I have a drum combi setup with a Drum Sequencer Player in it that controls a Kong and the pattern selection is automated in Reason's sequencer. It automates so that first a one-bar intro pattern in slot 8 is played and then switches to slot 1 with a regular drum pattern with a kick drum on the first position in the grid. But when playing the song with automation the first kick in pattern on slot 1 is somehow always skipped.
Seems to be a bug to me. Anyone else experienced this? Any workarounds known (other than using Kompulsion where this issue does not happen)?
Drum Sequencer Player Known Bug?
- reusenoise
- Posts: 71
- Joined: 21 Dec 2019
I can confirm when you change to pattern 8 to pattern 1 the first beat it'skipped
Thanks for confirming! So at least I'm not doing anything wrong. Haven't tested with the other pattern slots yet and I moved back to using Kompulsion.reusenoise wrote: ↑25 May 2021I can confirm when you change to pattern 8 to pattern 1 the first beat it'skipped
Trap is where music goes to die.
I think there is some kind of system-wide problem going on with first notes getting skipped. I've seen it happening in pretty much all of the sequencing players, and I can only say it must be coming from Reason, itself.
Drum Sequencer also has some issues when the song is in a time signature other than 4/4.
Drum Sequencer also has some issues when the song is in a time signature other than 4/4.
I noticed it with the ujam VSTs from time to time too.challism wrote: ↑25 May 2021I think there is some kind of system-wide problem going on with first notes getting skipped. I've seen it happening in pretty much all of the sequencing players, and I can only say it must be coming from Reason, itself.
Drum Sequencer also has some issues when the song is in a time signature other than 4/4.
D.
Let's just burn it all to the ground!eusti wrote: ↑25 May 2021I noticed it with the ujam VSTs from time to time too.challism wrote: ↑25 May 2021I think there is some kind of system-wide problem going on with first notes getting skipped. I've seen it happening in pretty much all of the sequencing players, and I can only say it must be coming from Reason, itself.
Drum Sequencer also has some issues when the song is in a time signature other than 4/4.
D.
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