Any ideas or requests for a new RE?
There's a few I can think of. Mostly inspired by the Ableton effects, eg their saturator, OTT etc. Also I think the current available reason devices and RE's lack beat repeat and glitchy type effects
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i just read about Erica Synths open sourcing their (now discontinued) DIY modules via GitHub and thought of this thread
https://github.com/erica-synths/diy-eurorack
As Erica Synths discontinues its legacy DIY eurorack projects, we decided to make them open-source. We created Gerber files for PCB-made front panels and did slight changes in a module design in order to get rid of custom and rare components, still some modules require rare ICs which are available on www.ericasynths.lv. Each folder contains complete information and files to build a module: schematics, Gerber files for a front panel, Gerber files for PCBs, BOMs, component placement with values and designators and assembly manuals (please, note that some manuals are designed for older module versions). By making these projects opensource, Erica Synths is ok, if the third parties use them for personal, educational or commercial purposes. Erica Synths will not provide any support for these projects, please, refer to forums (www.muffwiggler.com) for information on build nuances, troubleshooting, part availability or alternatives.
Open-source projects are:
Bassline : all in one synth voice for acid basslines and drones.
BBD delay/flanger : all analogue effects unit based on V3205 BBD IC.
Delay : tape and digital delay unit with tap tempo, tempo sync, reverse, hold and add functions.
Dual VCA : Polivoks architecture inspired dual VCA, rare Russian differential opamps are now replaced with AS3360.
Envelope : recreation of Polivoks envelope generator with loop and end of attack functions.
MIDI-CV : Polivoks functionality inspired dual MIDI-CV converter with glide function.
Mixer : simple 3 chanel audio mixer.
Modulator : Polivoks functionality inspired LFO, noise and S&H module.
Output : Output module with headphone amplifier.
Polivoks VCF : authentic recreation of the Polivoks VCF.
Swamp : our take of Wogglebug module with lots of unique extras.
VCO3 : Polivoks inspired VCO with nice extra – VCO Sync input.
https://github.com/erica-synths/diy-eurorack
As Erica Synths discontinues its legacy DIY eurorack projects, we decided to make them open-source. We created Gerber files for PCB-made front panels and did slight changes in a module design in order to get rid of custom and rare components, still some modules require rare ICs which are available on www.ericasynths.lv. Each folder contains complete information and files to build a module: schematics, Gerber files for a front panel, Gerber files for PCBs, BOMs, component placement with values and designators and assembly manuals (please, note that some manuals are designed for older module versions). By making these projects opensource, Erica Synths is ok, if the third parties use them for personal, educational or commercial purposes. Erica Synths will not provide any support for these projects, please, refer to forums (www.muffwiggler.com) for information on build nuances, troubleshooting, part availability or alternatives.
Open-source projects are:
Bassline : all in one synth voice for acid basslines and drones.
BBD delay/flanger : all analogue effects unit based on V3205 BBD IC.
Delay : tape and digital delay unit with tap tempo, tempo sync, reverse, hold and add functions.
Dual VCA : Polivoks architecture inspired dual VCA, rare Russian differential opamps are now replaced with AS3360.
Envelope : recreation of Polivoks envelope generator with loop and end of attack functions.
MIDI-CV : Polivoks functionality inspired dual MIDI-CV converter with glide function.
Mixer : simple 3 chanel audio mixer.
Modulator : Polivoks functionality inspired LFO, noise and S&H module.
Output : Output module with headphone amplifier.
Polivoks VCF : authentic recreation of the Polivoks VCF.
Swamp : our take of Wogglebug module with lots of unique extras.
VCO3 : Polivoks inspired VCO with nice extra – VCO Sync input.
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Do you know if anyone has faithfully recreated the Boss pedals in VST format?challism wrote: ↑26 May 2020I know this isn't a synth, but maybe you can kick the idea around a bit. I'd love to see a good emulation of the uni-vibe effects pedal like Jimi Hendrix used. There are some nice tries but most of them miss the mark, I think. I'm unaware of any that actually came close. I would love to see something like that in the RE format. Maybe Kuassa could do one?
Is it just me or is it odd that one of the most iconic pedals from one of the most influential and well-known guitarists (talking about Jimi's Uni-vibe) seems to be pretty much non-existent in the software marketplace. I mean compare how many Uni-Vibe software copies there are to how many Crybaby software copies there are. Or any popular pedal, really. It must be a very difficult sound to copy well.
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A strymon BigSky would be good in software too!
Audioritymichael.jaye wrote: ↑13 Jul 2020Do you know if anyone has faithfully recreated the Boss pedals in VST format?challism wrote: ↑26 May 2020I know this isn't a synth, but maybe you can kick the idea around a bit. I'd love to see a good emulation of the uni-vibe effects pedal like Jimi Hendrix used. There are some nice tries but most of them miss the mark, I think. I'm unaware of any that actually came close. I would love to see something like that in the RE format. Maybe Kuassa could do one?
Is it just me or is it odd that one of the most iconic pedals from one of the most influential and well-known guitarists (talking about Jimi's Uni-vibe) seems to be pretty much non-existent in the software marketplace. I mean compare how many Uni-Vibe software copies there are to how many Crybaby software copies there are. Or any popular pedal, really. It must be a very difficult sound to copy well.
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Great, thanks!MrFigg wrote: ↑13 Jul 2020Audioritymichael.jaye wrote: ↑13 Jul 2020
Do you know if anyone has faithfully recreated the Boss pedals in VST format?
- BradfordMoeller
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Any vocoder/ guitar synth (synth "effects" applicable to audio tracks) that is minimalist in design would be an instant buy from me personally.
)))
I would like a good burst generator.
Or perhaps if you are feeling ambitious emulate the Hemisphere suite for Ornament and Crime.
Or perhaps if you are feeling ambitious emulate the Hemisphere suite for Ornament and Crime.
If you ain't hip to the rare Housequake, shut up already.
Damn.
Damn.
From what I recall, these Blamsoft pedals are based on Boss pedals.michael.jaye wrote: ↑13 Jul 2020Do you know if anyone has faithfully recreated the Boss pedals in VST format?
https://www.reasonstudios.com/shop/bund ... -trifecta/
I would have said that too but he said VST. The green Blamsoft is an Ibanez.dioxide wrote: ↑14 Jul 2020From what I recall, these Blamsoft pedals are based on Boss pedals.michael.jaye wrote: ↑13 Jul 2020Do you know if anyone has faithfully recreated the Boss pedals in VST format?
https://www.reasonstudios.com/shop/bund ... -trifecta/
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Harmonic Percolator?Murf wrote: ↑31 May 2020Hi All,
After many great suggestions and a lot of research I have come to the stark realisation that the actual modelling of electrical components with DSP beyond simple components like resistors, capacitors, and inductors is way beyond the scope of a one man hobby shop like myself.
The “Steve Albini” Percolator, in particular.
https://www.madbeanpedals.com/projects/ ... ay2018.pdf
I would like to get a Player device for live quantization of incoming notes.
A simple rule snapping to the next grid step.
I would have been enough just such an opportunity.
- manisnotabird
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Analog octave pedal, or harmonic tremolo.
The F8 window also has this option :0
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Live quantization means quantization with live input for live performance, not postprocessing.
Last edited by ljekio on 15 Jul 2020, edited 1 time in total.
Is "Quantize Notes during Recording" not live then? I never used it ;S
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No, it function will record notes to sequencer with quantization, but you will listen unquantized sound.
Ah right, thx for the heads up.
What about AutoLatch?
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that might not work well, depending on what you’re playing. say you’re playing a scale on quarter notes, and you’re quantizing to quarter notes—one note is a G, and you play that slightly behind the beat. it gets shifted to the next quarter note, but that quarter note—the next in the scale—is a G#. assuming you play THAT note ahead of the beat, both get quantized to the same beat, and bam, instant dissonance. OR, if you also play the G# after the beat, you’ve still thrown off the melody/progression. and that’s just single notes...how to handle sloppy or slowly strummed chords (the term escapes me right now), where some notes fall before the beat, and some after...it gets complicated quickly.
that’s not to say the idea’s without merit. perhaps allowing any notes that come in within after say a 15% tolerance or so from the beat get ignored (not quantized, and just played exactly as they came in), and anything after that point gets shifted to the next quantized value.
I meant mainly the quantization of the launch of various parameters, the start of sequencers or other utilitarian needs. Although, as a side effect, it could be used for musical purposes (a custom shuffle would also be useful there). It’s not so difficult to press a little earlier, as a drummer plays the kick pedal ahead of the beat, for example.guitfnky wrote: ↑15 Jul 2020
that’s not to say the idea’s without merit. perhaps allowing any notes that come in within after say a 15% tolerance or so from the beat get ignored (not quantized, and just played exactly as they came in), and anything after that point gets shifted to the next quantized value.
And I like your idea for ignore incoming notes when it have 1-15% deviation after grid (if it can be switch on/off)
ah, yeah, to trigger stuff, that definitely makes sense. like how lots of sample-based stuff works (I think?—not really done much with samples).ljekio wrote: ↑15 Jul 2020I meant mainly the quantization of the launch of various parameters, the start of sequencers or other utilitarian needs. Although, as a side effect, it could be used for musical purposes (a custom shuffle would also be useful there). It’s not so difficult to press a little earlier, as a drummer plays the kick pedal ahead of the beat, for example.guitfnky wrote: ↑15 Jul 2020
that’s not to say the idea’s without merit. perhaps allowing any notes that come in within after say a 15% tolerance or so from the beat get ignored (not quantized, and just played exactly as they came in), and anything after that point gets shifted to the next quantized value.
And I like your idea for ignore incoming notes when it have 1-15% deviation after grid (if it can be switch on/off)
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