Nektar Panorama Remote Maps Thread

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polysix
Posts: 81
Joined: 09 Sep 2015

Post 12 Dec 2020

Carly(Poohbear) wrote:
12 Dec 2020
polysix wrote:
12 Dec 2020
Hello Carly,

thanks a lot for your help !!! :)

here is the link to the zip opsession info file ...

obession info file (zip)
https://1drv.ms/u/s!ApsQ2IuYQrCUuiqy7BU ... U?e=L0OgNx
That link wants me to enter a password.
You can just attach the zipped file to a message here..


Capture.JPG
Ohhh...o.k Thank you verry much :idea:
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Carly(Poohbear)
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Post 12 Dec 2020

polysix wrote:
12 Dec 2020
Carly(Poohbear) wrote:
12 Dec 2020


That link wants me to enter a password.
You can just attach the zipped file to a message here..


Capture.JPG
Ohhh...o.k Thank you verry much :idea:
Are you sure it's not this remote? "Parts Mode"

polysix
Posts: 81
Joined: 09 Sep 2015

Post 13 Dec 2020

Carly(Poohbear) wrote:
12 Dec 2020
polysix wrote:
12 Dec 2020


Ohhh...o.k Thank you verry much :idea:
Are you sure it's not this remote? "Parts Mode"
Carly... your are so right :) yes it is! In the remote overview in reason there is no arrow to parts mode (only Parts A/B Mix) that make me confuse. The Obsession is so a great sounding synth. A lot of warmneth and "real" anlaog feeling.

I take a look if I can manage an excel file :D

Carly, i have a other question. If i use your nektar maps i can not use the sequencer in the redrum wich Netar tech brings with her script... do i something wrong???

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Carly(Poohbear)
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Post 13 Dec 2020

polysix wrote:
13 Dec 2020
Carly(Poohbear) wrote:
12 Dec 2020


Are you sure it's not this remote? "Parts Mode"
Carly... your are so right :) yes it is! In the remote overview in reason there is no arrow to parts mode (only Parts A/B Mix) that make me confuse. The Obsession is so a great sounding synth. A lot of warmneth and "real" anlaog feeling.

I take a look if I can manage an excel file :D

Carly, i have a other question. If i use your nektar maps i can not use the sequencer in the redrum wich Netar tech brings with her script... do i something wrong???
I'll take a look later at the ReDrum however it should be the same mapping so it should be working, maybe they made an update due to a firmware change, that's the only thought coming to mind...

FYI the arrow's don't have to be next the control which you now know :)
Capture.JPG
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polysix
Posts: 81
Joined: 09 Sep 2015

Post 14 Dec 2020

Carly(Poohbear) wrote:
13 Dec 2020
polysix wrote:
13 Dec 2020


Carly... your are so right :) yes it is! In the remote overview in reason there is no arrow to parts mode (only Parts A/B Mix) that make me confuse. The Obsession is so a great sounding synth. A lot of warmneth and "real" anlaog feeling.

I take a look if I can manage an excel file :D

Carly, i have a other question. If i use your nektar maps i can not use the sequencer in the redrum wich Netar tech brings with her script... do i something wrong???
I'll take a look later at the ReDrum however it should be the same mapping so it should be working, maybe they made an update due to a firmware change, that's the only thought coming to mind...

FYI the arrow's don't have to be next the control which you now know :)

Capture.JPG
I'm looking too. I hope I do not make a mistake from my side.

polysix
Posts: 81
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Post 15 Dec 2020

Hi Carly,

today i take a look but the redrum sequncer does not work on my Nektar. I download the last remotemap from your Dropbox and all works well. But the Redrum looks diffrent on my Nektar p4 Display it looks like a older Version befor the integration from Nektar comes.
The internal sequncer is missing to record like a Tr808 with the buttons on the P4.

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Carly(Poohbear)
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Post 15 Dec 2020

polysix wrote:
15 Dec 2020
Hi Carly,

today i take a look but the redrum sequncer does not work on my Nektar. I download the last remotemap from your Dropbox and all works well. But the Redrum looks diffrent on my Nektar p4 Display it looks like a older Version befor the integration from Nektar comes.
The internal sequncer is missing to record like a Tr808 with the buttons on the P4.
Hi,

I have uploaded a new P1 (and P4/P6) mapping files, should be good now, the mappings for the ReDrum was totally different. Looks like at some point they have changed it, the last lot of merging (which was done back in July 2019) I only looked for new mappings they had which I did not, the last merge before that was a full merge and I remember it took a week to sort out as there are 1000's of mappings and 100's of conflicts that had to be sorted manually, I also remember adding a source so it would be quicker in the future but I have not made use of that LOL. When I find time I will have a closer look to see if any other mappings have changed etc.

Thanks for pointing this out and your help as you saved me a lot of leg work..

Regards

idliketoremainanon
Posts: 10
Joined: 31 Aug 2019

Post 15 Dec 2020

Do VSTs limit the kind of mapping we can do? I'm trying to map Matt Tytel's Helm and I cannot make the MODIFIER1 trick to work to alternate between the different sync modes (there are 4 in Helm)

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Carly(Poohbear)
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Post 15 Dec 2020

idliketoremainanon wrote:
15 Dec 2020
Do VSTs limit the kind of mapping we can do? I'm trying to map Matt Tytel's Helm and I cannot make the MODIFIER1 trick to work to alternate between the different sync modes (there are 4 in Helm)
The quick answer is no, you should be able to do it.

The long answer is I'm pretty snowed under so I won't be able to look this week.

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Noise
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Post 15 Jan 2021

Hello! Just bought the P1, still smells like out of the box : }
After researching for a decent controller, I've landed here, and saw this amazing effort of the community to make the p1 useful and took the dive also.
Hope I can help in the future.

Still being a noob at this controller, guess I have everything working, and installed the 22mb remote to the correct place.

I was testing some vst's and the D16 PunchBox ( for example) just says the page names:
| Ver. 2.6 | PoohBear | <faders | knobs> | Random |
And nothing else.

am I missing something ? thank you!!
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EnochLight
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Post 15 Jan 2021

So to all of you long-term (read: older) Panorama owners out there - how are the knobs and sliders holding up on your Panoramas? I've got the first-gen P4 that will be exactly 9 years old this coming July 2021 (which is crazy to think about). I bought it July 19, 2012!

All of my sliders, the main knobs, and both the pitch bend and mod wheel have developed into a sticky sludge on the surfaces. The plastics they used were just horrible. The buttons seem to be holding up fine, but it literally turns my stomach to touch the sliders, knobs, and pitch/mod wheel. Just a heads up for all of you "new" purchasers...

Thinking about taking some 90%+ isopropyl alcohol and a microfiber cloth and trying to polish this decayed plastic coating off of them, and then paint them all with a few coats of Rust-Oleum Cardinal Red paint. Might breath some new life into this aging thing.
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eusti
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Post 15 Jan 2021

EnochLight wrote:
15 Jan 2021
So to all of you long-term (read: older) Panorama owners out there - how are the knobs and sliders holding up on your Panoramas? ...

Thinking about taking some 90%+ isopropyl alcohol and a microfiber cloth and trying to polish this decayed plastic coating off of them, and then paint them all with a few coats of Rust-Oleum Cardinal Red paint. Might breath some new life into this aging thing.
I stripped my Propellerhead Balance that way... And have to say I liked the matte look and feel of it when it was new, but I like it less sticky now! 😊

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Carly(Poohbear)
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Post 15 Jan 2021

Noise wrote:
15 Jan 2021
Hello! Just bought the P1, still smells like out of the box : }
After researching for a decent controller, I've landed here, and saw this amazing effort of the community to make the p1 useful and took the dive also.
Hope I can help in the future.

Still being a noob at this controller, guess I have everything working, and installed the 22mb remote to the correct place.

I was testing some vst's and the D16 PunchBox ( for example) just says the page names:
| Ver. 2.6 | PoohBear | <faders | knobs> | Random |
And nothing else.

am I missing something ? thank you!!
That means it's a grab map and you can grab the controls, use the shift on the P1 then move a control on the Virtual instrument then move release the shift and move a control on the P1, it should now be mapped for that session.

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Noise
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Post 15 Jan 2021

Carly(Poohbear) wrote:
15 Jan 2021
Noise wrote:
15 Jan 2021
Hello! Just bought the P1, still smells like out of the box : }
After researching for a decent controller, I've landed here, and saw this amazing effort of the community to make the p1 useful and took the dive also.
Hope I can help in the future.

Still being a noob at this controller, guess I have everything working, and installed the 22mb remote to the correct place.

I was testing some vst's and the D16 PunchBox ( for example) just says the page names:
| Ver. 2.6 | PoohBear | <faders | knobs> | Random |
And nothing else.

am I missing something ? thank you!!
That means it's a grab map and you can grab the controls, use the shift on the P1 then move a control on the Virtual instrument then move release the shift and move a control on the P1, it should now be mapped for that session.
Thanks Carly, just saw the second part of your video in youtube and educated my self :D
By the way, thanks for the ReSpire remote, that thing was a monster to setup!
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Noise
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Post 17 Jan 2021

Hello, I've being learning all weekend from your amazing 22mb file, there is so much to cover, my head hurts now.
I knew this was not going to be easy, so I just picked one real easy (it was not lol), and still not mapped in your files.

Image

This is how it will look like on screen. I just wanted do map all faders as default view and I was using the MIXER mode for this.
Capture.jpg
I know this doesn't look like the standard things you guys are creating but it's something! I've studied several examples, like "com.ochenk.GlitchEffect" and it has some options *below* the faders, I like that scheme, but i've tried everything to replicate that with no avail. Something is missing from my side, that's for sure.

Anyways, is there any more documentation with examples ?
Picking this example up, would you guys tackled this in another way ?
If only we could export from Nektarine, life would be great again :(

Thanks!

Code: Select all

Scope	Kuassa	com.kuassa.EfektorGQ3607
Define Group	Mode	Instrument	Mixer	Transport	Channel
Define Group	X_Mode	Default	EQ

//Defaults
Map	Mixer Mode		Mode=Mixer
Map	Instrument Mode		Mode=Instrument
Map	Transport Mode		Mode=Transport
Map	Channel Mode		Mode=Channel

//Defaults + Default Screen
Map	Device Name		"EfektorGQ3607"		MIXER
Map	Patch Name		Patch Name			Instrument

Map	Display Default		0			Mixer

Map	Page Name		"EQ"			Instrument

// CONTROLS 
Map	Name Element 1		NAME		FADERS	Instrument
Map	Knob 1		Equalizer Type		NAME	Instrument

Map	Fader Name Element 1		"FQ1"		FADERS	Instrument
Map	Fader Name Element 2		"FQ 2"		FADERS	Instrument
Map	Fader Name Element 3		"FQ 3"		FADERS	Instrument
Map	Fader Name Element 4		"FQ 4"		FADERS	Instrument
Map	Fader Name Element 5		"FQ 5"		FADERS	Instrument
Map	Fader Name Element 6		"FQ 6"		FADERS	Instrument
Map	Fader Name Element 7		"FQ 7"		FADERS	Instrument
Map	Fader Name Element 8		"LVL"		FADERS	Instrument
Map	Fader 1		Freq Level 1		NAME	Instrument
Map	Fader 2		Freq Level 2		NAME	Instrument
Map	Fader 3		Freq Level 3		NAME	Instrument
Map	Fader 4		Freq Level 4		NAME	Instrument
Map	Fader 5		Freq Level 5		NAME	Instrument
Map	Fader 6		Freq Level 6		NAME	Instrument
Map	Fader 7		Freq Level 7		NAME	Instrument
Map	Fader 8		Level		NAME	Instrument

Map	X1_Labeli		"ON"			Instrument
Map	X1		On / Bypass		CTRL	Instrument
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Arrant
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Post 05 Feb 2021

EnochLight wrote:
15 Jan 2021
So to all of you long-term (read: older) Panorama owners out there - how are the knobs and sliders holding up on your Panoramas? I've got the first-gen P4 that will be exactly 9 years old this coming July 2021 (which is crazy to think about). I bought it July 19, 2012!

All of my sliders, the main knobs, and both the pitch bend and mod wheel have developed into a sticky sludge on the surfaces. The plastics they used were just horrible. The buttons seem to be holding up fine, but it literally turns my stomach to touch the sliders, knobs, and pitch/mod wheel. Just a heads up for all of you "new" purchasers...

Thinking about taking some 90%+ isopropyl alcohol and a microfiber cloth and trying to polish this decayed plastic coating off of them, and then paint them all with a few coats of Rust-Oleum Cardinal Red paint. Might breath some new life into this aging thing.
Same here with the sludge situation (2014 model), but to be fair everything works except for a couple of rotaries which I managed to break off when moving house.
If you attempt to clean it, please let us know how it goes.

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MrFigg
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Post 05 Feb 2021

I posted this in a thread if my own but seeing as how this thread is relevant I’d like to ask here too in case anyone can help.

My Nektar T4 has a mapping for Ochen K's EDS06s drum synth. The knobs on the T4 can be used to control the 1st lane on the EDS06s. Anyone know how I can switch between the lanes so I can use the knobs to program them too?
🗲 2ॐ ᛉ

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EnochLight
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Post 05 Feb 2021

Arrant wrote:
05 Feb 2021
Same here with the sludge situation (2014 model), but to be fair everything works except for a couple of rotaries which I managed to break off when moving house.
If you attempt to clean it, please let us know how it goes.
Give this a read/watch - it was my follow up shortly after posting that: :thumbup: :thumbs_up:

viewtopic.php?p=535062#p535062
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Arrant
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Post 05 Feb 2021

Ah, thanks, didn't realize that.. Nice work :)

inthewind
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Joined: 16 Jan 2015

Post 16 Feb 2021

Hi all,

Im looking for Friktion Mapping for my P6. Did anyone already created it ? I'd like to get it if possible. Thank you.

                     


 

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Noise
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Post 26 Feb 2021

Mapping for:
Inphonik PCM2612

Code: Select all

// ***************** REMAPP.NOISESHADOW.COM ************** 
Scope	Inphonik	fr.mathieudemange.PCM2612
Define Group	Mode	Instrument	Mixer	Transport	Channel
Define Group	X_Mode	Default	
Define Group	Page	Home
Define Group	layout	home_view	knob_view	faders_view	mixer_view	pad_view	env_view
Define Group	Env_Focus	Env_view_2	Env_view_1

Map	Mixer Mode		Mode=Mixer
Map	Instrument Mode		Mode=Instrument
Map	Transport Mode		Mode=Transport
Map	Channel Mode		Mode=Channel

Map	Device Name		"PCM2612"		HOME
Map	Patch Name		"PCM2612"			Instrument
Map	Patch Down		Select Previous Patch			Instrument
Map	Patch Up		Select Next Patch			Instrument
Map	Plugin View		Proxy Open Plugin Window			Instrument


Map	Display Default		0			Mixer
Map	Display Default		Page=Home			Instrument
Map	Instrument Mode		X_Mode=Default			Instrument


Map	Name Element 1		"DAC"			Instrument	
Map	Ch Knob 1		DAC Prescaler		NAME	Instrument	
Map	Name Element 2		"Dry/Wet"			Instrument	
Map	Ch Knob 2		Dry/Wet		NAME	Instrument	
Map	X1_Labeli		"Enabled"			Instrument	
Map	X1		Enabled		CTRL	Instrument	
Map	X2_Labeli		"Mono"			Instrument	
Map	X2		Mono		CTRL	Instrument	
Map	X3_Labeli		"Output Filtering"			Instrument	
Map	X3		Output Filtering		CTRL	Instrument	

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Noise
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Post 26 Feb 2021

Mapping For:
forgottenclankstudios.MClipper

Code: Select all

// ***************** REMAP.NOISESHADOW.COM > BETA ************** 
Scope	Forgotten Clank Studios	com.forgottenclankstudios.MClipper
Define Group	Mode	Instrument	Mixer	Transport	Channel
Define Group	X_Mode	Default	
Define Group	Page	Home
Define Group	layout	home_view	knob_view	faders_view	mixer_view	pad_view	env_view
Define Group	Env_Focus	Env_view_2	Env_view_1

Map	Mixer Mode		Mode=Mixer
Map	Instrument Mode		Mode=Instrument
Map	Transport Mode		Mode=Transport
Map	Channel Mode		Mode=Channel

Map	Device Name		"MClipper"		HOME
Map	Patch Name		"MClipper"			Instrument
Map	Patch Down		Select Previous Patch			Instrument
Map	Patch Up		Select Next Patch			Instrument
Map	Plugin View		Proxy Open Plugin Window			Instrument

Map	Bypass		Enabled					Instrument


Map	Display Default		0			Mixer
Map	Display Default		Page=Home			Instrument
Map	Instrument Mode		X_Mode=Default			Instrument


Map	Name Element 1		"Dist"			Instrument	
Map	Ch Knob 1		Distortion Type		NAME	Instrument	
Map	Name Element 2		"Oversampling Quality"			Instrument	
Map	Ch Knob 2		Oversampling Quality		NAME	Instrument	
Map	Name Element 3		"Drive"			Instrument	
Map	Ch Knob 3		Drive		NAME	Instrument	
Map	Name Element 4		"Threshold"			Instrument	
Map	Ch Knob 4		Threshold		NAME	Instrument	
Map	Name Element 5		"Makeup Gain"			Instrument	
Map	Ch Knob 5		Makeup Gain		NAME	Instrument	
Map	Name Element 6		"Mix"			Instrument	
Map	Ch Knob 6		Mix		NAME	Instrument
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Noise
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Post 26 Feb 2021

Mapping For:
Eventide vst.HOLE.Blackhole

Code: Select all

// ***************** REMAPP.NOISESHADOW.COM  ************** 
Scope	Eventide	vst.HOLE.Blackhole
Define Group	Mode	Instrument	Mixer	Transport	Channel
Define Group	X_Mode	Default	
Define Group	Page	Home	Settings
Define Group	layout	home_view	knob_view	faders_view	mixer_view	pad_view	env_view
Define Group	Env_Focus	Env_view_2	Env_view_1

Map	Mixer Mode		Mode=Mixer
Map	Instrument Mode		Mode=Instrument
Map	Transport Mode		Mode=Transport
Map	Channel Mode		Mode=Channel

Map	Device Name		"Blackhole"		HOME
Map	Patch Name		"Blackhole"			Instrument
Map	Patch Down		Select Previous Patch			Instrument
Map	Patch Up		Select Next Patch			Instrument
Map	Plugin View		Proxy Open Plugin Window			Instrument

Map	Bypass		Enabled					Instrument


Map	Display Default		0			Mixer
Map	Display Default		Page=Home			Instrument
Map	Instrument Mode		0			Instrument


Map	Page Name		"Settings"			Instrument	Settings
Map	Name Element 1		"Mix"			Instrument	Home
Map	Ch Knob 1		Mix		NAME	Instrument	Home
Map	Name Element 2		"Gravity"			Instrument	Home
Map	Ch Knob 2		Gravity		NAME	Instrument	Home
Map	Name Element 3		"Size"			Instrument	Home
Map	Ch Knob 3		Size		NAME	Instrument	Home
Map	Name Element 4		"Predelay"			Instrument	Home
Map	Ch Knob 4		Predelay		NAME	Instrument	Home
Map	Name Element 5		"Low Level"			Instrument	Home
Map	Ch Knob 5		Low Level		NAME	Instrument	Home
Map	Name Element 6		"Hi Level"			Instrument	Home
Map	Ch Knob 6		Hi Level		NAME	Instrument	Home
Map	Name Element 7		"In Level"			Instrument	Home
Map	Ch Knob 7		In Level		NAME	Instrument	Home
Map	Name Element 8		"Out Level"			Instrument	Home
Map	Ch Knob 8		Out Level		NAME	Instrument	Home
Map	X1_Labeli		"Kill"			Instrument	Home
Map	X1		Kill		CTRL	Instrument	Home
Map	X2_Labeli		"HotSwitch"			Instrument	Home
Map	X2		HotSwitch		CTRL	Instrument	Home
Map	X3_Labeli		"Freeze"			Instrument	Home
Map	X3		Freeze		CTRL	Instrument	Home
Map	X4_Labeli		"TempoSync"			Instrument	Home
Map	X4		TempoSync		CTRL	Instrument	Home
Map	X5_Labeli		">"			Instrument	Home
Map	X5		Page=Settings		INST	Instrument	Home
Map	Name Element 1		"Mod Depth"			Instrument	Settings
Map	Ch Knob 1		Mod Depth		NAME	Instrument	Settings
Map	Name Element 2		"Mod Rate"			Instrument	Settings
Map	Ch Knob 2		Mod Rate		NAME	Instrument	Settings
Map	Name Element 3		"Feedback"			Instrument	Settings
Map	Ch Knob 3		Feedback		NAME	Instrument	Settings
Map	Name Element 4		"Resonance"			Instrument	Settings
Map	Ch Knob 4		Resonance		NAME	Instrument	Settings
Map	Name Element 5		"Tempo"			Instrument	Settings
Map	Ch Knob 5		Tempo		NAME	Instrument	Settings
Map	Name Element 6		"Ribbon"			Instrument	Settings
Map	Ch Knob 6		Ribbon Controll		NAME	Instrument	Settings
Map	X5_Labeli		"<"			Instrument		Settings
Map	X5		Page=Home		INST	Instrument		Settings
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Carly(Poohbear)
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Post 26 Feb 2021

inthewind wrote:
16 Feb 2021
Hi all,

Im looking for Friktion Mapping for my P6. Did anyone already created it ? I'd like to get it if possible. Thank you.
There is one in the making, I have not released it for the P6 yet, it's available for P1 users, I don't own Friktion so I have to rely on feedback and I will admit I have been slow with it but also then getting feedback is slow.

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Noise
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Post 01 Mar 2021

Mapping for:
vst.alp2.elysia alpha master
MsMode / Active / Channel Link are in the Buttons 1,2,3, reachable from any page.
Default page is the Compressor MID.

Code: Select all

 
Scope	Plugin Alliance	vst.alp2.elysia alpha master
Define Group	Mode	Instrument	Mixer	Transport	Channel
Define Group	X_Mode	Default	
Define Group	Page	Home	EQmid	MixMID	EQside	MixSIDE	CompSIDE	Settings
Define Group	layout	home_view	knob_view	faders_view	mixer_view	pad_view	env_view
Define Group	Env_Focus	Env_view_2	Env_view_1

Map	Mixer Mode		Mode=Mixer
Map	Instrument Mode		Mode=Instrument
Map	Transport Mode		Mode=Transport
Map	Channel Mode		Mode=Channel

Map	Device Name		"elysia alpha master"		HOME
Map	Patch Name		"elysia alpha master"			Instrument
Map	Patch Down		Select Previous Patch			Instrument
Map	Patch Up		Select Next Patch			Instrument
Map	Plugin View		Proxy Open Plugin Window			Instrument

Map	Bypass		Enabled					Instrument


Map	Display Default		0			Mixer
Map	Display Default		Page=Home			Instrument
Map	Instrument Mode		X_Mode=Default			Instrument


Map	Page Name		"EQmid"			Instrument	EQmid
Map	Page Name		"MixMID"			Instrument	MixMID
Map	Page Name		"EQside"			Instrument	EQside
Map	Page Name		"MixSIDE"			Instrument	MixSIDE
Map	Page Name		"CompSIDE"			Instrument	CompSIDE
Map	Page Name		"Settings"			Instrument	Settings
Map	Name Element 1		"Thresh"			Instrument	
Map	Ch Knob 1		Thresh 1		NAME	Instrument	
Map	Name Element 2		"Attack"			Instrument	
Map	Ch Knob 2		Attack 1		NAME	Instrument	
Map	Name Element 3		"Release"			Instrument	
Map	Ch Knob 3		Release1		NAME	Instrument	
Map	Name Element 4		"Ratio"			Instrument	
Map	Ch Knob 4		Ratio		NAME	Instrument	
Map	X1_Labeli		"Forward"			Instrument	
Map	X1		Forward1		CTRL	Instrument	
Map	X2_Labeli		"AttFast"			Instrument	
Map	X2		AttFast1		CTRL	Instrument	
Map	X3_Labeli		"RelFast"			Instrument	
Map	X3		RelFast1		CTRL	Instrument	
Map	X4_Labeli		"EQ >"			Instrument	
Map	X4		Page=EQmid		INST	Instrument	
Map	X5_Labeli		"Side >"			Instrument	
Map	X5		Page=CompSIDE		INST	Instrument	
Map	Button 1		MS Mode			Instrument	
Map	Button 2		Active			Instrument	
Map	Button 3		Link			Instrument	
Map	Name Element 1		"EQ Gain"			Instrument	EQmid
Map	Ch Knob 1		EQ Gain1		NAME	Instrument	EQmid
Map	Name Element 2		"EQ Freq"			Instrument	EQmid
Map	Ch Knob 2		EQ Freq1		NAME	Instrument	EQmid
Map	Name Element 3		"SC Gain"			Instrument	EQmid
Map	Ch Knob 3		SC Gain1		NAME	Instrument	EQmid
Map	Name Element 4		"SC Freq"			Instrument	EQmid
Map	Ch Knob 4		SC Freq1		NAME	Instrument	EQmid
Map	X1_Labeli		"EQ On"			Instrument	EQmid
Map	X1		EQ On 1		CTRL	Instrument	EQmid
Map	X2_Labeli		"EQ x10"			Instrument	EQmid
Map	X2		EQ x10 1		CTRL	Instrument	EQmid
Map	X3_Labeli		"SC On"			Instrument	EQmid
Map	X3		SC On 1		CTRL	Instrument	EQmid
Map	X5_Labeli		"Mix >"			Instrument	EQmid
Map	X5		Page=MixMID		INST	Instrument	EQmid
Map	Name Element 1		"Mix"			Instrument	MixMID
Map	Ch Knob 1		Mix 1		NAME	Instrument	MixMID
Map	Name Element 2		"Gain"			Instrument	MixMID
Map	Ch Knob 2		Gain 1		NAME	Instrument	MixMID
Map	Name Element 3		"Clip"			Instrument	MixMID
Map	Ch Knob 3		Clip 1		NAME	Instrument	MixMID
Map	X1_Labeli		"Direct"			Instrument	MixMID
Map	X1		Direct 1		CTRL	Instrument	MixMID
Map	X2_Labeli		"Comp"			Instrument	MixMID
Map	X2		Comp 1		CTRL	Instrument	MixMID
Map	X3_Labeli		"Warm"			Instrument	MixMID
Map	X3		Warm 1		CTRL	Instrument	MixMID
Map	X4_Labeli		"Clip On"			Instrument	MixMID
Map	X4		Clip On1		CTRL	Instrument	MixMID
Map	X5_Labeli		"CompMID>"			Instrument	MixMID
Map	X5		Page=Home		INST	Instrument	MixMID
Map	Name Element 1		"EQ Gain"			Instrument	EQside
Map	Ch Knob 1		EQ Gain2		NAME	Instrument	EQside
Map	Name Element 2		"EQ Freq"			Instrument	EQside
Map	Ch Knob 2		EQ Freq2		NAME	Instrument	EQside
Map	Name Element 3		"SC Gain"			Instrument	EQside
Map	Ch Knob 3		SC Gain2		NAME	Instrument	EQside
Map	Name Element 4		"SC Freq"			Instrument	EQside
Map	Ch Knob 4		SC Freq2		NAME	Instrument	EQside
Map	X1_Labeli		"EQ On "			Instrument	EQside
Map	X1		EQ On 2		CTRL	Instrument	EQside
Map	X2_Labeli		"EQ x10 "			Instrument	EQside
Map	X2		EQ x10 2		CTRL	Instrument	EQside
Map	X3_Labeli		"SC On"			Instrument	EQside
Map	X3		SC On 2		CTRL	Instrument	EQside
Map	X4_Labeli		"Comp Side >"			Instrument	EQside
Map	X4		Page=CompSIDE		INST	Instrument	EQside
Map	X5_Labeli		"Mix Side >"			Instrument	EQside
Map	X5		Page=MixSIDE		INST	Instrument	EQside
Map	Name Element 1		"Mix"			Instrument	MixSIDE
Map	Ch Knob 1		Mix 2		NAME	Instrument	MixSIDE
Map	Name Element 2		"Gain"			Instrument	MixSIDE
Map	Ch Knob 2		Gain 2		NAME	Instrument	MixSIDE
Map	Name Element 3		"Clip"			Instrument	MixSIDE
Map	Ch Knob 3		Clip 2		NAME	Instrument	MixSIDE
Map	X1_Labeli		"Direct"			Instrument	MixSIDE
Map	X1		Direct 2		CTRL	Instrument	MixSIDE
Map	X2_Labeli		"Comp"			Instrument	MixSIDE
Map	X2		Comp 2		CTRL	Instrument	MixSIDE
Map	X3_Labeli		"Warm"			Instrument	MixSIDE
Map	X3		Warm 2		CTRL	Instrument	MixSIDE
Map	X4_Labeli		"Clip On"			Instrument	MixSIDE
Map	X4		Clip On2		CTRL	Instrument	MixSIDE
Map	X5_Labeli		"EqSide>"			Instrument	MixSIDE
Map	X5		Page=EQside		INST	Instrument	MixSIDE
Map	Name Element 1		"Thresh"			Instrument	CompSIDE
Map	Ch Knob 1		Thresh 2		NAME	Instrument	CompSIDE
Map	Name Element 2		"Attack"			Instrument	CompSIDE
Map	Ch Knob 2		Attack 2		NAME	Instrument	CompSIDE
Map	Name Element 3		"Release"			Instrument	CompSIDE
Map	Ch Knob 3		Release2		NAME	Instrument	CompSIDE
Map	Name Element 4		"Ratio "			Instrument	CompSIDE
Map	Ch Knob 4		Ratio 2		NAME	Instrument	CompSIDE
Map	X1_Labeli		"Forward"			Instrument	CompSIDE
Map	X1		Forward2		CTRL	Instrument	CompSIDE
Map	X2_Labeli		"AttFast"			Instrument	CompSIDE
Map	X2		AttFast2		CTRL	Instrument	CompSIDE
Map	X3_Labeli		"RelFast"			Instrument	CompSIDE
Map	X3		RelFast2		CTRL	Instrument	CompSIDE
Map	X4_Labeli		"Eq Side >"			Instrument	CompSIDE
Map	X4		Page=EQside		INST	Instrument	CompSIDE
Map	X5_Labeli		"Mix Side >"			Instrument	CompSIDE
Map	X5		Page=MixSIDE		INST	Instrument	CompSIDE
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