Reaper Quantziing Audio

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Creativemind
Posts: 4876
Joined: 17 Jan 2015
Location: Stoke-On-Trent, England, UK

22 Mar 2020

Hi All!

Anybody here fluent on Reaper who can advise me on quantizing a guitar chord sequence on Reaper?

I have found a way of auto detecting the transients now by using an action called Calculate Transient Guides but I'm not quite following what the markers it puts in the middle of the audio on the transients are doing. I know they're stretch markers but today I moved some and sorted out parts of a guitar chord sequence and then another part I couldn't do it.

When you do it in Reason it puts transient markers on every transient. When you move the markers, does anybody know what it's doing to the transient before when you move, it adjusts it and it's just right. Is Reason doing something behind the scenes on adjustment that is helping me out a lot?

Thanks!
:reason:

Reason Studio's 11.3 / Cockos Reaper 6.82 / Cakewalk By Bandlab / Orion 8.6
http://soundcloud.com/creativemind75/iv ... soul-mix-3

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Creativemind
Posts: 4876
Joined: 17 Jan 2015
Location: Stoke-On-Trent, England, UK

26 Mar 2020

Anybody?
:reason:

Reason Studio's 11.3 / Cockos Reaper 6.82 / Cakewalk By Bandlab / Orion 8.6
http://soundcloud.com/creativemind75/iv ... soul-mix-3


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Creativemind
Posts: 4876
Joined: 17 Jan 2015
Location: Stoke-On-Trent, England, UK

27 Mar 2020

joeyluck wrote:
26 Mar 2020
If nobody here can answer, there is a forum for Reaper:
https://forum.cockos.com/
I know, you wait months for an answer.
:reason:

Reason Studio's 11.3 / Cockos Reaper 6.82 / Cakewalk By Bandlab / Orion 8.6
http://soundcloud.com/creativemind75/iv ... soul-mix-3

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