Anyone check out 1.5 yet?
Check out more here:
Get it from your Avenger account here:
https://register.vps-avenger.com/
Goriila Texas wrote: ↑30 Nov 2019Took about 15 minutes to DL but I don't see any expansions and when I try to import them they don't show up in Avenger. Anyone else having issues? Also the update V spot at the bottom left is gone so I don't even know how to DL the manual like I use too. Everything feels confusing now.
BananaSkins wrote: ↑30 Nov 2019Goriila Texas wrote: ↑30 Nov 2019Took about 15 minutes to DL but I don't see any expansions and when I try to import them they don't show up in Avenger. Anyone else having issues? Also the update V spot at the bottom left is gone so I don't even know how to DL the manual like I use too. Everything feels confusing now.
I notice all the Expansions on the website state: Attention: VPS Avenger version 1.5.0 minimum required!
Yeah, I had to reinstall expansions too, when only a subset were visible post upgrade.EnochLight wrote: ↑01 Dec 2019All Expansions have to be redownloaded from your account, and you have to install Codemeter and authorize Avenger first. Expansions require Codemeter now.
To add insult to injury, word is that Codemeter will have to connect to the web every 90 days to reauthorize Avenger's license. Manuel is getting a shit ton of flack for that over at KVR, so we'll see how that pans out.groggy1 wrote: ↑01 Dec 2019Yeah, I had to reinstall expansions too, when only a subset were visible post upgrade.EnochLight wrote: ↑01 Dec 2019All Expansions have to be redownloaded from your account, and you have to install Codemeter and authorize Avenger first. Expansions require Codemeter now.
The codemeter stuff was WAY more complicated than reasons implementation. Since Reason 1, I’ve never had to launch codemeter central app. What a painful experience of manual steps.
Vengeance Producer Suite - Avenger / Changelog
1.5.3 changelog
-fixed crash when using cross FM Fixed Masterfilter bug (low volume on many presets or muted)
1.5.2 changelog
- tunefile is loaded correct for samples and multiloops now. (some presets had wrong volumes or wrong tune) Fixed Masterfilter bug (low volume on many presets or muted)
1.5.1 changelog
- Fixed Masterfilter bug (low volume on many presets or muted)
- fixed bug that The Import button on the Sys tab did ignore avxp2 fil
1.5.0 changelog
New major Features:
- New Synthesis Module: "Multiloop" Player. Plays for example Guitar loops in accordance with chord detection in min/maj or 5th, 7th etc..
- New Library of 54 Guitar loop Kits: 9 Distorted Guitars, 28 Electric Guitars, 6 Nylon Guitars and 11 Steel Guitars
- Timestretch algorhitm with Formant shifting and transient detection: Elastique Pro by Z-Plane
- 3 new Guitar Expansion Packs available: XP1 Distortion & Electric / XP2 Muted Nylon and Steel / XP3 Acoustic and Electric Bass
- Added new Vintage self-resonating filters from ArtsAcoustic: Awesome emulation of classic analog filters!
- New Filtertypes: LP12/24dB, HP12/24dB, BP12/24dB, BS12/24dB
- New Filtertypes with resonance distortion
- New Filtertypes drive dependant on input gain
- New Skin: White
-All previous skins updates to new functions
- Factory Library R7: Tons of new Stuff: FX Presets, Arp Presets, Envelope Presets, FX Chains, Drumkits, Shapes, Multisamples and Wavetables
- Over 90 brand new Impulse Responses for the "Impulse Reverb" increasing the number of available Impulses to over 200
- new latch mode for the ARP
- Free Expansion Pack! "Synthstruments"... digitally recreated real instruments via Wavetable, Combfilter and FM technology by Mirko Ruta
- 136 Presets / 12 Drumkits/SQs / 21 new Multisamples / 164 new Wavetables (Bass/Brass/Keys/Mallet/Others/Pluck/String/Voice/Woodwind)
- Added new copy protection system: You can now manage your 3 installations yourself (You now have the ability to de-authorize machines).
New minor Features:
- Further Improvement of ARP Chord Detection
- new Arp connect Mode: Notes can be tied together now. Use it for Portaslides or for the new Multiloop Module
- Arp does now display note Values in the Note Block for a better information
- Mod Matrix is now expandable over entire screen heigth
- New Button "turn on/off Chord Note-Mute popup"
- Drumkit Export now exports Drum-Rolls correctly
- New dynamic font size detection for XP browser title screen: no more cut fonts
- Mod Env Speed is now automatable polyphonic (each note gets its own values, for example you can automate speed via keytrack, velocity etc...)
- Added: ghost EQ drawing for drumslot-EQ modulations
- Added: 4 new MOD sources: Bipolar Random A B C D (goes randomly into both directions: positive & negative
- ARP Chord selector context menu shows currently selected chord as checked
- "mod env speed" is now per-voice. Modulation of this parameter is now independend for each voice
- resampler - the maximum number of wavetables is calcultated automatically now dependent on the length of the sample you load. Before it always was at max
Bugfixes:
- Fixed: added missing Undo function for the ARP Mode
- Fixed: low frames of Granular mod rings
- Fixed: a bug in the Chorus FX when you typed a value via keyboard there was the wrong value
- Fixed: a click in the Trancegate in conjunction with a granular sound
- Fixed: Arp routing was not loaded correctly in 1.4.10 You were not able to select other arps in the OSC routing!
- Fixed: several note hangs in conjunction with porta legato and endless sub mode
- Fixed: adding a shaper in the drum section routing now works correctly
- Fixed: Arp move left/right buttons could have lead to a polygon grafic error
- Fixed: switching the arp from chord mode back to up: the ranges of the notes were not correctly changed
- Fixed: presets which used the comb filters were sometimes loaded incorrectly (out of tune)
- Fixed: a clicking problem in the delay FX
- Fixed: a bug in the routing of the chorus FX
- Fixed: an aliasing problem with Arp in legato mode
- Fixed: audio preview in the sample browser now plays without click
- Fixed: "phase" in the WT editor was not working correctly
- Fixed: endless sub mode was not displayed correctly in the used voices counter
- Fixed: in the chorder there was zipper noise when automating the volume. This is now gone
- Fixed: drum kits had a slight latency in 1.4.10. This is now fixed
- Fixed: a bug in the AMP release when playing 2 times the same note
- Fixed: Wavetable first note trigger was not working correctly
- Fixed: a problem when the MST filter was muted when you switched to Talkbox
- Fixed: the Wavetable envelope reacted wrong to host tempochanges
- Fixed: "Phase" in the Wavetable editor was not working in conjunction with "First Note" trigger mode
- Fixed: audio clicking when switching chords in the Arp chordmode
- Fixed: Noise oscillator had a bug when it occasionally produces a freezed noise
- Fixed: Wavetable envelop is not set "on" by init default
- Fixed: Arp stayed not sync while host tempo was changed via automation
- Fixed: a problem with granular samples when you changed to 1 BPM and back in your DAW
- Fixed: LFO Synced Delay / Synced Fade did not follow BPM changes correctly
- Fixed: DrumSlot EQ LowPass/HighPass Mode now works correctly
- Fixed: rare OSC microfade "zipper" noise
- Fixed: non-static filter attack phase. Each new note should now sound the same if the osc sends the same audio
- Fixed: rare click sound after a preset was loaded and the first note was played back
- Fixed: drum sequencer midi export/import now rolls correctly
- Fixed: ARP midi-out. Now the Chord base note is also send to midi out
- Fixed: copy paste in DrumSQ. Now the roll information is also copied correctly
- Fixed: drum slot sample Reverse playback is working correctly with sample start/end points now
- Fixed: selecting / descelecting notes in the drumsequencer did sometimes not disable/grey out the parameter dials
- Fixed: master filter selecting "Talkbox" for the first time did result in silence
- Fixed: StepSQ. Filling the StepSQ with mousebutton held down did not set the correct values
- Fixed: drumsequencer - copy/paste is now working correctly for notes with "roll" settings
- Fixed: drum sample slot parameters will not change now, if a sample slot is "locked" and a new drumkit is loaded
1.5.4 changelog
- fixed issue with new init preset detected as outdated
- fixed issue with latency-notification to the daw
- Midiwars is working again!
- wavetables and shapes from the freebies section (AKWF / Weidner WTs) can now be used again (redownload new version from our website)
This has been an awful launch that was way too rushed, IMHO. Manuel and Rene really messed up.Loque wrote: ↑13 Dec 2019Man, they pull out patches so quick, that i even cannot download them all:
https://www.vengeance-sound.com/plugins ... %20Avenger
1.5.4 changelog
- fixed issue with new init preset detected as outdated
- fixed issue with latency-notification to the daw
- Midiwars is working again!
- wavetables and shapes from the freebies section (AKWF / Weidner WTs) can now be used again (redownload new version from our website)
And another slow download....Thankfully the file is small.
The release date is more important than quality today...marketing failsEnochLight wrote: ↑13 Dec 2019...
This has been an awful launch that was way too rushed, IMHO. Manuel and Rene really messed up.
I wanted to update to 1.5.4 from an earlier 1.5.x version I installed earlier this week. It wasn't obvious what I needed to do... as I naturally navigated to the AUTO UPDATE process on the MANAGE ACTIVATIONS section - which I now realise isn't updating the plugin... it updates the activation of the plugin.Loque wrote: ↑13 Dec 2019The release date is more important than quality today...marketing failsEnochLight wrote: ↑13 Dec 2019...
This has been an awful launch that was way too rushed, IMHO. Manuel and Rene really messed up.
Maybe Manuel should see it as a positive (even if he has blundered with multiple 1.5.x iterations)... because if people moan about your repeated updates, then at least you know that you have something good on your hands. Because people are keen to get the latest stable build - just frustrated that it's taking a few weeks to settle down.EnochLight wrote: ↑13 Dec 2019Manuel essentially bailed on the official 700+ page KVR thread for Avenger just because he couldn't handle the criticism and realized it was a blunder with 1.5's launch. He said he'd only post marketing updates (Expansion releases, etc) from now on and told everyone to contact support with any issues.
Its always a bad idea to communicate directly and open to the community, because this will end up in a mess. I saw several time, as soon as someone from PH was here, they got bombed with "you need to...", "you should...", "please make...", "you really must...", "blablabla..."...And as a customer service in the new social media stuff you just can loose...danc wrote: ↑13 Dec 2019Maybe Manuel should see it as a positive (even if he has blundered with multiple 1.5.x iterations)... because if people moan about your repeated updates, then at least you know that you have something good on your hands. Because people are keen to get the latest stable build - just frustrated that it's taking a few weeks to settle down.EnochLight wrote: ↑13 Dec 2019Manuel essentially bailed on the official 700+ page KVR thread for Avenger just because he couldn't handle the criticism and realized it was a blunder with 1.5's launch. He said he'd only post marketing updates (Expansion releases, etc) from now on and told everyone to contact support with any issues.
Whereas... it's much worse if you launch an update and you get next to no response! Meaning you have a pointless turkey on your hands!
Fixed that for you.m.arthur wrote: ↑13 Dec 2019It's a nice update. The new copy protection was a little confusing at first, but once I understood the main points (you get three authorizations of everything, and you have to download everything from scratch, regardless of what you had installed before, and every 90 days or so Avenger will need to be re-authorized for offline use - needing an Internet connection - so don't ever be a touring musician that relies on it) it wasn't much of an issue.
U angry bro?EnochLight wrote: ↑13 Dec 2019Fixed that for you.m.arthur wrote: ↑13 Dec 2019It's a nice update. The new copy protection was a little confusing at first, but once I understood the main points (you get three authorizations of everything, and you have to download everything from scratch, regardless of what you had installed before, and every 90 days or so Avenger will need to be re-authorized for offline use - needing an Internet connection - so don't ever be a touring musician that relies on it) it wasn't much of an issue.
But yeah, the update was pretty cool aside from the massive bugs requiring frequent point updates (a total of 4 fixes in the 2 weeks since it was released), the CodeMeter snafus, and the blatant confusion sent regarding whether or not you could use an actual CodeMeter USB dongle.
Users browsing this forum: No registered users and 6 guests