Ah, didn´t know that you can reset pulses individually via mod matrix.
So thanks emilng and you for helping me out.
Here´s what it sounds like for inspiration (P1 triggers clap sound)
Ah, didn´t know that you can reset pulses individually via mod matrix.
Hell, I don't even remember what can be done in here and I have to read the manual
lol
I know it's a pretty simple setup, but would you mind sharing the PSQ patch? I can't quite see what you've got the matrix set to and I'm pretty sure I can figure out what you've got it routed to on the back.
Sure. Pulse P1 CV out is connected to the Redrum with the clap sample.
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While your original request was an interesting exercise, using just the pulse sections to create specific patterns is kind of a pain in the ass.artotaku wrote: ↑28 Jul 2018Next exercise:With max. 2 pulses and no global reset.Code: Select all
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Is there a shift register pattern with excactly that?
Yeah, it eats up pulses. Breaking my own rule here I ended up using 3 pulses.rcbuse wrote: ↑28 Jul 2018While your original request was an interesting exercise, using just the pulse sections to create specific patterns is kind of a pain in the ass.artotaku wrote: ↑28 Jul 2018Next exercise:With max. 2 pulses and no global reset.Code: Select all
....x.......xxxx
Is there a shift register pattern with excactly that?
If you want specific patterns like that, I would suggest dedicating a whole PSQ instance to that, and using the sequencer section to generate gates. PSQs can be chained together for such purposes.
Set the slave PSQs to sync:Tempo or they will follow transport like the first.
Screen Shot 2018-07-28 at 12.45.05 PM.png
Maybe I'm missing something obvious or I am doing things differently but how did you set up the newtrol in the demo video? I know there is a toggle out CV connection but I was expecting a CV in for each channel that allowed the gate for each to be turned on or off...
It´s not very obvious in the video.
Thanks for that, I am able to see how to use these tools to suit my needs now.artotaku wrote: ↑29 Jul 2018It´s not very obvious in the video.
A Toggle out of the Newtrol is connected to a Select CV Input of a Select CV Switch. The CV/Gate out of PSQ-1684 is connected to the CV/Gate Input 8 of the Select CV Switch.
So the Newtrol Toggle switches from CV/Gate Input of the Select CV Switch from 1 to 8.
I did it that way since it allows me switching on/off a channel in a quantized way (4/4 or 1/4) which is handy in a live jam.
The PSQ cannot do this type of stuff.Bumbum wrote: ↑29 Jul 2018One question came to my mind, is it possible to tap in/ record manually pulse and then pulse would be repeated/looped by psq and manipulated by other pulse options(like chaos/delay)?
And how about note sequence, would be possible to play in with midi controller wanted notes to the sequencer/quatizer? Same way like in step note recorder
impressive how you tame the psq! thanks for describing that note length trick,have to try that.artotaku wrote: ↑12 Aug 2018Challenge Sunday.
PSQ-1684 is all about chaos and generative sequences but what about doing a longer "traditional" cheesy melody phrase with varying note lengths?
So I borrowed the melody of a remix I did for !Cube - Blip Blop Memories which is eight bars long and thought about a way how put that into PSQ.
This is what I came up with, all sequencing of all instruments done with one PSQ instance.
The trick is to let each step control its own note length which reduces the amount of steps of such a long phrase greatly so it fits into a 32 step sequencer. The note length is controlled by modulating the pulse generator´s division value by the Aux value of each step (via Mod Matrix).
Thanks!
I also had some issues with modulating the time division in way that I got the result I wanted. Unfortunately, you cannot check the exact result value since the Time Div value cannot be routed to a CV output.Bumbum wrote: ↑14 Aug 2018impressive how you tame the psq! thanks for describing that note length trick,have to try that.artotaku wrote: ↑12 Aug 2018Challenge Sunday.
PSQ-1684 is all about chaos and generative sequences but what about doing a longer "traditional" cheesy melody phrase with varying note lengths?
So I borrowed the melody of a remix I did for !Cube - Blip Blop Memories which is eight bars long and thought about a way how put that into PSQ.
This is what I came up with, all sequencing of all instruments done with one PSQ instance.
The trick is to let each step control its own note length which reduces the amount of steps of such a long phrase greatly so it fits into a 32 step sequencer. The note length is controlled by modulating the pulse generator´s division value by the Aux value of each step (via Mod Matrix).
i am fan of really slow n wonky drum grooves, i wanted change/modulate the time between drum pattern triggers. so I modulate a1 pulse speed via combinator (psq matrix is not precise enough for this) and trigger thor step seq (1shot) that plays bassdrum and snare samples from kong.
Amazing. Well done.,artotaku wrote: ↑12 Aug 2018
The trick is to let each step control its own note length which reduces the amount of steps of such a long phrase greatly so it fits into a 32 step sequencer. The note length is controlled by modulating the pulse generator´s division value by the Aux value of each step (via Mod Matrix).
Send the gate to the Mixer slots through a Combinator. With Janitor you can smooth the gate to simulate an envelope or just use envelope generator which gets your gate as a trigger.
I followed your routing a bit. Instant fun, thanks!Flavolous wrote: ↑31 Aug 2018This thread got me intrigued in the capabilities of PSQ. So I thought I'd download the trial and play around with it in combination with VK2, my mind was blown, instabuy! Now I can press randomise and just sit there for hours listening to VK2 roar at me Would be interesting if there was gate CV for each oscillator on VK2 though...
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