https://youtube.com/user/SeligAudio
I will explore a recent Combinator I built (dynamic reverb effect) using a different approach to having an audio signal modulate a knob/fader. Normally you set your knob in the 'starting' position, then add modulation by percent, increasing until you hit the desired sweet spot. In this common approach we don't actually know exactly how high the modulation is causing the knob's parameter to go, we set it by ear. But what if you already knew how far you wanted it to travel? Wouldn't it be easier in this case to just set the start and end point for modulation rather than the start and depth percentage?
That's where this second approach to modulation comes in handy. With the typical approach outlined above, the two controls are the initial setting of the parameter being modulated, and the depth control. In this new approach you still have the knob for the initial level, but instead of a depth control you have a 'destination' control. This allows you to define the exact setting the modulation will be at when at it's max, rather than some arbitrary percentage of the original modulation signal.
In the live stream we'll be looking at a real example, dynamic decay on a reverb, and I'll show you how I worked my way from initial idea to final implementation. Join me for the live stream in a few hours or catch up later!
Update:
Get it HERE:
https://www.dropbox.com/s/ckn2fs9u4fvrn ... b.cmb?dl=0