- Build your sound with 35 new generators, including resynthesized instruments and all of Thor’s wavetables.
- Shape your sound with five new modifiers
- New modulation sources and destination
- Interactive displays: draw your filter curves, draw your pitch and partial envelopes, get visual feedback on all modifier parameters.
- New routing of engine A to engine B
- New modulation routings and an improved modulation interface: drag to the modulation destination
- More precise knobs
- 200+ new patches
Parsec 2 is in the shop!
New in Parsec 2
Last edited by eXode on 07 Oct 2016, edited 2 times in total.
Exode, did you create new patches for this?
This looks great, good to see that Propellerhead is updating there existing devices!
I'm wondering if it is patch compatible to Parsec 1 and if I still have Parsec 1 in my account when I update or if it is replaced with Parsec 2?
I'm wondering if it is patch compatible to Parsec 1 and if I still have Parsec 1 in my account when I update or if it is replaced with Parsec 2?
- TritoneAddiction
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Will Parsec 2 work on Reason 7, or is a newer version of Reason required?
Drag to destination modulation routing
But too bad the new version can't be tried, especially since it's a paid upgrade...
But too bad the new version can't be tried, especially since it's a paid upgrade...
No trail for existing owners is badjoeyluck wrote: But too bad the new version can't be tried, especially since it's a paid upgrade...
- Faastwalker
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I love Parsec so at $40 for the upgrade I think I'll go for this.
'Drag to destination modulation routing'. Does that mean no more ridiculous modulation menus? That would be bliss.
'Drag to destination modulation routing'. Does that mean no more ridiculous modulation menus? That would be bliss.
- EnochLight
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Parsec 2 works on Reason 7.1 and later.TritoneAddiction wrote:Will Parsec 2 work on Reason 7, or is a newer version of Reason required?
All Parsec 1 patches are included in Parsec 2, but you cannot open Parsec 2 patches in Parsec 1. If you upgrade to Parsec 2, Parsec 1 is replaced in your rack.riemac wrote:I'm wondering if it is patch compatible to Parsec 1 and if I still have Parsec 1 in my account when I update or if it is replaced with Parsec 2?
Win 10 | Ableton Live 11 Suite | Reason 12 | i7 3770k @ 3.5 Ghz | 16 GB RAM | RME Babyface Pro | Akai MPC Live 2 & Akai Force | Roland System 8, MX1, TB3 | Dreadbox Typhon | Korg Minilogue XD
- EnochLight
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The new drag and drop (or rather, drag-to) destination for modulation is truly astounding - and the first time it's ever been included in a device. It makes modulation SOOOOOO much faster and easier!Faastwalker wrote:I love Parsec so at $40 for the upgrade I think I'll go for this.
'Drag to destination modulation routing'. Does that mean no more ridiculous modulation menus? That would be bliss.
Win 10 | Ableton Live 11 Suite | Reason 12 | i7 3770k @ 3.5 Ghz | 16 GB RAM | RME Babyface Pro | Akai MPC Live 2 & Akai Force | Roland System 8, MX1, TB3 | Dreadbox Typhon | Korg Minilogue XD
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Looks sweet. Will have to think about trailing during a sale.
aaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhhhhhhhhhhhhhh
I'm curious if native devices/other Rack Extensions will/can be updated with drag to destination modulation routing?
I'm also wondering if this is something involving a new SDK, or something that has technically been possible, but just required some cleverness.
I'm also wondering if this is something involving a new SDK, or something that has technically been possible, but just required some cleverness.
So I guess Propellerhead is going through a paradigm shift with their interface design. This new Parsec highly resembles the players which in turn exhibit characteristics that depart from the design of previous devices.
• Soft 90 degree shadows
• Lack of scruffy details
• No screws
• Interface widgets that clearly would not actually fit in the "virtual enclosure"
This new look is so clean, I wonder if it is not in fact actually vector-based. And the shadows are perhaps drawn on the fly using built-in operating system graphics methods, I reckon a scale-able rack may be coming soon.
• Soft 90 degree shadows
• Lack of scruffy details
• No screws
• Interface widgets that clearly would not actually fit in the "virtual enclosure"
This new look is so clean, I wonder if it is not in fact actually vector-based. And the shadows are perhaps drawn on the fly using built-in operating system graphics methods, I reckon a scale-able rack may be coming soon.
Jon Heal • • Do not click this link!
- Social Exodus
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I would say that since Reason has not been updated since 9.1, and the fact that this runs on Reason 7.1 and after -- it has always been possible since at least R7.1. That bodes well for other REs I think.joeyluck wrote:I'm curious if native devices/other Rack Extensions will/can be updated with drag to destination modulation routing?
I'm also wondering if this is something involving a new SDK, or something that has technically been possible, but just required some cleverness.
11 Suite/12 Perpetual License Too many to count A few choice items
Nektar Panorama P4
Korg padKontrol
Nektar Panorama P4
Korg padKontrol
- NaviRetlav
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Here you have the full list of sound designers that made Parsec 2 patchesdana wrote:Exode, did you create new patches for this?
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Look at all of those actual names! Secret identities revealed!!!
Jon Heal • • Do not click this link!
Nice! wish I could demo this version.
Last edited by pjeudy on 07 Oct 2016, edited 1 time in total.
My opinion is that Propellerhead REASON needs a complete rewrite!
P.S: people should stop saying "No it won't happen" when referring to a complete rewrite of REASON. I have 3 letters for ya....VST
Mon Dec 11, 2017 1:53 pm
P.S: people should stop saying "No it won't happen" when referring to a complete rewrite of REASON. I have 3 letters for ya....VST
Mon Dec 11, 2017 1:53 pm
This is actually quite easy to implement using custom displays, it's just that they were the first to think of it.joeyluck wrote:I'm curious if native devices/other Rack Extensions will/can be updated with drag to destination modulation routing?
I'm also wondering if this is something involving a new SDK, or something that has technically been possible, but just required some cleverness.
buddard wrote:This is actually quite easy to implement using custom displays, it's just that they were the first to think of it.joeyluck wrote:I'm curious if native devices/other Rack Extensions will/can be updated with drag to destination modulation routing?
I'm also wondering if this is something involving a new SDK, or something that has technically been possible, but just required some cleverness.
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I was just recently admiring this feature on u-he's Hive, thinking "If only..."buddard wrote:This is actually quite easy to implement using custom displays, it's just that they were the first to think of it.joeyluck wrote:I'm curious if native devices/other Rack Extensions will/can be updated with drag to destination modulation routing?
I'm also wondering if this is something involving a new SDK, or something that has technically been possible, but just required some cleverness.
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