Honestly I don't get why everyone uses these meters. Why not just use your ears?
For comparing one track to another maybe this comes in handy?
Loudness is all relative anyhow, I've learned not to look at any meter.
Youlean Loudness Meter
You need to use loudness metering if you want your stuff to be played on TV stations for example. There are exact specifications that you need to follow. Also, if you want to release a song on streaming services you can hugely benefit from knowing exact loudness since then you can optimize transients (you can have much less compression on master). So, here "using ears" method doesn't apply.
- EnochLight
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Yeah, what Youlean said. If you actually release your mixes commercially, just using your ears won't cut it. For instance, if you plan to distribute via streaming services like Spotify or Apple Music, they have a specific requirement. For Spotify, it streams audio at around -14 LUFS. If a track has a loudness level of -8 LUFS, Spotify will decrease the volume of that track to -14 LUFS. If a track is -23 LUFS the volume will be increased to -14 LUFS. Thusly, if you make your mix more dynamic, this is good news.
Streaming on Apple Radio may be different, but ultimately, a visual aid when hitting those final levels are of paramount importance, IMHO.
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- esselfortium
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Being able to match volume levels accurately is also important for contract/commission work, so your client doesn’t need to attempt to match them up for you after the fact. Yes, you can more or less do it without visual aid, but that invites more guesswork and takes more of your time.
Plus, if two songs are reading as very different volume levels despite sounding similar to your ears, the reading might be indicative of a discrepancy you hadn’t noticed, like excessive bass in one of them.
Plus, if two songs are reading as very different volume levels despite sounding similar to your ears, the reading might be indicative of a discrepancy you hadn’t noticed, like excessive bass in one of them.
Sarah Mancuso
My music: Future Human
My music: Future Human
- EnochLight
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We haven't even touched redbook requirements for mastering compact disc, but for streaming services - they're mostly different!
Apple Music *Soundcheck On*
~ 16 LUFS
YouTube
~ 13 LUFS
Spotify
~ 14 LUFS
Tidal
~ 14 LUFS
Apple Music *Soundcheck On*
~ 16 LUFS
YouTube
~ 13 LUFS
Spotify
~ 14 LUFS
Tidal
~ 14 LUFS
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Well the question has been answered above yet it seems. I should make several mixes at various LUF rates for a n.o of different platforms or come in on the middle around let say 14 LUFs . Id like to know what happens to the quality of the sound after being normalised by these platforms
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Nothing happens to the quality, the only thing adjusted will be the volume (same as if a listener turned your song up/down). If you’re worried about loudness wars, meaning if you care your mix may not sound as loud as others, you have nothing to worry about as I understand it because all services adjust the volume of your mix so it sounds exactly as loud as the others.demt wrote:Well the question has been answered above yet it seems. I should make several mixes at various LUF rates for a n.o of different platforms or come in on the middle around let say 14 LUFs . Id like to know what happens to the quality of the sound after being normalised by these platforms
Some suggest it’s possible on some services for your song to sound softer than others (not sure this is true), but again worrying about that is what the loudness wars were all about! It’s true that a more dynamic mix can sound softer (at times) than a less dynamic mix - your choice!
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Selig Audio, LLC
Your ears won't cut it? Really? The things you use to actually hear the music. If Spotify and others are adjusting your music as it is then does it really matter how you release it? Within reason of course. I'm talking about a nice loud master, right at the sweet spot before it becomes to much. No visual add has ever been able to help me with that. I do take a look at the limiter to see a general read out of the final output but that doesn't dictate weather I'll boost or cut volume. I also find that each and every track you make is completely different, everything fits together different and thus will always have a different loudness space. The ears are the ones that tell me what space and volume that track can ultimately go to, and for my taste of course. Everyone is different. I'll also never mix my music according to what Spotify or Apple are doing with it.EnochLight wrote: ↑03 Apr 2018Yeah, what Youlean said. If you actually release your mixes commercially, just using your ears won't cut it. For instance, if you plan to distribute via streaming services like Spotify or Apple Music, they have a specific requirement. For Spotify, it streams audio at around -14 LUFS. If a track has a loudness level of -8 LUFS, Spotify will decrease the volume of that track to -14 LUFS. If a track is -23 LUFS the volume will be increased to -14 LUFS. Thusly, if you make your mix more dynamic, this is good news.
Streaming on Apple Radio may be different, but ultimately, a visual aid when hitting those final levels are of paramount importance, IMHO.
Where these read outs help like you say would be the tv and commercial work, I can see that with dialog etc..
Anyways, everyone is different and if these read outs help you then that's all that is important. I just focus on the sound itself and that seems to work best. Trying to fit the mold of levels etc seems to confuse things.
- Marco Raaphorst
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I am using -15 LUFS for music and -18 LUFS for podcasts at the moment.
- EnochLight
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To each their own. If working visually doesn't work for you, that's cool!Jmax wrote: ↑04 Apr 2018Your ears won't cut it? Really? The things you use to actually hear the music. If Spotify and others are adjusting your music as it is then does it really matter how you release it? Within reason of course. I'm talking about a nice loud master, right at the sweet spot before it becomes to much. No visual add has ever been able to help me with that. I do take a look at the limiter to see a general read out of the final output but that doesn't dictate weather I'll boost or cut volume. I also find that each and every track you make is completely different, everything fits together different and thus will always have a different loudness space. The ears are the ones that tell me what space and volume that track can ultimately go to, and for my taste of course. Everyone is different. I'll also never mix my music according to what Spotify or Apple are doing with it.
Where these read outs help like you say would be the tv and commercial work, I can see that with dialog etc..
Anyways, everyone is different and if these read outs help you then that's all that is important. I just focus on the sound itself and that seems to work best. Trying to fit the mold of levels etc seems to confuse things.
Win 10 | Ableton Live 11 Suite | Reason 12 | i7 3770k @ 3.5 Ghz | 16 GB RAM | RME Babyface Pro | Akai MPC Live 2 & Akai Force | Roland System 8, MX1, TB3 | Dreadbox Typhon | Korg Minilogue XD
I totally agree with this if just for one thing. The way you hit the target if you are too low (too dynamic) will be to squash your mix more than you want. This has it's trade offs, in that now your mix is less dynamic than you wanted, all in the name of loudness. This IS the loudness wars - giving up dynamics in the name of hitting some loudness target.Jmax wrote: ↑04 Apr 2018Where these read outs help like you say would be the tv and commercial work, I can see that with dialog etc..
Anyways, everyone is different and if these read outs help you then that's all that is important. I just focus on the sound itself and that seems to work best. Trying to fit the mold of levels etc seems to confuse things.
Where it would help you is if you are squashing the crap out of your mix and you can't hear it (hopefully there's not many folks doing this?). In this case it will tell you to squash less. You can already do this with other tools, it's not like LUFS standards are the first tool for this job.
Since increasing/decreasing loudness is a creative choice IMO, because it does change the sound, I prefer to get the sound I want at the "possible" risk that the volume level will be turned up/down by the streaming service - or by the listener, which is no different, right?
If I was submitting commercial/broadcast work, I'd been using LUFS metering from day one, since it's going to be part of the delivery spec. Even for TV library work, I still simply use VU + Peak mode in Reason, aka "Crest Factor", and trust my sound system and my ears (using ref mixes if confused) to do their job.
All of that being said, in the end if what you are doing is working, keep on keeping on! Ignore the crowd including folks like me - I'm just sharing what has worked for me with absolutely no expectation that it will work for all others.
Selig Audio, LLC
Youlean Loudness Meter PRO is 38% OFF until 15th September : https://youlean.co/youlean-loudness-meter/
- Marco Raaphorst
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Thanks! The PRO version is great.
What I use for metering is the Klanghelm VUMT Deluxe using K-weighted RMS metering. For exporting I am using YouLean with Loudmax limiter to export to -16 LUFS and -1 DBFS peak for podcasts. For music I use -14 LUFS but I guess that's not so important since auto gaining is used at streaming services.
What I use for metering is the Klanghelm VUMT Deluxe using K-weighted RMS metering. For exporting I am using YouLean with Loudmax limiter to export to -16 LUFS and -1 DBFS peak for podcasts. For music I use -14 LUFS but I guess that's not so important since auto gaining is used at streaming services.
- EnochLight
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Since I picked up iZotope Insight 2 on sale, I haven’t touched Youlean’s meter.
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I use TBPRO dpMeter 4 is free and it has two types of measurements, EBU and RMS.
https://www.tb-software.com/TBProAudio/dpmeter4.html
regards
https://www.tb-software.com/TBProAudio/dpmeter4.html
regards
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