Using the Kick's Gate out does not break any of the routing and IMO gives you more control over using audio out.
UMPF Club Drums RE
Thanks Carly. I tried the tutorial here (https://www.reasonexperts.com/the-main- ... ssion.html) and also putting the gate out to an ADSR and shaping the signal to output to a 14:2 mixer to lower the master level CV but I guess I'm not quite getting it right. Any tips?
Thanks!
Thanks!
- Carly(Poohbear)
- Competition Winner
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Personally I would use the Janitor to shape it (even pre an envelope), using the Decay on it you can use then use the sustain from a envelope..client6 wrote: ↑17 Sep 2020Thanks Carly. I tried the tutorial here (https://www.reasonexperts.com/the-main- ... ssion.html) and also putting the gate out to an ADSR and shaping the signal to output to a 14:2 mixer to lower the master level CV but I guess I'm not quite getting it right. Any tips?
Thanks!
So here I'm using the CV1 of the Janitor to delay the CV signal, using the Env from Little LFO, the 2nd CV on the janitor is inverting the signal as well as scaling it down then I'm effect the level of the mix channel. You might get away with using the Delay only on the Janitor.
Just a heads up if anyone else comes across this:
Can't believe this never came up for me before but I've run into a bug when trying to use the direct outs on Club Drums.
In a saved patch (come to think of it, I've only tried pre-set patches that it shipped with), any channel that's using the "COMP" output bus will be silent when connecting it's direct output to something else (like a line mixer). Switching on and off the "CLEAN" bus, will make the "COMP" bus start working again.
Any channels that are using the "CLEAN" output bus work as expected.
I've reported the issue.
Can't believe this never came up for me before but I've run into a bug when trying to use the direct outs on Club Drums.
In a saved patch (come to think of it, I've only tried pre-set patches that it shipped with), any channel that's using the "COMP" output bus will be silent when connecting it's direct output to something else (like a line mixer). Switching on and off the "CLEAN" bus, will make the "COMP" bus start working again.
Any channels that are using the "CLEAN" output bus work as expected.
I've reported the issue.
Interestingly, after confirming the bug they said they’d pass it on to the dev team but “no promises” on fixing it. .. Really?
Btw, even if you “fix” it in a session, if you close it and reload the save all the COMP channels are silent again until you turn on and off CLEAN.
Btw, even if you “fix” it in a session, if you close it and reload the save all the COMP channels are silent again until you turn on and off CLEAN.
The bug is worse than this for me, it's not just COMP that's broken; it's standard setup without either COMP or CLEAN activated for its channel.Steedus wrote: ↑07 Jun 2022Just a heads up if anyone else comes across this:
Can't believe this never came up for me before but I've run into a bug when trying to use the direct outs on Club Drums.
In a saved patch (come to think of it, I've only tried pre-set patches that it shipped with), any channel that's using the "COMP" output bus will be silent when connecting its direct output to something else (like a line mixer). Switching on and off the "CLEAN" bus, will make the "COMP" bus start working again.
Any channels that are using the "CLEAN" output bus work as expected.
I've reported the issue.
If I create a simple patch not using the COMP or the CLEAN outputs and just route each of the separate outputs to their own Line Mixer, they don't work if the cabling is done after loading the patch but they do they work if a patch is loaded after the cabling. Either way, upon saving and then reopening the song - none of the separate outputs now work. I have to reload my patch in the song or toggle the CLEAN/COMP buttons on and off to bring the separate outputs back to life.
As you said, the only way to keep separate outputs working between sessions is with the CLEAN button activated for each channel. Otherwise, they're always bust on reload of a project for me, no audio comes out of the separate outputs.
Umpf Retro Beats doesn't have this bug because it doesn't have the CLEAN/COMP bus implementation of Club Drums.
Last edited by rootwheel on 13 Jun 2022, edited 1 time in total.
- mimidancer
- Posts: 637
- Joined: 30 Sep 2021
I always use a separate redrum to trigger any pumping. It has one sample loaded and is not connected to audio. Pumping the compressor is its only job.
Here's the bit on separate outputs according to the manual: https://shop-20220407094725533500000002 ... Manual.pdf
I'm trying to work out if the device is actually working as intended on reload, that the Clean button is supposed to be on for a channel to work with the external outputs. Therefore the bug is actually that audio is coming out of the separate outputs to begin with without the Clean button enabled - but after a project reload it then doesn't output; as it should have behaved from the beginning.Separate Outputs:
The separate outputs can be used for routing individual Drum Channels to external destinations, for further processing.
! Note that Drum Channels routed to separate outputs will be automatically disconnected from the Clean and Comp busses. Note, though, that the signal can still be sent to the Send Effects (Chop, Delay and Reverb).
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