Hi All!
Was wondering if anyone knew of any decent bass ghost note options / patches in Reason or how it could be achieved?
Thanks!
Any Bass Ghost Note Patches?
- Creativemind
- Posts: 4876
- Joined: 17 Jan 2015
- Location: Stoke-On-Trent, England, UK
Reason Studio's 11.3 / Cockos Reaper 6.82 / Cakewalk By Bandlab / Orion 8.6
http://soundcloud.com/creativemind75/iv ... soul-mix-3
- MannequinRaces
- Posts: 1543
- Joined: 18 Jan 2015
If you have Reason Electric Bass there are some ghost notes in there.
- Creativemind
- Posts: 4876
- Joined: 17 Jan 2015
- Location: Stoke-On-Trent, England, UK
Can you elaborate a bit more? lol!MannequinRaces wrote: ↑09 Feb 2021If you have Reason Electric Bass there are some ghost notes in there.
Thanks!
Reason Studio's 11.3 / Cockos Reaper 6.82 / Cakewalk By Bandlab / Orion 8.6
http://soundcloud.com/creativemind75/iv ... soul-mix-3
- MannequinRaces
- Posts: 1543
- Joined: 18 Jan 2015
I think there’s maybe only four... one for each string and maybe different velocities. I haven’t used it in ages but I remember them being in there. The manual has more info.Creativemind wrote: ↑10 Feb 2021Can you elaborate a bit more? lol!MannequinRaces wrote: ↑09 Feb 2021If you have Reason Electric Bass there are some ghost notes in there.
Thanks!
My understanding of the term "ghost notes" for anything is ultimately about the velocity / volume.
I think the general idea being that your able to notice when they missing but they have no focus / prominence.
It's actually a bit of a pain to explain now I'm thinking about it.
If you're programming a drum beat you might for instance use a low velocity snare hat or some other prec to add "something" extra to the beat that is not prominent but when removed leaves the beat missing something.
I'm guessing it's a similar principle with anything else.
I think the general idea being that your able to notice when they missing but they have no focus / prominence.
It's actually a bit of a pain to explain now I'm thinking about it.
If you're programming a drum beat you might for instance use a low velocity snare hat or some other prec to add "something" extra to the beat that is not prominent but when removed leaves the beat missing something.
I'm guessing it's a similar principle with anything else.
- Creativemind
- Posts: 4876
- Joined: 17 Jan 2015
- Location: Stoke-On-Trent, England, UK
It can be that with drums (possibly with bass too) but in this case it's like palm muting on the guitar but with a bass. You kind of mute the string and half play the non strum / pick hand.Billy+ wrote: ↑10 Feb 2021My understanding of the term "ghost notes" for anything is ultimately about the velocity / volume.
I think the general idea being that your able to notice when they missing but they have no focus / prominence.
It's actually a bit of a pain to explain now I'm thinking about it.
If you're programming a drum beat you might for instance use a low velocity snare hat or some other prec to add "something" extra to the beat that is not prominent but when removed leaves the beat missing something.
I'm guessing it's a similar principle with anything else.
Reason Studio's 11.3 / Cockos Reaper 6.82 / Cakewalk By Bandlab / Orion 8.6
http://soundcloud.com/creativemind75/iv ... soul-mix-3
Yeah so check out the bass guitar manual assuming you have the device
https://www.reasonstudios.com/shop/medi ... Manual.pdf
https://www.reasonstudios.com/shop/medi ... Manual.pdf
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