This is my first time really using the Send and Return FX. I'm having an issue with a kind of doubling effect while trying to use the send return. The doubling effect sounds like the notes are being played twice really fast resulting in a doubling off sound. Any advice as to what to do?
Thanks,
RA
Quick Question about Send & Return FX
Could it be you're using a device with high latency, such as a brick wall limiter or similar (Neptune, Polar)?
Using a send and return should automatically compensate for latency, provided you're talking about legacy devices that don't otherwise add their own latency. This has been the case since the introduction of the SSL "big mixer".
Using a send and return should automatically compensate for latency, provided you're talking about legacy devices that don't otherwise add their own latency. This has been the case since the introduction of the SSL "big mixer".
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Think of sends as being the same as inline, but for more than one channel. The main difference is that with an inline effect, you use a dry/wet control to adjust the amount. This means you are actually turning DOWN your direct “dry” signal as you increase the FX amount. Add to that the fact you have no idea how much the level changes, since the dry/wet control reads in percent, not in dB!
But with sends, you are always ADDING the FX to the original “dry” signal (make sure send FX are set to 100% WET), and the dry signal never changes level. This makes things simpler from a mix perspective IMO, because you often set your levels first, then add FX. So when you add a little reverb to the vocal, the vocal level itself isn’t changing at all. If using an insert, you will be changing your mix when adding FX because you’ll be affecting the level of the dry signal!
So I find it best to use insert FX early in the mix process, before I’m happy with balances and also when I’m sure that only one instrument needs this FX. Examples could be when I want a super long reverb on one chord, to create a specific effect at one point in a song, or adding a repeat delay that.
As a general rule, I always use saturation/EQ/dynamics as inserts, and reverb/delay primarily as sends (or sometimes as individual inserts as mentioned above).
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Thanks for this Selig. Maybe now I'll get to using it properly after all these years! The key ah-ha moment was when you said to set the send FX to 100% wet ( I assume you mean on the actualy effect unit itself ).selig wrote: ↑19 Jul 2019Think of sends as being the same as inline, but for more than one channel. The main difference is that with an inline effect, you use a dry/wet control to adjust the amount. This means you are actually turning DOWN your direct “dry” signal as you increase the FX amount. Add to that the fact you have no idea how much the level changes, since the dry/wet control reads in percent, not in dB!
But with sends, you are always ADDING the FX to the original “dry” signal (make sure send FX are set to 100% WET), and the dry signal never changes level. This makes things simpler from a mix perspective IMO, because you often set your levels first, then add FX. So when you add a little reverb to the vocal, the vocal level itself isn’t changing at all. If using an insert, you will be changing your mix when adding FX because you’ll be affecting the level of the dry signal!
So I find it best to use insert FX early in the mix process, before I’m happy with balances and also when I’m sure that only one instrument needs this FX. Examples could be when I want a super long reverb on one chord, to create a specific effect at one point in a song, or adding a repeat delay that.
As a general rule, I always use saturation/EQ/dynamics as inserts, and reverb/delay primarily as sends (or sometimes as individual inserts as mentioned above).
Selig, does it work the same way via hardware effects? ie if one had setup a hardware send/return ?selig wrote: ↑19 Jul 2019Think of sends as being the same as inline, but for more than one channel. The main difference is that with an inline effect, you use a dry/wet control to adjust the amount. This means you are actually turning DOWN your direct “dry” signal as you increase the FX amount. Add to that the fact you have no idea how much the level changes, since the dry/wet control reads in percent, not in dB!
But with sends, you are always ADDING the FX to the original “dry” signal (make sure send FX are set to 100% WET), and the dry signal never changes level. This makes things simpler from a mix perspective IMO, because you often set your levels first, then add FX. So when you add a little reverb to the vocal, the vocal level itself isn’t changing at all. If using an insert, you will be changing your mix when adding FX because you’ll be affecting the level of the dry signal!
So I find it best to use insert FX early in the mix process, before I’m happy with balances and also when I’m sure that only one instrument needs this FX. Examples could be when I want a super long reverb on one chord, to create a specific effect at one point in a song, or adding a repeat delay that.
As a general rule, I always use saturation/EQ/dynamics as inserts, and reverb/delay primarily as sends (or sometimes as individual inserts as mentioned above).
Yes, at least for me! I started as a studio engineer in the 1980s, and was lucky to work at a studio in 1984 that was just installing an SSL 48 channel E series (only the 2nd one in Nashville at that time). So for me, working in Reason is not all that different than working with hardware.
Which can also mean I'm stuck in my old ways, so take my comments with a grain of salt (as always).
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humble as ever. =)selig wrote: ↑21 Jul 2019Yes, at least for me! I started as a studio engineer in the 1980s, and was lucky to work at a studio in 1984 that was just installing an SSL 48 channel E series (only the 2nd one in Nashville at that time). So for me, working in Reason is not all that different than working with hardware.
Which can also mean I'm stuck in my old ways, so take my comments with a grain of salt (as always).
actually I meant, and to be clearer.... "does it work the same way as a hardware send/return setup in Reason ?"
Not so much humble as a realist - no matter how well a technique works for me, there are probably more folks for whom that same technique will NOT work. It's as much about personal workflow as genre and expectations.
And sorry to be so dense, but I'm still not clear on the specifics of your question (but am happy to try to answer it).
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I believe OP describes using insert effects as sends (which you shouldn't do), hence the doubling. Or send effects that are not 100% wet.
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There is no advantage to send effects that are not 100% wet, and if there's latency involved, there ARE disadvantages.diminished wrote: ↑22 Jul 2019I believe OP describes using insert effects as sends (which you shouldn't do), hence the doubling. Or send effects that are not 100% wet.
In a latency compensated (or analog) mixer, changing the blend (dry/wet) of a send FX is exactly the same as adjusting send/fader levels. Another disadvantage comes if you have more than one channel sending to the FX, as you will be affecting the level of all channels feeding the FX if you adjust the blend control.
If you're talking about EQ/filter/dynamics on sends, it's tricky. I've never liked the sound of parallel filtering/EQ for the most part, specifically when done in the mixer. Parallel dynamics has it's place, but one may want to be clear about using non-linear processes (dynamics/saturation/distortion/etc) on sends, specifically when sending more than one source into the FX.
There is a big difference between non-linear processors on a mix vs the same processors on each individual channel. When you process the group, it's the sum of the tracks you are processing, and the sum of the tracks that is used to affect that process (as with all level based/non-linear processing).
Hope this rambling is in some way making sense - still waiting on morning coffee to kick in…
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