch Knob 8 8 Instrument
Code: Select all
Scope Kuassa com.kuassa.AmplifikationVVV
Define Group Mode Instrument Mixer Transport Channel
Define Group X_Mode Default Amp FX Cabinet
Define Group ch_Mode ch_Default ch_Amp ch_FX ch_Cabinet
Define Group Cab_vars Cab_A Cab_B
Define Group ch_Cab_vars ch_Cab_A ch_Cab_B
Define Group force_patch_Feedback Patch 1 Patch 2
// Control Surface Item Key Remotable Item Scale Mode
Map Mixer Mode Mode=Mixer
Map Instrument Mode Mode=Instrument
Map Transport Mode Mode=Transport
Map Channel Mode Mode=Channel
Map Device Name "VVV" HOME
Map Patch Name Patch Name Instrument Patch 1
Map Patch Name Patch Name Instrument Patch 2
Map Force_patch_change force_patch_Feedback=Patch 1 Instrument Patch 2
Map Force_patch_change force_patch_Feedback=Patch 2 Instrument Patch 1
Map Fader 9 Amp Master Instrument
Map Display Default 0 Mixer
Map Display Default X_Mode=Default Instrument
Map Instrument Mode ch_Mode=ch_Default Instrument
Map Menu_Label1 "Amp" DEFAULT Instrument
Map Menu_Label2 "FX" Instrument
Map Menu_Label3 "Cabinet" Instrument
Map Menu_Label4 "Randomize" Instrument
Map Menu1 X_Mode=Amp INST Instrument
Map Menu2 X_Mode=FX INST Instrument
Map Menu3 X_Mode=Cabinet INST Instrument
Map Menu4 0 RANDOMIZE Instrument
Map Menu1_ch ch_Mode=ch_Amp Instrument
Map Menu2_ch ch_Mode=ch_FX Instrument
Map Menu3_ch ch_Mode=ch_Cabinet Instrument
Map X5_Labeli "Menu" MENU Instrument
Map X5 0 Instrument
Map X4_Labeli " " MENU_ESC Instrument
Map X4 0 Instrument
Map Bypass Enabled Instrument
Map Page Name " " Instrument Default
Map X1_Labeli "Bypass" Instrument Default
Map X2_Labeli "Power" Instrument Default
Map X3_Labeli "Amp Type" Instrument Default
Map X4_Labeli "Channel" Instrument Default
Map X1 0 BYPASS Instrument Default
Map X2 Amp On/Off CTRL Instrument Default
Map X3 Amp Type CTRL Instrument Default
Map X4 Amp Channel CTRL Instrument Default
Map Name Element 1 "Gain" Instrument ch_Default
Map Name Element 2 "Low" Instrument ch_Default
Map Name Element 3 "Mid" Instrument ch_Default
Map Name Element 4 "HIGH" Instrument ch_Default
Map Name Element 5 "Presence" Instrument ch_Default
Map Name Element 6 "Resonance" Instrument ch_Default
Map Name Element 7 "Bias" Instrument ch_Default
Map Name Element 8 "SAG" Instrument ch_Default
Map Ch Knob 1 Amp Gain NAME Instrument ch_Default
Map Ch Knob 2 Amp Low NAME Instrument ch_Default
Map Ch Knob 3 Amp Mid NAME Instrument ch_Default
Map Ch Knob 4 Amp High NAME Instrument ch_Default
Map Ch Knob 5 Amp Presence NAME Instrument ch_Default
Map Ch Knob 6 Amp Resonance NAME Instrument ch_Default
Map Ch Knob 7 Amp Bias NAME Instrument ch_Default
Map Ch Knob 8 Amp Sag NAME Instrument ch_Default
Map Page Name "Amp" Instrument Amp
Map X1_Labeli "Power" Instrument Amp
Map X1 Amp On/Off CTRL Instrument Amp
Map X2_Labeli "Channel" Instrument Amp
Map X2 Amp Channel CTRL Instrument Amp
Map Name Element 1 "Amp Type" Instrument ch_Amp
Map Name Element 2 "Gain" Instrument ch_Amp
Map Name Element 3 "Low" Instrument ch_Amp
Map Name Element 4 "Mid" Instrument ch_Amp
Map Name Element 5 "High" Instrument ch_Amp
Map Name Element 6 "Master" Instrument ch_Amp
Map Name Element 7 "BIAS" Instrument ch_Amp
Map Name Element 8 "SAG" Instrument ch_Amp
Map Ch Knob 1 Amp Type NAME Instrument ch_Amp
Map Ch Knob 2 Amp Gain NAME Instrument ch_Amp
Map Ch Knob 3 Amp Low NAME Instrument ch_Amp
Map Ch Knob 4 Amp Mid NAME Instrument ch_Amp
Map Ch Knob 5 Amp High NAME Instrument ch_Amp
Map Ch Knob 6 Amp Master NAME Instrument ch_Amp
Map Ch Knob 7 Amp Bias NAME Instrument ch_Amp
Map Ch Knob 8 Amp Sag NAME Instrument ch_Amp
Map Page Name "FX" Instrument FX
Map X2_Labeli "Filter" Instrument FX
Map X1_Labeli "Gate" Instrument FX
Map X3_Labeli "Lim" Instrument FX
Map X2 Output Filter On/Off CTRL Instrument FX
Map X1 Gate On/Off CTRL Instrument FX
Map X3 Limiter On/Off CTRL Instrument FX
Map Name Element 1 "G Thrsh" Instrument ch_FX
Map Name Element 2 "G Atk" Instrument ch_FX
Map Name Element 3 "G Dcy" Instrument ch_FX
Map Name Element 4 "HP" Instrument ch_FX
Map Name Element 5 "LP" Instrument ch_FX
Map Name Element 6 "" Instrument ch_FX
Map Name Element 7 "" Instrument ch_FX
Map Name Element 8 "Output" Instrument ch_FX
Map Ch Knob 1 Gate Threshold NAME Instrument ch_FX
Map Ch Knob 2 Gate Attack NAME Instrument ch_FX
Map Ch Knob 3 Gate Decay NAME Instrument ch_FX
Map Ch Knob 4 Output Highpass NAME Instrument ch_FX
Map Ch Knob 5 Output Lowpass NAME Instrument ch_FX
Map Ch Knob 6 0 NAME Instrument ch_FX
Map Ch Knob 7 0 NAME Instrument ch_FX
Map Ch Knob 8 Output Volume NAME Instrument ch_FX
Map Page Name "Cabinet" Instrument Cabinet
Map X1_Labeli "Cab A" Instrument Cabinet
Map X2_Labeli "Cab B" Instrument Cabinet
Map X3_Labeli "Cab A" Instrument Cabinet
Map X4_Labeli "Cab B" MENU_ESC Instrument Cabinet
Map X1 Cab_vars=Cab_A INST Instrument Cabinet
Map X1_ch ch_Cab_vars=ch_Cab_A Instrument Cabinet
Map X2 Cab_vars=Cab_B INST Instrument Cabinet
Map X2_ch ch_Cab_vars=ch_Cab_B Instrument Cabinet
Map X3 Cab A On/Off CTRL Instrument Cabinet
Map X4 Cab B On/Off CTRL Instrument Cabinet
Map Name Element 1 "Cab Type" Instrument ch_Cabinet ch_Cab_A
Map Name Element 2 "Mic Type" Instrument ch_Cabinet ch_Cab_A
Map Name Element 3 "Mic Angle" Instrument ch_Cabinet ch_Cab_A
Map Name Element 4 "Phase" Instrument ch_Cabinet ch_Cab_A
Map Name Element 5 "Axis" Instrument ch_Cabinet ch_Cab_A
Map Name Element 6 "Distance" Instrument ch_Cabinet ch_Cab_A
Map Name Element 7 "Pan" Instrument ch_Cabinet ch_Cab_A
Map Name Element 8 "Volume" Instrument ch_Cabinet ch_Cab_A
Map Ch Knob 1 Cab A Type NAME Instrument ch_Cabinet ch_Cab_A
Map Ch Knob 2 Mic A Type NAME Instrument ch_Cabinet ch_Cab_A
Map Ch Knob 3 Mic A Angle NAME Instrument ch_Cabinet ch_Cab_A
Map Ch Knob 4 Mic A Phase on/Off NAME Instrument ch_Cabinet ch_Cab_A
Map Ch Knob 5 Mic A Axis NAME Instrument ch_Cabinet ch_Cab_A
Map Ch Knob 6 Mic A Distance NAME Instrument ch_Cabinet ch_Cab_A
Map Ch Knob 7 Mic A Panning NAME Instrument ch_Cabinet ch_Cab_A
Map Ch Knob 8 Mic A Volume NAME Instrument ch_Cabinet ch_Cab_A
Map Name Element 1 "Cab Type" Instrument ch_Cabinet ch_Cab_B
Map Name Element 2 "Mic Type" Instrument ch_Cabinet ch_Cab_B
Map Name Element 3 "Mic Angle" Instrument ch_Cabinet ch_Cab_B
Map Name Element 4 "Phase" Instrument ch_Cabinet ch_Cab_B
Map Name Element 5 "Axis" Instrument ch_Cabinet ch_Cab_B
Map Name Element 6 "Distance" Instrument ch_Cabinet ch_Cab_B
Map Name Element 7 "Pan" Instrument ch_Cabinet ch_Cab_B
Map Name Element 8 "Volume" Instrument ch_Cabinet ch_Cab_B
Map Ch Knob 1 Cab B Type NAME Instrument ch_Cabinet ch_Cab_B
Map Ch Knob 2 Mic B Type NAME Instrument ch_Cabinet ch_Cab_B
Map Ch Knob 3 Mic B Angle NAME Instrument ch_Cabinet ch_Cab_B
Map Ch Knob 4 Mic B Phase On/Off NAME Instrument ch_Cabinet ch_Cab_B
Map Ch Knob 5 Mic B Axis NAME Instrument ch_Cabinet ch_Cab_B
Map Ch Knob 6 Mic B Distance NAME Instrument ch_Cabinet ch_Cab_B
Map Ch Knob 7 Mic B Panning NAME Instrument ch_Cabinet ch_Cab_B
Map Ch Knob 8 Mic B Volume NAME Instrument ch_Cabinet ch_Cab_B
//**********************************************************************************
Thank you!
Thanks, I just tried mapping the BBC and it worked.Carly(Poohbear) wrote: ↑15 Feb 2023Correct it's setup as a grab map, I should do a little video on how to do a simple small mapping.
e.g. adding this should permanently map that one out.![]()
![Thumbs up :thumbs_up:](./images/smilies/Thumbs%20up.gif)
My bad, Input/Output are controllable. So I redid the BBE Sonic Maximizer as a VST3 with all controls mapped (no need to "grab"). This is my first Mapping – I used REMAPP. I'm still a little fuzzy about its proper use, so after exporting, I continued editing the code to get what I wanted through trial and error. After adding the "Knobs" button, I wanted a way to return to the default home view, so I added a second button for that.
Is there a way to instead have just one button toggle between the two views, or are two buttons the way to have two views?
Code: Select all
//**********************************************************************************
// BBE Sonic Maximizer VST3 v1.0 by WendyLou
//**********************************************************************************
// ***************** REMAPP.NOISESHADOW.COM **************
Scope BBE Sound vst3.56535453574531736F6E6963206D6178.Sonic Maximizer
Define Group Mode Instrument Mixer Transport Channel
Define Group X_Mode Default
Define Group Page Home
Define Group layout home_view knob_view faders_view mixer_view pad_view env_view
Define Group Env_Focus Env_view_2 Env_view_1
Map Mixer Mode Mode=Mixer
Map Instrument Mode Mode=Instrument
Map Transport Mode Mode=Transport
Map Channel Mode Mode=Channel
Map Device Name "BBE" HOME
Map Patch Name "Sonic Maximizer" Instrument
Map Patch Down Select Previous Patch Instrument
Map Patch Up Select Next Patch Instrument
Map Plugin View Proxy Open Plugin Window Instrument
Map Bypass Enabled Instrument
Map Display Default 0 Mixer
Map Display Default Page=Home Instrument
Map Instrument Mode X_Mode=Default Instrument
Map Name Element 1 "Lo Contour" Instrument
Map Ch Knob 1 Lo Contour NAME Instrument
Map Name Element 2 "Process" Instrument
Map Ch Knob 2 Process NAME Instrument
Map Name Element 3 "iSet" Instrument
Map Ch Knob 3 iSet NAME Instrument
Map Name Element 5 "Input" Instrument
Map Ch Knob 5 Input NAME Instrument
Map Name Element 7 "Output" Instrument
Map Ch Knob 7 Output NAME Instrument
Map X1_Labeli "ON" Instrument
Map X1 BBE Process CTRL Instrument
Map X2_Labeli "v1.0" Instrument
Map X2 BBE Sound CTRL Instrument
Map X3_Labeli "Home" Instrument
Map X3 layout=home_view HOME Instrument
Map X4_Labeli "Knobs" Instrument
Map X4 layout=knob_view INST Instrument
//**********************************************************************************
// End of BBE Sonic Maximizer
//**********************************************************************************
Code: Select all
//**********************************************************************************
// Uberwave Audio to CV Envelope Generator v1.0 by WendyLou
//**********************************************************************************
// ***************** REMAPP.NOISESHADOW.COM **************
Scope Uberwave ru.laboratoriait.AudioToCV
Define Group Mode Instrument Mixer Transport Channel
Define Group X_Mode Default
Define Group Page Home
Define Group layout home_view knob_view faders_view mixer_view pad_view env_view
Define Group Env_Focus Env_view_2 Env_view_1
Map Mixer Mode Mode=Mixer
Map Instrument Mode Mode=Instrument
Map Transport Mode Mode=Transport
Map Channel Mode Mode=Channel
Map Device Name "Uberwave" HOME
Map Patch Name "AudioToCV" Instrument
Map Patch Down Select Previous Patch Instrument
Map Patch Up Select Next Patch Instrument
Map Plugin View Proxy Open Plugin Window Instrument
Map Bypass Enabled Instrument
Map Display Default 0 Mixer
Map Display Default Page=Home Instrument
Map Instrument Mode X_Mode=Default Instrument
Map Name Element 1 "F Min Lv" Instrument
Map Ch Knob 1 Follower Min Level NAME Instrument
Map Name Element 2 "F Max Lv" Instrument
Map Ch Knob 2 Follower Max Level NAME Instrument
Map Name Element 3 "G Attack" Instrument
Map Ch Knob 3 Generator Attack NAME Instrument
Map Name Element 4 "G Decay" Instrument
Map Ch Knob 4 Generator Decay NAME Instrument
Map Name Element 6 "F Smooth" Instrument
Map Ch Knob 6 Follower Smooth Time NAME Instrument
Map Name Element 7 "G Sensit" Instrument
Map Ch Knob 7 Generator Sensitivity NAME Instrument
Map Name Element 8 "G Hold" Instrument
Map Ch Knob 8 Generator Hold NAME Instrument
Map X1_Labeli "Home" Instrument
Map X1 Page=Home INST Instrument
Map X2_Labeli "F FiltPre" Instrument
Map X2 Follower Filter Preview CTRL Instrument
Map X3_Labeli "G FiltPre" Instrument
Map X3 Generator Filter Preview CTRL Instrument
Map X4_Labeli "G EnvSyn" Instrument
Map X4 Generator Envelope Sync CTRL Instrument
Map X5_Labeli "G EnvInv" Instrument
Map X5 Generator Envelope Invert CTRL Instrument
//**********************************************************************************
// End of Uberwave Audio to CV Envelope Generator
//**********************************************************************************
[deleted] (found a fix)
![Image](https://shop-20220407094725533500000002.s3.amazonaws.com/product_pictures/thumbnails/3089/24973/product_thumbnail_store.png.360x360_q85.png)
Code: Select all
Scope Murf net.murf.reason.DELAY
Define Group Mode Instrument Mixer Transport Channel
// Control Surface Item Key Remotable Item Scale Mode
Map Mixer Mode Mode=Mixer
Map Instrument Mode Mode=Instrument
Map Transport Mode Mode=Transport
Map Channel Mode Mode=Channel
Map Device Name "DELAY" INST
Map Patch Name Device Name Instrument
Map Bypass Enabled Instrument
Map X1_Labeli "Bypass" Instrument
Map X2_Labeli " " Instrument
Map X3_Labeli " " Instrument
Map X4_Labeli " " Instrument
Map X5_Labeli "Random " Instrument
Map X1 0 BYPASS Instrument
Map X2 0 Instrument
Map X3 0 Instrument
Map X4 0 Instrument
Map X5 0 RANDOMIZE Instrument
Map Ch Knob 1 Time Instrument
Map Ch Knob 2 Feedback Instrument
Map Ch Knob 3 Color Instrument
Map Ch Knob 4 Mix Instrument
Map Ch Knob 5 TMCVINTRIM Instrument
Map Ch Knob 6 FBCVINTRIM Instrument
Map Ch Knob 7 COCVINTRIM Instrument
Map Ch Knob 8 MXCVINTRIM Instrument
// ***************** HOP! ******************
For these three recent effects of KUASSA _
![Image](https://shop-20220407094725533500000002.s3.amazonaws.com/product/fbc73feb-b6f5-4061-9c84-e74315fb76d8/pictures/RE_Front_Efektor_Bass_Distortion_Bundle.png.10000x10000_q85.png)
![Image](https://shop-20220407094725533500000002.s3.amazonaws.com/product/fbc73feb-b6f5-4061-9c84-e74315fb76d8/pictures/RE_Front_Efektor_Bass_Distortion_Bundle.png.10000x10000_q85.png)
Code: Select all
Scope Kuassa com.kuassa.EfektorBassSmasher
Define Group Mode Instrument Mixer Transport Channel
// Control Surface Item Key Remotable Item Scale Mode
Map Mixer Mode Mode=Mixer
Map Instrument Mode Mode=Instrument
Map Transport Mode Mode=Transport
Map Channel Mode Mode=Channel
Map Device Name "BassSmasher" INST
Map Patch Name Device Name Instrument
Map Bypass Enabled Instrument
Map X1_Labeli "Bypass" Instrument
Map X2_Labeli " " Instrument
Map X3_Labeli " " Instrument
Map X4_Labeli " " Instrument
Map X5_Labeli "Randomize " Instrument
Map X1 0 BYPASS Instrument
Map X2 0 Instrument
Map X3 0 Instrument
Map X4 0 Instrument
Map X5 0 RANDOMIZE Instrument
Map Name Element 1 "Input" Instrument
Map Ch Knob 1 Input Volume NAME Instrument
Map Ch Knob 2 Gain Instrument
Map Ch Knob 3 Low Instrument
Map Ch Knob 4 Mid Instrument
Map Ch Knob 5 High Instrument
Map Ch Knob 6 Level Instrument
Map Ch Knob 7 Dry Wet Instrument
Map Ch Knob 8 0 Instrument
// ***************** HOP! ********************
Scope Kuassa com.kuassa.EfektorBassDriver
Define Group Mode Instrument Mixer Transport Channel
// Control Surface Item Key Remotable Item Scale Mode
Map Mixer Mode Mode=Mixer
Map Instrument Mode Mode=Instrument
Map Transport Mode Mode=Transport
Map Channel Mode Mode=Channel
Map Device Name "BassDriver" INST
Map Patch Name Device Name Instrument
Map Bypass Enabled Instrument
Map X1_Labeli "Bypass" Instrument
Map X2_Labeli " " Instrument
Map X3_Labeli " " Instrument
Map X4_Labeli " " Instrument
Map X5_Labeli "Randomize " Instrument
Map X1 0 BYPASS Instrument
Map X2 0 Instrument
Map X3 0 Instrument
Map X4 0 Instrument
Map X5 0 RANDOMIZE Instrument
Map Name Element 1 "Input" Instrument
Map Ch Knob 1 Input Volume NAME Instrument
Map Ch Knob 2 Gain Instrument
Map Ch Knob 3 Low Instrument
Map Ch Knob 4 High Instrument
Map Ch Knob 5 Presence Instrument
Map Ch Knob 6 Level Instrument
Map Ch Knob 7 Dry Wet Instrument
Map Ch Knob 8 0 Instrument
// ***************** HOP! ********************
Scope Kuassa com.kuassa.EfektorBassCruncher
Define Group Mode Instrument Mixer Transport Channel
// Control Surface Item Key Remotable Item Scale Mode
Map Mixer Mode Mode=Mixer
Map Instrument Mode Mode=Instrument
Map Transport Mode Mode=Transport
Map Channel Mode Mode=Channel
Map Device Name "BassCruncher" INST
Map Patch Name Device Name Instrument
Map Bypass Enabled Instrument
Map X1_Labeli "Bypass" Instrument
Map X2_Labeli " " Instrument
Map X3_Labeli " " Instrument
Map X4_Labeli " " Instrument
Map X5_Labeli "Randomize " Instrument
Map X1 0 BYPASS Instrument
Map X2 0 Instrument
Map X3 0 Instrument
Map X4 0 Instrument
Map X5 0 RANDOMIZE Instrument
Map Name Element 1 "Input" Instrument
Map Ch Knob 1 Input Volume NAME Instrument
Map Ch Knob 2 Gain Instrument
Map Ch Knob 3 Low Instrument
Map Ch Knob 4 Mid Instrument
Map Ch Knob 5 High Instrument
Map Ch Knob 6 Level Instrument
Map Ch Knob 7 Dry Wet Instrument
Map Ch Knob 8 0 Instrument
// ***************** HOP! ********************
Hi. I ran into a problem when I was going to start mapping some parameters for third-party vst instruments or effects.. In the instructions it was said that you get the parameter name by right-clicking it and checking it from the Edit Remote Override Mapping. But in many instruments and effects right-clicking a parameter will not open up the window for selecting the Override, but a window native to the instrument or effect. Like for example in Soundtoys Echoboy, when right-clicking a parameter, it will only show the parameter's current value. Or right-clicking a parameter in Rob Papen Subboombass will open up Subboombass' own drop-down menu. So my question is, is there another way to check the parameter names on any third-party vst instrument or effect? Thanks in advance!
All right so I came up with another question almost straight away. How to create sub pages in remote mappings? For example in Soundtoys Echoboy there are four echo modes: Single, Dual, Ping Pong and Rhythm echos and each have their own parameters. So how do I practically go on about the mapping if I want to create own page for each echo mode? And of course here the idea is that I can map for example the same knob for feedback in all echo modes.
This article was of some help https://nektartech.com/mapping-reason-r ... -panorama/ but I think it is a bit of a stub. Like for example there was no mention about creating these kind of sub pages.
This article was of some help https://nektartech.com/mapping-reason-r ... -panorama/ but I think it is a bit of a stub. Like for example there was no mention about creating these kind of sub pages.
-
- Information
-
Who is online
Users browsing this forum: No registered users and 2 guests