teddymcw wrote: ↑18 Oct 2017
blah blah spiel:
So life changed, and in combination with having a truly hell of a time managing CPU (ya I know all the tricks), a few weird bugs, and breaks helped me to be months passed the deadline. Forgiveness please, as I hold the energy on this thread sacred. I’ve fired myself a few times, but eventually got most projects cohering just enough for a submission.
Anyways, positives are that I was able to add another piece that will integrate into the 15 track Vk-2 LP I have going fairly nicely, learned more about mixing, and ended up venting into the acoustic guitar while traveling or battling the process.
Mixes surely aren’t totally final but mostly hearable for now. I love this synth, except the CPU was such a pain to work with that it's truly prohibitive for my workflow and kind of a mistake in hindsight to spend so much time in bounce, fix hell. Maybe I'll fix the mixes and complete the 15 tracks that are 90% orchestrated when quantum computing becomes more ubiquitous. These aren't even any of the 3 tracks I originally intended on releasing for this challenge many months ago haha. My 'cheat patch' which is a tweaked Parsec patch called 'nice' by Andrew Skelton is only apparent on 'Lagrimas'
I like that first track!. Sounds good. The third one it says unavailable in my country!
I hear you on managing CPU. One thing I learned while making nanoBots, was that I need to stay on top of being organized, and being more frugal with my use of various effects (eqs/compressors/reverbs). I like to be like Jackson Pollack when I'm making music, in that I just throw devices into the rack fast and dirty, but at the peril of my CPU.
You mention bounce, fix hell. I was totally there with nanoBots. That's what took so long. I had built up so many devices, that live playback was not possible (I keep CPU use in Reason to 100%, so it doesnt stop playing back). And I hated the idea of having to bounce down a few tracks, or any at all, because one thing I try to do a lot is keep modulating and automating parameters continually (continuously?), and when bouncing down, making a tiny change to the sound mean now you have to rebounce. Gross.
Well, after postponing the release for several months because I was actually trying to work in Reason with CPU at 100%, and putting off bouncing, I finally accepted I had to "commit" to bounced tracks.
I look forward to your completed project! 15 tracks sounds like alot! Are going down the rabbit hole of full LP rather than EP as I did?
Good luck!