joeyluck wrote: ↑12 Dec 2020
dusan.cani wrote: ↑12 Dec 2020
Regarding the UI workflow. Please, no nested context menu for filter selection ! This is a huge workflow killer ! Digging through context menu items and searching through sublevel items is very tiresome. I would put all filters directly on the first context menu with group separation marker. And buttons up/down beside the filter name on the display to be able to select filter types also that way.
I don't understand this request. This would be messy. They are organized by category and it helps workflow... We went years without REs having submenus and we celebrated when they were finally integrated because it's madness without them. There's over 50 filter types! You want to browse and click through those in one giant list?
Nested context menus should be avoided. When I am immersed into the sound design process I want to have the controls accessible directly on the panel as much as possible. For me, choosing filter type is very frequent step while designing a sound. Every time I have to dig into to nested context menu and find particular filter type my flow is interrupted and I am distracted.
Look at this screenshot:
- submenu.jpg (17.46 KiB) Viewed 5642 times
I have "LP | HP 24" filter type selected. Can you distinguish which category of filter type it belongs to ? I can't. I have to open the context menu and browse through submenu levels to find out that this filter type belongs to the "Notch" category.
I have suggestion how this could be solved to bring much more comfortable user experience:
- displays.jpg (38.98 KiB) Viewed 5642 times
Make the bottom part of the synth with 3 displays (ENV, MOD, FILTER) taller. For the FILTER display, place on the bottom of filter curve the buttons for filter category with labels: "LP", "BP", "HP", "Notch", "Comb", "Expressive". Filter types from "Multi Bandpass" category move to "BP" category and filters from "Multi Notch" category move to "Notch" category.
By this design update the filter category would be accessible directly on the panel. You would also directly see which category is actually set and click on the filter name would open context menu without nested sublevels.
This design update has second advantage - it would allow to see much more modulation matrix items, so it minimizes the use of scrollbar on MOD display.