BlueDepth / Epic Motion Reverb FX (by Turn2on)

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plesio
Posts: 64
Joined: 19 Sep 2019

11 Apr 2021

cymek74 wrote:
10 Apr 2021
Great job Turn2on. I absolutely love this, trialed for about 10 mins then bought it.
Same here, I tried it for some minutes and had an instant buy.

Great device for ambient stuff. Thx 4 the sale offer, Turn2on. :thumbup:
:reason: R11 Suite & R+, what else. I just love it. https://soundcloud.com/user-543016572
Ultimate mixing noob with medical certified lowpass at 9,6 kHz :(
Music is that certain noise you can remember three minutes later...and vice versa.

bharris22
Posts: 30
Joined: 18 Feb 2021

14 Apr 2021

Does anyone know how long this intro sale price lasts?

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turn2on
RE Developer
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15 Apr 2021

In plans two week sale from release date (9 April). May be we prolongate it, can’t say right now

bharris22
Posts: 30
Joined: 18 Feb 2021

15 Apr 2021

Thanks!

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turn2on
RE Developer
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16 Apr 2021

BlueDepth updated to 2.0.1
Image

Update 2.0.1 include:
- GUI typo fixes and improvements
- Limiter On/Off button now on the front panel

https://www.reasonstudios.com/shop/rack ... rb-effect/

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BRIGGS
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Joined: 25 Sep 2015
Location: the reason rack

16 Apr 2021

turn2on wrote:
16 Apr 2021
BlueDepth updated to 2.0.1
Image

Update 2.0.1 include:
- GUI typo fixes and improvements
- Limiter On/Off button now on the front panel

https://www.reasonstudios.com/shop/rack ... rb-effect/
Thankyou! :thumbup:
r11s

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TritoneAddiction
Competition Winner
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Joined: 29 Aug 2015
Location: Sweden

16 Apr 2021

This is a pretty cool RE. I've tried it out briefly. Seems to offer something new compared to more ordinary reverbs.
I find that it shines even more in combination with the Synapse DR-1 Deep Reverb.
I like the look too. Fun and playful.

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turn2on
RE Developer
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Joined: 13 Mar 2015
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22 Apr 2021

UPDATE 1.0.2

- New colour marks at the front panel show routing scheme of sections
- Updated Routing Scheme with more details at product page and in the Manual

Few users ask deeper routing scheme. We add colourful marks at front panel and make scheme more clear

Image

Image

https://www.reasonstudios.com/shop/rack ... rb-effect/

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BRIGGS
Posts: 2149
Joined: 25 Sep 2015
Location: the reason rack

24 Apr 2021

turn2on wrote:
22 Apr 2021
UPDATE 1.0.2

- New colour marks at the front panel show routing scheme of sections
- Updated Routing Scheme with more details at product page and in the Manual

Few users ask deeper routing scheme. We add colourful marks at front panel and make scheme more clear

Image

Image

https://www.reasonstudios.com/shop/rack ... rb-effect/
The arrows are a nice touch! :puf_smile:
r11s

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motuscott
Posts: 3571
Joined: 16 Jan 2015
Location: Contest Weiner

24 Apr 2021

Just wow. You folks make some great stuff. CustomVibe is a favorite. As far as UI goes, love how a lot of your knobs have the readout visible w/o having to tooltip. Furthermore BlueDepth is just beautiful, that RT diver guy😀 should be all over this.
And I thought the video was great as well. Doesn’t hurt that I had a lungful of NY’s newly legalized chronic just before I watched
Who’s using the royal plural now baby? 🧂

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teddymcw
Posts: 432
Joined: 13 May 2016

24 Apr 2021

motuscott wrote:
24 Apr 2021
Just wow. You folks make some great stuff. CustomVibe is a favorite. As far as UI goes, love how a lot of your knobs have the readout visible w/o having to tooltip. Furthermore BlueDepth is just beautiful, that RT diver guy😀 should be all over this.
And I thought the video was great as well. Doesn’t hurt that I had a lungful of NY’s newly legalized chronic just before I watched
No worries wee one, it still sounds wonderful when you're not blistered off your bum.

Steedus
Competition Winner
Posts: 1117
Joined: 31 Aug 2015
Location: Melbourne, AU

24 Apr 2021

Appreciate the arrows etc. I must admit even though it's one of the best and more cohesive GUI's you've done (personal opinion ofcourse), I was still a bit perplexed to the routing and what knob was feeding what section etc. :thumbs_up: I was even going to suggest somehow including the diagram on the rear panel. Perhaps accessible via a button/switch (I think I've seen other REs with buttons to change the look/colour right?)

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BRIGGS
Posts: 2149
Joined: 25 Sep 2015
Location: the reason rack

24 Apr 2021

teddymcw wrote:
24 Apr 2021
motuscott wrote:
24 Apr 2021
Just wow. You folks make some great stuff. CustomVibe is a favorite. As far as UI goes, love how a lot of your knobs have the readout visible w/o having to tooltip. Furthermore BlueDepth is just beautiful, that RT diver guy😀 should be all over this.
And I thought the video was great as well. Doesn’t hurt that I had a lungful of NY’s newly legalized chronic just before I watched
No worries wee one, it still sounds wonderful when you're not blistered off your bum.
Image
r11s

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dvdrtldg
Posts: 2496
Joined: 17 Jan 2015

24 Apr 2021

16161d wrote:
09 Apr 2021
Here's an experiment for you RE developers - Put a cute kitten on your next product.. It could be a brown note generator, you'd get my money.
I would be prepared to pay a considerable sum for a brown note generator with a kitten on it

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plaamook
Posts: 2598
Joined: 22 Jan 2015
Location: Bajo del mar...

27 Apr 2021

cymek74 wrote:
10 Apr 2021
Great job Turn2on. I absolutely love this, trialed for about 10 mins then bought it.
Less than ten myself. Literally.
Fantastic job. One hell of a resonator.

Obvs the whale was an influence...
Perpetual Reason 13 Beta Tester :reason:

You can check out my music here.
https://m.soundcloud.com/ericholmofficial
Or here.
https://www.youtube.com/channel/UC73uZZ ... 8jqUubzsQg

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plaamook
Posts: 2598
Joined: 22 Jan 2015
Location: Bajo del mar...

27 Apr 2021

On a technical note, our ears don't pick up reverb underwater. What you hear and record is super dry. It's to do with how sound moves through water as a medium and how our ears work. In fact it's all so dry you can't even tell what direction a sound comes from. All you've got is volume really. If your teeth are rattling, the boat's right above you, etc.

Never the less, all my underwater music is pretty verb'd up because the sea LOOKS like it should have reverb. Wacky world.
Perpetual Reason 13 Beta Tester :reason:

You can check out my music here.
https://m.soundcloud.com/ericholmofficial
Or here.
https://www.youtube.com/channel/UC73uZZ ... 8jqUubzsQg

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challism
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04 May 2021

LmstPv wrote:
10 Apr 2021
Another great release from turn2on. I love the gui on this too.
Yes, Turn2On's GUI has come a long way. These newer devices (and the updated older ones) are looking great!
Thanks for continuing to pump out innovative and creative devices, T2On!

I thought I was done buying reverbs, but this one certainly has my attention.
dvdrtldg wrote:
24 Apr 2021
16161d wrote:
09 Apr 2021
Here's an experiment for you RE developers - Put a cute kitten on your next product.. It could be a brown note generator, you'd get my money.
I would be prepared to pay a considerable sum for a brown note generator with a kitten on it
I once had a kitty that generated lots of brown stinky... umm, they weren't notes.
plaamook wrote:
27 Apr 2021
On a technical note, our ears don't pick up reverb underwater. What you hear and record is super dry. It's to do with how sound moves through water as a medium and how our ears work. In fact it's all so dry you can't even tell what direction a sound comes from. All you've got is volume really. If your teeth are rattling, the boat's right above you, etc.

Never the less, all my underwater music is pretty verb'd up because the sea LOOKS like it should have reverb. Wacky world.
Let's just pretend we are in a U-boat. Plenty of reverb going on in a U-boat, I would imagine. But please, no cats in the U-boat.
Players are to MIDI what synthesizers are to waveforms.

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BRIGGS
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Location: the reason rack

04 May 2021

challism wrote:
04 May 2021
Let's just pretend we are in a U-boat. Plenty of reverb going on in a U-boat, I would imagine. But please, no cats in the U-boat.
Wouldn't that be closest to a 'plate' reverb? Considering the hull.
r11s

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plaamook
Posts: 2598
Joined: 22 Jan 2015
Location: Bajo del mar...

05 May 2021

BRIGGS wrote:
04 May 2021
challism wrote:
04 May 2021
Let's just pretend we are in a U-boat. Plenty of reverb going on in a U-boat, I would imagine. But please, no cats in the U-boat.
Wouldn't that be closest to a 'plate' reverb? Considering the hull.
Never been in a u boat. Been in a hyperbaric chambers and wet bells. Pretty verb’d up. Giant cast iron tub basically. I guess plate verb is a good approximation.
Ive got great recordings from all that.
Perpetual Reason 13 Beta Tester :reason:

You can check out my music here.
https://m.soundcloud.com/ericholmofficial
Or here.
https://www.youtube.com/channel/UC73uZZ ... 8jqUubzsQg

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BRIGGS
Posts: 2149
Joined: 25 Sep 2015
Location: the reason rack

05 May 2021

plaamook wrote:
05 May 2021
BRIGGS wrote:
04 May 2021


Wouldn't that be closest to a 'plate' reverb? Considering the hull.
Never been in a u boat. Been in a hyperbaric chambers and wet bells. Pretty verb’d up. Giant cast iron tub basically. I guess plate verb is a good approximation.
Ive got great recordings from all that.
I've been trying out a few combinations, with that in mind....

Reason is an ambient BEAST....I wonder if Brian Eno knows? :puf_smile: :lol:

uboat.jpg
uboat.jpg (106.2 KiB) Viewed 4973 times
r11s

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plaamook
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Joined: 22 Jan 2015
Location: Bajo del mar...

07 May 2021

BRIGGS wrote:
05 May 2021
plaamook wrote:
05 May 2021


Never been in a u boat. Been in a hyperbaric chambers and wet bells. Pretty verb’d up. Giant cast iron tub basically. I guess plate verb is a good approximation.
Ive got great recordings from all that.
I've been trying out a few combinations, with that in mind...
uboat.jpg
Me too ;)
Perpetual Reason 13 Beta Tester :reason:

You can check out my music here.
https://m.soundcloud.com/ericholmofficial
Or here.
https://www.youtube.com/channel/UC73uZZ ... 8jqUubzsQg

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Gardinski
Posts: 340
Joined: 04 Feb 2015

18 May 2021

Oh my giddy aunt. This one is incredible. Somehow I managed to miss it when it was released, but I've just run through a very rough EWI/saxophone track I recorded a couple of weeks ago with BlueDepth tacked on, and the results are absolutely astonishing.

Even on its bare-bones default setting alone, it elevates my totally inept playing to something that sounds impossibly rich and portentous. That mighty subharmonic boost works spookily well for filling out simple wind controller parts into something far more 'orchestral'. It just sounds utterly 'real' and organic. (And then when you start playing with the lighter settings, you start getting into crazy Donny McCaslin/'Blackstar' territory.)

I'm seriously impressed. I downloaded it somewhat reluctantly, thinking ''do I really need ANOTHER reverb?''

Turns out I do. :clap:

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MrFigg
Competition Winner
Posts: 9286
Joined: 20 Apr 2018

18 May 2021

Gardinski wrote:
18 May 2021
Oh my giddy aunt. This one is incredible. Somehow I managed to miss it when it was released, but I've just run through a very rough EWI/saxophone track I recorded a couple of weeks ago with BlueDepth tacked on, and the results are absolutely astonishing.

Even on its bare-bones default setting alone, it elevates my totally inept playing to something that sounds impossibly rich and portentous. That mighty subharmonic boost works spookily well for filling out simple wind controller parts into something far more 'orchestral'. It just sounds utterly 'real' and organic. (And then when you start playing with the lighter settings, you start getting into crazy Donny McCaslin/'Blackstar' territory.)

I'm seriously impressed. I downloaded it somewhat reluctantly, thinking ''do I really need ANOTHER reverb?''

Turns out I do. :clap:
Of course you do :)
🗲 2ॐ ᛉ

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Gardinski
Posts: 340
Joined: 04 Feb 2015

18 May 2021

MrFigg wrote:
18 May 2021

Of course you do :)
:lol: I'm stopping after this one. Definitely. Nothing more 'til Black Friday. :lol:

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turn2on
RE Developer
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Joined: 13 Mar 2015
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21 May 2021

Update v.1.0.3.

Image
https://www.reasonstudios.com/shop/rack ... rb-effect/

New Regen parameter "SCALE": Used for tuning the Regen decay (Underwater section) upwards or downwards. * After Scale active changes, Regen Character is reloading. For smoothing this, add the AirVerb Decay parameter value.

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