More modules coming to MODRACK by Murf
Hi All,
Here is what is in the pipeline.
If anyone would like to beta test please drop me an IM
Any suggestions or additions please don't hesitate to suggest!
Thanks,
Murf
https://re.murf.net/
Here is what is in the pipeline.
If anyone would like to beta test please drop me an IM
Any suggestions or additions please don't hesitate to suggest!
Thanks,
Murf
https://re.murf.net/
Last edited by Murf on 17 Apr 2020, edited 1 time in total.
- Jackjackdaw
- Posts: 1400
- Joined: 12 Jan 2019
Looks great Murf.
How about making the modules with less controls in half sized like spider sized to save space?
How about making the modules with less controls in half sized like spider sized to save space?
I wish! Unfortunately RE devs don t get the ability to do a half width RE, however I definitely am prepared to bundle 2 or more repeats of a function into one RE, for example 2 x ADSR or 4 x NOISE etc etcJackjackdaw wrote: ↑12 Jul 2019Looks great Murf.
How about making the modules with less controls in half sized like spider sized to save space?
Murf
- Jackjackdaw
- Posts: 1400
- Joined: 12 Jan 2019
I didn't know that! Doubling up the features sounds like a good idea. Better than blank spaces for sure.
Cool stuffs, I've sent a PM with my PH username !
Always good to have more options upon the HUGE pile of options we already have !
Always good to have more options upon the HUGE pile of options we already have !
12 +
Patch Randomizer: topic - https://mjxl.net/remoter/
Complex-1 Community Refill: topic - https://mjxl.net/rsn/Complex-1%20Community%20ReFill.rfl
Patch Randomizer: topic - https://mjxl.net/remoter/
Complex-1 Community Refill: topic - https://mjxl.net/rsn/Complex-1%20Community%20ReFill.rfl
Then again I could always do this:Murf wrote: ↑12 Jul 2019I wish! Unfortunately RE devs don t get the ability to do a half width RE, however I definitely am prepared to bundle 2 or more repeats of a function into one RE, for example 2 x ADSR or 4 x NOISE etc etcJackjackdaw wrote: ↑12 Jul 2019Looks great Murf.
How about making the modules with less controls in half sized like spider sized to save space?
Murf
I've had a play with almost all of the devices, really well done.
Some feedback:
It looks like the ADSR scales super fast? (even when slightly rotated, but still on 0,00 the attack is kind of big? this is with a short decay, 0 sustain and short release)
Also there seems to be no release on short notes?
The LFO could use a rate CV-in next to the PW input, maybe also a leveler CV-in ?
So far the filter and oscillator sound really nice! Very good job
Some feedback:
It looks like the ADSR scales super fast? (even when slightly rotated, but still on 0,00 the attack is kind of big? this is with a short decay, 0 sustain and short release)
Also there seems to be no release on short notes?
The LFO could use a rate CV-in next to the PW input, maybe also a leveler CV-in ?
So far the filter and oscillator sound really nice! Very good job
12 +
Patch Randomizer: topic - https://mjxl.net/remoter/
Complex-1 Community Refill: topic - https://mjxl.net/rsn/Complex-1%20Community%20ReFill.rfl
Patch Randomizer: topic - https://mjxl.net/remoter/
Complex-1 Community Refill: topic - https://mjxl.net/rsn/Complex-1%20Community%20ReFill.rfl
Thanks for the feedback!mjxl wrote: ↑12 Jul 2019I've had a play with almost all of the devices, really well done.
Some feedback:
It looks like the ADSR scales super fast? (even when slightly rotated, but still on 0,00 the attack is kind of big? this is with a short decay, 0 sustain and short release)
Also there seems to be no release on short notes?
The LFO could use a rate CV-in next to the PW input, maybe also a leveler CV-in ?
So far the filter and oscillator sound really nice! Very good job
I will take a look.
Murf
In the VCO audio rate modulation für PW and Level, maybe Pan too. Or at least CV for the Level and Pan.
In the LFO for at least Rate and Level. An additional Sync button would be nice too.
Reason12, Win10
Thanks Loque, added these to the feature requests
Cool
Reason12, Win10
- Stygian Abyss
- Posts: 110
- Joined: 17 Jun 2019
Thank you Murf for these modules. I'd suggest you to add CV control to the ADSR parameters too, and, further refinement, control(s) to alter the curves. Another nice thing would be the addition of audio rate outputs to the CV modules (LFO, ADSR), allowing to use them directly as modulation sources through the audio rate inputs of synths like Complex-1.
Great ideas! ThanksStygian Abyss wrote: ↑13 Jul 2019Thank you Murf for these modules. I'd suggest you to add CV control to the ADSR parameters too, and, further refinement, control(s) to alter the curves. Another nice thing would be the addition of audio rate outputs to the CV modules (LFO, ADSR), allowing to use them directly as modulation sources through the audio rate inputs of synths like Complex-1.
Murf
I think Murf just became one of the most popular members of RT.
Thanks for this amazing gift, Murf! <3
Thanks for this amazing gift, Murf! <3
No big deal for you, but I would say 99% of us don't have the first idea how to build an RE. So thank you!
-
- Posts: 1423
- Joined: 21 Sep 2016
-
- Posts: 472
- Joined: 16 Oct 2018
- Location: Slovakia
Hello Murf,
How can I trigger ADSR envelope by MIDI key gate ? I've put ADSR into combinator, but there is no posibbility to tick the "Receive Notes" checkbox in the combinator programmer. Thanks
How can I trigger ADSR envelope by MIDI key gate ? I've put ADSR into combinator, but there is no posibbility to tick the "Receive Notes" checkbox in the combinator programmer. Thanks
-
- Information
-
Who is online
Users browsing this forum: No registered users and 29 guests