Despite all my FUD, I'm happy as a pig in the MUD [R12=OK]
After months of holding off on R12, turns out I CAN be bought... 60% off seems to be the shiny lure this largemouth bass could not resist biting. Sitting here with an 8-year-old PC, decent in its day and perfectly fine for R11 and most of whatever else I need to do, I was concerned it would not play nice with R12, particularly given all the FUD (fear, uncertainty, doubt) that accompanied the release of R12. And quite rightly, I expect, for the most part. It was a bit of a clusterboink for a while there.
So I figured I'd just sit on it until I pulled the trigger on a new PC. But I got bored and installed it anyway. I remembered to turn off all my anti-virus and anti-malware stuff, so it installed fine. Took a few passes to Sync All my RE's to hi-res versions (which in retrospect I would NOT have bothered doing - my 1920x1080 display shows little difference). Everything else was as it should be, and after making a R11 fallback copy of my current project, I was right back to work. Bit anticlimactic, to be honest, but not complaining.
So I figured I'd just sit on it until I pulled the trigger on a new PC. But I got bored and installed it anyway. I remembered to turn off all my anti-virus and anti-malware stuff, so it installed fine. Took a few passes to Sync All my RE's to hi-res versions (which in retrospect I would NOT have bothered doing - my 1920x1080 display shows little difference). Everything else was as it should be, and after making a R11 fallback copy of my current project, I was right back to work. Bit anticlimactic, to be honest, but not complaining.
- Propellerhands
- Posts: 217
- Joined: 11 Apr 2020
You also didn't notice those "breath-taking new graphics", right? Me neither. But it works, so all is good.
"Shut the fuck up and use the software. It's great." - stillifegaijin on Reason
- chimp_spanner
- Posts: 2915
- Joined: 06 Mar 2015
I don't work on Mac anymore, but when I did the visual quality of 12 was very noticeable vs PC, as it had a Retina display. On 1080, it's kinda hard to appreciate. But I hope to have a UHD display soon. Sure I'll notice it then!
- EnochLight
- Moderator
- Posts: 8407
- Joined: 17 Jan 2015
- Location: Imladris
Options - Application Zoom - 240%. Load a device. That should help you appreciate the difference in graphics compared to version 11 and earlier..Propellerhands wrote: ↑20 Jun 2022You also didn't notice those "breath-taking new graphics", right? Me neither.
(or, just right-click on this and open in a new tab)...
Win 10 | Ableton Live 11 Suite | Reason 12 | i7 3770k @ 3.5 Ghz | 16 GB RAM | RME Babyface Pro | Akai MPC Live 2 & Akai Force | Roland System 8, MX1, TB3 | Dreadbox Typhon | Korg Minilogue XD
Yup, did that, went "oooh" and also "aaah", then put it back to 100% so I could actually use it... If I get a more Retiny monitor someday, I'm sure I'll appreciate the zoom and the hi-res. It's more of a future-proofing for now...EnochLight wrote: ↑20 Jun 2022Options - Application Zoom - 240%. Load a device. That should help you appreciate the difference in graphics compared to version 11 and earlier..
- EnochLight
- Moderator
- Posts: 8407
- Joined: 17 Jan 2015
- Location: Imladris
I'm still running twin 1080p panels. I bumped the zoom up to 140% because I like a larger rack device size. Sometimes I'll bump it higher if I really need the device I'm working on to be front and center (wish Reason standalone DAW handled rack zoom a lot better than it does currently).
Win 10 | Ableton Live 11 Suite | Reason 12 | i7 3770k @ 3.5 Ghz | 16 GB RAM | RME Babyface Pro | Akai MPC Live 2 & Akai Force | Roland System 8, MX1, TB3 | Dreadbox Typhon | Korg Minilogue XD
- Propellerhands
- Posts: 217
- Joined: 11 Apr 2020
I stand corrected, you are right. However I already knew that because that's the only reason I upgraded from 11 to 12, to upscale graphics if I needed it someday. But working in my regular settings I did not notice much change on my monitor, hence my comment. Maybe on 4k monitor I would see a sharper difference, not with FHD (17 incher) for sure.EnochLight wrote: ↑20 Jun 2022Options - Application Zoom - 240%. Load a device. That should help you appreciate the difference in graphics compared to version 11 and earlier..Propellerhands wrote: ↑20 Jun 2022You also didn't notice those "breath-taking new graphics", right? Me neither.
(or, just right-click on this and open in a new tab)...
same here, I did it for 1 second to see how it works and went back to 100 percent
"Shut the fuck up and use the software. It's great." - stillifegaijin on Reason
- EnochLight
- Moderator
- Posts: 8407
- Joined: 17 Jan 2015
- Location: Imladris
100% is laughably too small for my tastes, even at 1080p. But I've been squinting at Reason for so long, anything above that seems like a miracle.
Win 10 | Ableton Live 11 Suite | Reason 12 | i7 3770k @ 3.5 Ghz | 16 GB RAM | RME Babyface Pro | Akai MPC Live 2 & Akai Force | Roland System 8, MX1, TB3 | Dreadbox Typhon | Korg Minilogue XD
- stratatonic
- Posts: 1507
- Joined: 15 Jan 2015
- Location: CANADA
Yeah it's a real shame that EVERYTHING zooms equally. Nothing like having the transport bar taking up 1/3 of the monitorrgdaniel wrote: ↑20 Jun 2022Yup, did that, went "oooh" and also "aaah", then put it back to 100% so I could actually use it...EnochLight wrote: ↑20 Jun 2022Options - Application Zoom - 240%. Load a device. That should help you appreciate the difference in graphics compared to version 11 and earlier..
I use it at 100% as well. I do use a keyboard shortcut that can pop the Rack to 160 if need be, and another one to bring it back to 100. Stlll kinda kludgey though.
Going with 120% for now. EnochLight shamed me into it... Not sure I'll stick there though...stratatonic wrote: ↑20 Jun 2022I use it at 100% as well. I do use a keyboard shortcut that can pop the Rack to 160 if need be, and another one to bring it back to 100. Stlll kinda kludgey though.
If they would simply allow different zoom settings for each individual window (rack, mixer, sequencer). It can't be that hard to implement it if they've got the global app zoom working pretty much now.
- stratatonic
- Posts: 1507
- Joined: 15 Jan 2015
- Location: CANADA
Yeah, I thought I should at least go to 120 as well - since I could. Tried for a bit, but I went back to 100. The bigger browser, transport and grey dividing lines were just pissing me off.rgdaniel wrote: ↑20 Jun 2022Going with 120% for now. EnochLight shamed me into it... Not sure I'll stick there though...stratatonic wrote: ↑20 Jun 2022I use it at 100% as well. I do use a keyboard shortcut that can pop the Rack to 160 if need be, and another one to bring it back to 100. Stlll kinda kludgey though.
Looking at it now, I'm leaning back the other way again... I like to keep all windows a little bit showing, like enough of the mixer to show the fader up to width and pan, and one or two instruments in the rack, and three or four sequencer lanes. That's my default view, changing on the fly as I work of course. At 100% that's about what I get. But at 120%, I get ONE medium instrument in the rack (eg. kHs One), ONE sequencer lane, and HALF of the faders. I can't live like that!stratatonic wrote: ↑20 Jun 2022Yeah, I thought I should at least go to 120 as well - since I could. Tried for a bit, but I went back to 100. The bigger browser, transport and grey dividing lines were just pissing me off.
Don't flip round the back of Monotone though .. one of the laziest rear panels Reason's ever had. It's literally a flat grey plane. First time I saw it I literally thought they'd accidentally shipped a WIP version.
(sorry to be a hater )
(sorry to be a hater )
Last edited by Steedus on 20 Jun 2022, edited 1 time in total.
Since the rendering of the devices with the new graphics isn´t as sharp anymore like it was prior to Reason 12 because there is some sort of blurry overlay thing happening (I find for example Redrum still possible to read yet quite tiring aswell) I at least work on 110%, though I´m usually at least at 120%, mostly used ones are 140% +160%.
Especially when focussing on one device. Also during Combinator creations where it might go up to 180% and sometimes even 200%, rarely 240%, though I feel like for standard working, 180% is already a bit too close. A little different when patching where I usually use smaller zoom levels.
I jump back and forth anyway, no constant resolution. Also in regards to editing in the sequencer or the rack I use different resolutions. Merely wish it was easier to switch by a keyboard short cut e.g.
An additional feature of the zoomability is you can lean back and easily work from a relaxed position aswell. I aswell enjoy looking at well design devices in greater size because it transports the emotional design much better plus I´m very much feeling like being straight at it.
EDIT: after observing a little more consciously, I feel like I work mostly in 120-140%, followed by 160%. Highly situational though anyway.
Especially when focussing on one device. Also during Combinator creations where it might go up to 180% and sometimes even 200%, rarely 240%, though I feel like for standard working, 180% is already a bit too close. A little different when patching where I usually use smaller zoom levels.
I jump back and forth anyway, no constant resolution. Also in regards to editing in the sequencer or the rack I use different resolutions. Merely wish it was easier to switch by a keyboard short cut e.g.
An additional feature of the zoomability is you can lean back and easily work from a relaxed position aswell. I aswell enjoy looking at well design devices in greater size because it transports the emotional design much better plus I´m very much feeling like being straight at it.
EDIT: after observing a little more consciously, I feel like I work mostly in 120-140%, followed by 160%. Highly situational though anyway.
rgdaniel wrote: ↑20 Jun 2022Looking at it now, I'm leaning back the other way again... I like to keep all windows a little bit showing, like enough of the mixer to show the fader up to width and pan, and one or two instruments in the rack, and three or four sequencer lanes. That's my default view, changing on the fly as I work of course. At 100% that's about what I get. But at 120%, I get ONE medium instrument in the rack (eg. kHs One), ONE sequencer lane, and HALF of the faders. I can't live like that!stratatonic wrote: ↑20 Jun 2022Yeah, I thought I should at least go to 120 as well - since I could. Tried for a bit, but I went back to 100. The bigger browser, transport and grey dividing lines were just pissing me off.
I'm confused. Are you a pig or a fish?
I'm glad to hear you are happy with R12. I am too, for the most part. I know some users have had a terrible time using it, but I haven't ever really run into any major issues.
I'm really happy with R12 too now I've upgraded (thanks for the sale Props, I mean ReasonStudios!)
I like the fast browser search, and I like the hi-res UI.
I'm running a 1440p monitor, and zoom at 120% or 140% is a big improvement for me.
As I'm running RRP inside Reaper, I am enjoying the benefit of the normal size Reaper sequencer view, but with the zoomed in Reason plugin when I want to do sound design etc. Feels like having the benefit of both worlds, and now Reason looks big and pretty just like my VSTs (excluding Waves ).
I like the fast browser search, and I like the hi-res UI.
I'm running a 1440p monitor, and zoom at 120% or 140% is a big improvement for me.
As I'm running RRP inside Reaper, I am enjoying the benefit of the normal size Reaper sequencer view, but with the zoomed in Reason plugin when I want to do sound design etc. Feels like having the benefit of both worlds, and now Reason looks big and pretty just like my VSTs (excluding Waves ).
That's the Reason mindset - RS are so slow to do stuff that we end up grateful for whatever crumbs we get!EnochLight wrote: ↑20 Jun 2022But I've been squinting at Reason for so long, anything above that seems like a miracle.
-
- Posts: 113
- Joined: 18 Jun 2022
I think what happened is that the original Reason assets were all drawn explicitly for @1x zoom, so they are crisp at 100%.
These new 12 assets were drawn for much higher resolutions first - @4x or maybe even @8x - and then simply resized back down from the large dimensions to a 100% equivalent size with a Bilinear or Bicubic filter afterwards. This is why they look blurry and worse than the older ones. The original ones are essentially pixel art
On a non-HiDPI device, Reason 12 is actually a visual downgrade as none of the devices now look as crisp at 100% zoom cause you are looking at a downscaled image rather than an asset actually drawn and designed for that pixel dimension originally.
I don't really understand why Reason Studios couldn't have just kept all the old 100% assets in situ or left them in just for standard DPI devices. They could have then only loaded the newer assets for HiDPI devices or for > 100% zoom on standard DPI.
- EnochLight
- Moderator
- Posts: 8407
- Joined: 17 Jan 2015
- Location: Imladris
Slow? It only took 12 major version releases!DaveyG wrote: ↑21 Jun 2022That's the Reason mindset - RS are so slow to do stuff that we end up grateful for whatever crumbs we get!EnochLight wrote: ↑20 Jun 2022But I've been squinting at Reason for so long, anything above that seems like a miracle.
Win 10 | Ableton Live 11 Suite | Reason 12 | i7 3770k @ 3.5 Ghz | 16 GB RAM | RME Babyface Pro | Akai MPC Live 2 & Akai Force | Roland System 8, MX1, TB3 | Dreadbox Typhon | Korg Minilogue XD
-
- Information
-
Who is online
Users browsing this forum: No registered users and 22 guests