I suspect iPad Pro will scale a bit better than the 3rd generation did. This will be a considerably higher increase in RAM (4GB), is now fully 64-bit featuring more processor cores whose performance has been rising exponentially over the past few years (even iPad Air 2 is 9x more powerful than iPad 3rd gen) and will be leveraging the GPU more than ever before. This is the first iPad that *really* caught my attention so far and was the surprise standout product of the keynote to me. It feels like the first serious step toward OSX/iOS convergence I've seen up to this point and I wouldn't be surprised to see some kind of A-series powered hybrid MacBook in the future. I'm really looking forward to seeing how well the Apple Pencil performs. I've been a little underwhelmed by the responsiveness/latency and OS integration of past attempts at this concept.EnochLight wrote: And of course, I'd be buying a piece of Apple tech that we all know very well will run noticeably slower as iOS gets updated (seriously, iOS 8 on my iPad Retina has made it almost unbearable to use).
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That's a good point. It's just a shame that we still have two different OS's: OSX and iOS. It's almost like Windows 10 and Windows RT (*cough*).. It's been a while since I've used a Mac though. Can you use iOS purchased apps on your MacBook?tronam wrote:I suspect iPad Pro will scale a bit better than the 3rd generation did. This will be a considerably higher increase in RAM (4GB), is now fully 64-bit featuring more processor cores whose performance has been rising exponentially over the past few years (even iPad Air 2 is 9x more powerful than iPad 3rd gen) and will be leveraging the GPU more than ever before. This is the first iPad that *really* caught my attention so far and was the surprise standout product of the keynote to me. It feels like the first serious step toward OSX/iOS convergence I've seen up to this point and I wouldn't be surprised to see some kind of A-series powered hybrid MacBook in the future. I'm really looking forward to seeing how well the Apple Pencil performs. I've been a little underwhelmed by the responsiveness/latency and OS integration of past attempts at this concept.EnochLight wrote: And of course, I'd be buying a piece of Apple tech that we all know very well will run noticeably slower as iOS gets updated (seriously, iOS 8 on my iPad Retina has made it almost unbearable to use).
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Actually I dislike the mess windows made with trying to accommodate for touch input and mouse input at the same time much more.EnochLight wrote:That's a good point. It's just a shame that we still have two different OS's: OSX and iOS. It's almost like Windows 10 and Windows RT (*cough*).. It's been a while since I've used a Mac though. Can you use iOS purchased apps on your MacBook?
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If you dislike the mess made with Windows 8, I get that.. but 8.1 stepped away from that mess and Windows 10 fixed it altogether. The idea of having a completely separate mobile OS (Windows RT) where you couldn't even install regular programs or cross-install apps was a bigger mess, IMHO.normen wrote:Actually I dislike the mess windows made with trying to accommodate for touch input and mouse input at the same time much more.
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What I mean is that imo an app developed for mouse can't work with touch input and vice versa.EnochLight wrote:If you dislike the mess made with Windows 8, I get that.. but 8.1 stepped away from that mess and Windows 10 fixed it altogether. The idea of having a completely separate mobile OS (Windows RT) where you couldn't even install regular programs or cross-install apps was a bigger mess, IMHO.
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Agreed. The way Windows 10 handles it is exactly what Windows 8 should have been. Having OSX on an iPad would present a massive usability problem, unless they just skinned the user interface like iOS... now there's an idea!normen wrote:What I mean is that imo an app developed for mouse can't work with touch input and vice versa.EnochLight wrote:If you dislike the mess made with Windows 8, I get that.. but 8.1 stepped away from that mess and Windows 10 fixed it altogether. The idea of having a completely separate mobile OS (Windows RT) where you couldn't even install regular programs or cross-install apps was a bigger mess, IMHO.
I'm still unclear: can I use my purchased iOS apps (either iPad or iPhone) on my OSX MacBook? Anyone?
Win 10 | Ableton Live 11 Suite | Reason 12 | i7 3770k @ 3.5 Ghz | 16 GB RAM | RME Babyface Pro | Akai MPC Live 2 & Akai Force | Roland System 8, MX1, TB3 | Dreadbox Typhon | Korg Minilogue XD
No you can't. Developers also can't really "link" the purchases. Say you bought an iOS version of an app and the developer wanted to allow you to download the OSX version from the OSX App Store for free - theres not really a way to do this for devs.EnochLight wrote:I'm still unclear: can I use my purchased iOS apps (either iPad or iPhone) on my OSX MacBook? Anyone?
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This is making my choice to lean towards the new Surface Pro 4 much more compelling.normen wrote:No you can't. Developers also can't really "link" the purchases. Say you bought an iOS version of an app and the developer wanted to allow you to download the OSX version from the OSX App Store for free - theres not really a way to do this for devs.EnochLight wrote:I'm still unclear: can I use my purchased iOS apps (either iPad or iPhone) on my OSX MacBook? Anyone?
Win 10 | Ableton Live 11 Suite | Reason 12 | i7 3770k @ 3.5 Ghz | 16 GB RAM | RME Babyface Pro | Akai MPC Live 2 & Akai Force | Roland System 8, MX1, TB3 | Dreadbox Typhon | Korg Minilogue XD
So perhaps the easiest solution is for Apple to make an OS X app that runs iOS in a window? Then make it so an iPad Pro 2 can run well Mac OSX? Or some solution similar that combines the two (aside from having different startup OS's)
Apple isn't really into this type of thing. But its pretty easy to use your core application code, make a different UI for it and compile it for any Apple platform using XCode. Traditionally thats the way they go (like when you make an iOS app with the same code but different UIs for iPad and iPhone).joeyluck wrote:So perhaps the easiest solution is for Apple to make an OS X app that runs iOS in a window? Then make it so an iPad Pro 2 can run well Mac OSX? Or some solution similar that combines the two (aside from having different startup OS's)
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That's one possible solution. The big issue with the iPad Pro is that it is still a completely separate OS and app ecosystem from OSX, which is why Microsoft - for all of their blunders - seem to be moving towards the right direction with their Surface Pro and Windows OS parity between the desktop/laptop/tablet approach. Apple needs to do something, that's for sure.joeyluck wrote:So perhaps the easiest solution is for Apple to make an OS X app that runs iOS in a window? Then make it so an iPad Pro 2 can run well Mac OSX? Or some solution similar that combines the two (aside from having different startup OS's)
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Hey Nostradamus - looks like that prediction of yours didn't come true. 5 years later, and laptops/Macbooks are still quite a thing.Marco Raaphorst wrote: ↑14 Sep 2015Do thatEnochLight wrote:
My iPhone calendar is set for September 2020. Don't go anywhere.
I can predict things See: http://melodiefabriek.com/blog/guessing ... eads-plan/
Win 10 | Ableton Live 11 Suite | Reason 12 | i7 3770k @ 3.5 Ghz | 16 GB RAM | RME Babyface Pro | Akai MPC Live 2 & Akai Force | Roland System 8, MX1, TB3 | Dreadbox Typhon | Korg Minilogue XD
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