Props do take notice of the posts on this forum. So let's tell them what we would like to see in the next SDK.
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And that will take Propellerhead 10 years to accomplish.
This is still going to be an imperfect metaphor, but if VST in Reason 9.5 is the PS4, I'd think of RE more as the Wii U. Not a lot of stuff came out for it, but it has some hidden gems.davidvilla wrote: ↑03 Jul 2017And that will take Propellerhead 10 years to accomplish.
It's been over a month since 9.5 was released. I think it's pretty apparent to everyone that at the moment, REs are dead.
I like to think of it as REs are PS3 games, and Reason 9.5 is a PS4. A lot of you are still hanging on to your PS3s, but it's a PS4 world now.
This opinion came up so many times I stopped counting. I think only time will tell but I know that PH truly doesn't share this opinion.davidvilla wrote: ↑03 Jul 2017And that will take Propellerhead 10 years to accomplish.
It's been over a month since 9.5 was released. I think it's pretty apparent to everyone that at the moment, REs are dead.
I like to think of it as REs are PS3 games, and Reason 9.5 is a PS4. A lot of you are still hanging on to your PS3s, but it's a PS4 world now.
Take it you're not much of a CV user then?davidvilla wrote: ↑03 Jul 2017And that will take Propellerhead 10 years to accomplish.
It's been over a month since 9.5 was released. I think it's pretty apparent to everyone that at the moment, REs are dead.
I like to think of it as REs are PS3 games, and Reason 9.5 is a PS4. A lot of you are still hanging on to your PS3s, but it's a PS4 world now.
i appreciate RE more than i ever did before since we've gotten VST support. sure it's great to get a few of those VST that didn't have a counterpart in RE format.. but that does not take away from what RE is! the integration, CV capabilities, etc. there is still a huge appeal to the format if you ask me.davidvilla wrote: ↑03 Jul 2017And that will take Propellerhead 10 years to accomplish.
It's been over a month since 9.5 was released. I think it's pretty apparent to everyone that at the moment, REs are dead.
I like to think of it as REs are PS3 games, and Reason 9.5 is a PS4. A lot of you are still hanging on to your PS3s, but it's a PS4 world now.
Obviously, we are all entitled to our own opinions, and I respect yours, but I really don''t understand how you came to the conclusion that REs are dead, and I couldn't disagree with you more. I absolutely love REs for countless reasons. I find VSTs to be a huge pain in the butt for countless reasons. Anyway it's a good thing we have VSTs for those who want them, and it's a good thing that many users. like myself, still see the value in REs, and it's even better that so many developers are still working on and releasing REs. I'd say most of the RE developers disagree with you, too.davidvilla wrote: ↑03 Jul 2017And that will take Propellerhead 10 years to accomplish.
It's been over a month since 9.5 was released. I think it's pretty apparent to everyone that at the moment, REs are dead.
I like to think of it as REs are PS3 games, and Reason 9.5 is a PS4. A lot of you are still hanging on to your PS3s, but it's a PS4 world now.
Also to add to this idea, it'd be cool if there was a serum combinator that had various presets. with likely mapped targets like cutoff FM macrosfieldframe wrote: ↑02 Jul 2017I have a crazy SDK request: to support the creation of custom versions of the Combinator.
Why would we need more Combinators? Combi REs could be built for more versatile applications, with different types of controls (faders, switches, custom displays), built-in mixers and audio/CV routing, and most important of all, they could be custom-built for different VSTs.
VST Combi REs could even have a special data channel for communicating with plugins. Imagine a Serum Combinator that brings Serum's waveform display into the rack, for instance. The possibilities are huge!
That was basically my answer to the Props the last time they asked developers what features we needed!CephaloPod wrote:At this point, the SDK needs to have all the features of VST.
All features of VST AND some! We're well on the way I think. Over half way perhaps. Really hope they are scalable soon. That would be great. Parsec 2, even if it doesn't have screws is a great looking device, clean, looks like it could happily be scaled up without looking shite. I'd happily have lots of REs like this.
I would actually disagree – Now that Reason supports VST, the Rack Extension format will benefit most from differentiating itself. REs don't need more VST features; they need more Reason features!
Such as? Happy to pass them on.fieldframe wrote:I would actually disagree – Now that Reason supports VST, the Rack Extension format will benefit most from differentiating itself. REs don't need more VST features; they need more Reason features!
I agree that a more tactile control surface could be magical. I think that is why Ableton has Push. You need something physical to be able to jam using two hands at the same time.raccoonboy wrote: ↑07 Jul 2017I agree to an extent. I will chip in.
- copy pattern to track.
- Pattern Select
- CV Note inputs should all have a switch to disable quantise! (this way micro-tunings and/or pitch modulation can easily be achieved on ANY synth without it going to the nearest scale note, useful for other things too).
-further integration with modular external gear.
-And the long one:
I would also really like to see something that further optimises the pattern select feature on the sequencer. Somehow even though it's quite good it seems clunky. I pretty much despise drawing in MIDI notes, to me it's like making music on a spreadsheet (and I'm not even a good keyboard player). I like to keep things in the pattern stage for as long as possible before I start editing individual MIDI notes. I like, live quick sequencing like I can do on my Social Entropy Engine.
The reason I use Reason is because it's the closest thing to hardware. I love using the rack, just don't like the sequencer (although it's preferable to most other soft sequencers). So I'd like to stay more in the rack for full songs.
The only way I think this could be really streamlined is some sort of ipad app or a hardware system (I'll have to look into controlling it from my Engine now that I think of it). The matrix, RPG-8, redrum etc can be programmed on Reason, that's fine, I like the rack. I just don't like computer sequencers, it's no fun selecting different patterns when there are loads of other tracks in there crowding the view, and I have to click on a little triangle to change the pattern number.
I'd rather have a nice big chunky pattern select where I can quickly scroll through with my finger or something. Or maybe some sort of change in the sequencer would work, like on a separate screen from other sequencer stuff. I don't know, it all just looks so fidgety and crowded to me and not quick and inspiring enough to experiment with different pattern orders etc, even if it is only a few clicks.
As I've said before on here I'd like to see regroove implemented on pattern devices without having to write MIDI lanes first. So basically I want much better and more lean integration between REs, patterns and the sequencer so that there is not much need to use the pencil tool. Maybe some sort of blocks upgrade would come into this, so it all gels. It's almost there.
Would like to hear other folks opinions on things that should be added to REs though, especially things that could probably never be achieved in VST.
When the Rack Extension format was announced, Propellerhead said that Rack Extensions would be "Full Citizens of the Reason Rack" (and they still do on the PH website). In reality, though, there are lots of things a legacy Reason device can do that Rack Extensions cannot. I think that a useful focus for the next couple of SDK updates would be to deliver on that initial promise.
That sounds entirely reasonable.hamzter wrote: ↑08 Jul 2017When the Rack Extension format was announced, Propellerhead said that Rack Extensions would be "Full Citizens of the Reason Rack" (and they still do on the PH website). In reality, though, there are lots of things a legacy Reason device can do that Rack Extensions cannot. I think that a useful focus for the next couple of SDK updates would be to deliver on that initial promise.
/G
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