Guess the beta release date for Reason 10.3 ...

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botnotbot
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Post 04 Mar 2019

sleep1979 wrote:
04 Mar 2019
Creativemind wrote:
03 Mar 2019
Yes. Just blitz the VST and bring it up to speed with other daws. VST3 support, multi-out, play midi vst's and optimisation. You should be able to scan for installed VST's with Reason already open too and they should throw in Track Freeze for good measure.
. Isnt bounce in place essentialy track freeze ?
Functionally speaking, sure. Where one would use Track Freeze in a different program, one uses Bounce in Place in Reason.

For the experience, Track Freeze is much less cognitive over-head. Need some more processing power? Right click your heaviest track and freeze it. Want to change the LFO speed? Un-freeze, change the setting, freeze it again.

No manually bypassing complex signal chains, no muting/un-muting management, no extra tracks sitting around cluttering the workspace...

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antic604
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Post 04 Mar 2019

AttenuationHz wrote:
03 Mar 2019
There is a sale currently for 10 so I'd call it a good omen for my guess :)
My theory is they simply need money right now to not have to fire their programmers, so that they could continue working on 10.3 :shock:


...sorry, just kidding :roll: :lol:
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jam-s
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Post 04 Mar 2019

sleep1979 wrote:
04 Mar 2019
Isnt bounce in place essentialy track freeze ?
No, sadly it is not, as the devices are not disabled and still use CPU.
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Creativemind
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Post 04 Mar 2019

sleep1979 wrote:
04 Mar 2019
Creativemind wrote:
03 Mar 2019
Yes. Just blitz the VST and bring it up to speed with other daws. VST3 support, multi-out, play midi vst's and optimisation. You should be able to scan for installed VST's with Reason already open too and they should throw in Track Freeze for good measure.
. Isnt bounce in place essentialy track freeze ?
Short answer - no lol!

It's similar. Freezing a track, renders that track to audio and replaces the track with it (whether it's midi or audio) and thus frees up CPU (data and fx you may have used on that track are still there but rendered to audio / hidden) and it allows you to unfreeze it later if you want to tweak further. Never used it myself but this is what I was told.

So with bounce in place, you'd be doing the same thing but bounced on a different track essentially but it wouldn't save CPU 'cause the other track would still be there but with the clip/s muted which as far as I gather doesn't save CPU like freezing. If anyone more knowledgeable can add a more scientific / mathmatic definition then it'd be interesting to know.
:reason:

Propellerhead Reason 10.4 / Cockus Reaper 5.982 / Cakewalk By Bandlab / Pro Tools First / Steinberg Cubase LE 5
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mcatalao
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Post 04 Mar 2019

Creativemind wrote:
04 Mar 2019
sleep1979 wrote:
04 Mar 2019
. Isnt bounce in place essentialy track freeze ?
Short answer - no lol!

It's similar. Freezing a track, renders that track to audio and replaces the track with it (whether it's midi or audio) and thus frees up CPU (data and fx you may have used on that track are still there but rendered to audio / hidden) and it allows you to unfreeze it later if you want to tweak further. Never used it myself but this is what I was told.

So with bounce in place, you'd be doing the same thing but bounced on a different track essentially but it wouldn't save CPU 'cause the other track would still be there but with the clip/s muted which as far as I gather doesn't save CPU like freezing. If anyone more knowledgeable can add a more scientific / mathmatic definition then it'd be interesting to know.
The tasks Bounce in place does, are the bottom line for Track Freezing, but track freezing does a lot more. First and foremost, it is completely transparent in the graphic context. You know a track is frozen but you don't have 2 tracks, you have one that is in the frozen status. Also, if it has any VST device, it will be unloaded. The same happens to all the inserts in the audio path, so if you freeze the track its inserts are unloaded too. The DAW might still have representations of the VST's, but they do this with temp images.

Frozen tracks are usually read only, i.e. you cannot edit any parameter either from the midi info, the generated audio file, or the audio stuff except for some mixer controls like faders and aux sends.
To edit the track you unfreeze the track and then you can not only work on its parameters, as you also can change midi data if a melody is not right and so on.

Bounce in place is not completely perfect because though there isn't any audio or midi being played, the devices are not unloaded. This poses an issue, where CPU is still used in a device on standby. While audio processors "know" when audio passes through them and have functionality to reduce the processor use to near 0, that cannot be done in midi devices because when you're playing midi from a controller, the device never knows when you're going to hit a key or produce a note. So while audio detection on audio devices is quite effective because the sequencer knows when you're going to do it, and even while recording, you instruct the sequencer that you're recording and you're using direct monitoring and the device is informed audio is coming, in midi it simply doesn't work like that because the sequencer simply doesn't know when you're going to record, or play in a live mode (specially when reason allows you to connect up to 4 midi controllers and control up to 64 sequencer tracks to the hardware midi device). But this is not a problem with reason per se, all other daws function like this as regards to live audio and midi devices/vst's.

The other thing that is not perfect about bounce in place is that you always get with a second track and a second mixer channel. This makes big projects (that are the ones you need freezing the most) hard to manage, and you can't delete the originating track if you didn't completely commit to that (special in midi tracks).

I use reason for 14 years now. I'm lucky enough that my projects don't make me bounce in place a lot. Projects with respire, and other synths usually are the ones where i start bouncing in place early in the sequencing part. That's what you don't want, adding a couple of synths and have to bounce at that stage. Because in those early stages of writing there's a lot of sound discovery and design going on. But that doesn't happen a lot to me, so i probably can manage through composing/arranging, recording audio instruments and vocals, and even mix a song without a single Bounce in place. I usually leave mastering for another project. If you want to do everything in the same project then you might need a better machine, specially if you use a lot of synths in the first place (and if a lot of them are ReSpire, Expanse and so on).

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splangie
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Post 04 Mar 2019

April 27th.

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Creativemind
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Post 04 Mar 2019

splangie wrote:
04 Mar 2019
April 27th.
Or April 1st with hardly any change in optimisation. :lol:
:reason:

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Loque
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Post 04 Mar 2019

Creativemind wrote:
04 Mar 2019
Or April 1st with hardly any change in optimisation. :lol:
We will see a lot of great releases on that day anyway...
:reason: 11, Win10 64Bit.

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Creativemind
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Post 04 Mar 2019

Loque wrote:
04 Mar 2019
Creativemind wrote:
04 Mar 2019
Or April 1st with hardly any change in optimisation. :lol:
We will see a lot of great releases on that day anyway...
Yeah, like C.R.A.P.R.E number 3 lol!
:reason:

Propellerhead Reason 10.4 / Cockus Reaper 5.982 / Cakewalk By Bandlab / Pro Tools First / Steinberg Cubase LE 5
http://soundcloud.com/creativemind75/iv ... soul-mix-3

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avasopht
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Post 04 Mar 2019

Creativemind wrote:
04 Mar 2019
Loque wrote:
04 Mar 2019


We will see a lot of great releases on that day anyway...
Yeah, like C.R.A.P.R.E number 3 lol!
Or even C.R.A.P.R.3 ;)
---

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AttenuationHz
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Post 04 Mar 2019

avasopht wrote:
04 Mar 2019
Creativemind wrote:
04 Mar 2019


Yeah, like C.R.A.P.R.E number 3 lol!
Or even C.R.A.P.R.3 ;)
just waiting for C.R.A.P.R.357 :geek:
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flightONE
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Post 05 Mar 2019

AttenuationHz wrote:
04 Mar 2019
avasopht wrote:
04 Mar 2019


Or even C.R.A.P.R.3 ;)
just waiting for C.R.A.P.R.357 :geek:
C.R.A.P.R.365 is probably going to be subscription only... :mrgreen:

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Loque
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Post 05 Mar 2019

flightONE wrote:
05 Mar 2019
AttenuationHz wrote:
04 Mar 2019


just waiting for C.R.A.P.R.357 :geek:
C.R.A.P.R.365 is probably going to be subscription only... :mrgreen:
You have any infos? Is it web-based only?
:reason: 11, Win10 64Bit.

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Creativemind
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Post 08 Mar 2019

flightONE wrote:
05 Mar 2019
AttenuationHz wrote:
04 Mar 2019


just waiting for C.R.A.P.R.357 :geek:
C.R.A.P.R.365 is probably going to be subscription only... :mrgreen:
Lol!
:reason:

Propellerhead Reason 10.4 / Cockus Reaper 5.982 / Cakewalk By Bandlab / Pro Tools First / Steinberg Cubase LE 5
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AttenuationHz
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Post 08 Mar 2019

Loque wrote:
05 Mar 2019
flightONE wrote:
05 Mar 2019


C.R.A.P.R.365 is probably going to be subscription only... :mrgreen:
You have any infos? Is it web-based only?

more info available #soon on 1337.com
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Creativemind
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Post 08 Mar 2019

Fingers crossed the beta for 10.3 drops next week. :-)
:reason:

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http://soundcloud.com/creativemind75/iv ... soul-mix-3

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Zac
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Post 08 Mar 2019

Creativemind wrote:
08 Mar 2019
Fingers crossed the beta for 10.3 drops next week. :-)
I started this thread as a happy count down to good things. I really thought my end of January prediction was a decent ballpark date.

I don't know what to think now.

I hope I'm surprised in some way because it has become a very long wait IMO.
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RandyEspoda
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Post 09 Mar 2019

Zac wrote:
08 Mar 2019
Creativemind wrote:
08 Mar 2019
Fingers crossed the beta for 10.3 drops next week. :-)
I started this thread as a happy count down to good things. I really thought my end of January prediction was a decent ballpark date.

I don't know what to think now.

I hope I'm surprised in some way because it has become a very long wait IMO.
Like I said, end of March / Beginning of April...somewhere in there.

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Creativemind
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Post 09 Mar 2019

Yeah it obviously took a lot more work than expected, A LOT more.

Hope they throw in track freeze for good measure. :-)
:reason:

Propellerhead Reason 10.4 / Cockus Reaper 5.982 / Cakewalk By Bandlab / Pro Tools First / Steinberg Cubase LE 5
http://soundcloud.com/creativemind75/iv ... soul-mix-3

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jappe
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Post 09 Mar 2019

Creativemind wrote:
09 Mar 2019
Yeah it obviously took a lot more work than expected, A LOT more.

Hope they throw in track freeze for good measure. :-)
That, and a track disable feature... I'm often using own templates with loads of instruments to start a song - doesn't make sense to have the unused ones steal DSP.

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avasopht
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Post 09 Mar 2019

I've got my money on April 31st
---

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Karim
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Post 09 Mar 2019

April the 26th, Reason " Endgame ".



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Oquasec
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Post 09 Mar 2019

Well they have to write it in C++/Lua/Python so I'm not gonna be surprised.
Carnage anyone?
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guitfnky
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Post 09 Mar 2019

I doubt they’ll include much more than the VST performance improvements in 10.3—gut feeling... but I think 11 is around the corner, and going to be a must-buy update with a lot of the workflow/sequencer/quality of life features that people have been clamoring for, to bring it into full-fledged pro-DAW territory (also a gut feeling). I’ll be happy to get 10.3 free, but if 11 fits that bill, I’m going to be ecstatic to hand my $$$ over to Props.

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Oquasec
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Post 09 Mar 2019

Propellerhead is just another Spectrasonics. Wouldn't change them for nothing.
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