I'm in the middle of creating a Combinator 2 with Dr. Octorex as the main sound source.
At the end of the sample loop, there's a weird delay that I don't know how to control.
It's like a echo that happens once the sample ends, and since I've been using Dr Octoroex I could never figure out how to stop this.
It seems like I've toggled all of the controls but it won't stop.
My goal is that once the loop is finished, for the loop to repeat itself immediately.
Why is there a delay?
How do I solve this problem?
Dr. Octorex - Never could figure this one out
You probably need to post an example on here so someone can see exactly what is going on. I'd offer but I have not got R12.KGB wrote: ↑16 Feb 2022I'm in the middle of creating a Combinator 2 with Dr. Octorex as the main sound source.
At the end of the sample loop, there's a weird delay that I don't know how to control.
It's like a echo that happens once the sample ends, and since I've been using Dr Octoroex I could never figure out how to stop this.
It seems like I've toggled all of the controls but it won't stop.
My goal is that once the loop is finished, for the loop to repeat itself immediately.
Why is there a delay?
How do I solve this problem?
If I'm not mistaken when you pitch a sample up in Octorex it will "fold back" to fill up the space. So when the sample ends it plays a small part of the "slice" backwards to fill the space that else would have been silent and made the whole thing sound choppy.
I'm just guessing here, and perhaps you are hearing some other kind of delay here.
To "solve" the issue for the first example above you can try to shorten the decay of the slices and it will stop looping back individual slices, it will sound more choppy doing this though.
I'm just guessing here, and perhaps you are hearing some other kind of delay here.
To "solve" the issue for the first example above you can try to shorten the decay of the slices and it will stop looping back individual slices, it will sound more choppy doing this though.
Wow I figured it out..thank you all but special thanks to RoryM0!
So I noticed that all of my Rex loops had 3 slices for some odd reason, even though I only put in 1 slice.
In the browser it showed 3 slices, and when I dragged the REX loop into the sequencer..mysteriously 3 slices appeared.
I was able to remove 1 slice but wasn't able to delete the other slice (which would leave me with only the initial slice that I had in the beginning, which is all that I want).
So I needed to dig deeper, and I opened.............RECYCLE.
I haven't used this thing in years.
I was able to delete the 2 slices that I didn't need with Recycle
And Lo and behold, there is a knob that I haven't seen in Dr OctoRex called "Stretch".
It defaults to 40%.
I put this at 0%...problem solved.
Why hasn't this been addressed and put into Dr. Octorex??
So I noticed that all of my Rex loops had 3 slices for some odd reason, even though I only put in 1 slice.
In the browser it showed 3 slices, and when I dragged the REX loop into the sequencer..mysteriously 3 slices appeared.
I was able to remove 1 slice but wasn't able to delete the other slice (which would leave me with only the initial slice that I had in the beginning, which is all that I want).
So I needed to dig deeper, and I opened.............RECYCLE.
I haven't used this thing in years.
I was able to delete the 2 slices that I didn't need with Recycle
And Lo and behold, there is a knob that I haven't seen in Dr OctoRex called "Stretch".
It defaults to 40%.
I put this at 0%...problem solved.
Why hasn't this been addressed and put into Dr. Octorex??
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For the same reason that the sample editor doesn't have cut and paste. Only crop.
For the same reason that Mimic doesn't have bpm or pitch detection. Pure laziness.
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