If anyone has any .PIE files knocking around for anything. wiimote, 360 Controllers, ps3. DDR mats or whatever please feel free to share them here.
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midi.DeviceOut = 2
midi.DefaultChannel = 1
//-------------- General Midi ---------------------------
midi.channel1.C3 = XInput.A
midi.channel1.Csharp3 = XInput.B
midi.channel1.D3 = XInput.X
midi.channel1.Dsharp3 = XInput.Y
midi.channel1.E3 = XInput.Down
midi.channel1.F3 = XInput.Right
midi.channel1.Fsharp3 = XInput.Left
midi.channel1.G3 = XInput.Up
midi.channel1.Gsharp3 = XInput.LeftShoulder
midi.channel1.A3 = XInput.RightShoulder
midi.channel1.Asharp3 = XInput.Back
midi.channel1.B3 = XInput.Start
midi.channel1.C4 = Xinput.LeftTrigger
midi.channel1.Csharp4 = XInput.RightTrigger
midi.channel1.D4 = XInput.LeftThumb
midi.channel1.Dsharp4 = XInput.RightThumb
//------------- LEFT STICK------------------
midi.channel1.ByteControl1 = var.LSx
midi.channel1.ByteControl1 = var.LSxB
var.LSx = MapRange(XInput.LeftStickX, -1,1, 0,127)/127
var.LSxb = MapRange(XInput.LeftStickY, -1,1, 0,127)/127
//-------------- RIGHT STICK-----------------
midi.channel1.PitchWheel = var.RSx
midi.channel1.PitchWheel = var.RSxB
var.RSx = MapRange(XInput.RightStickX, -1,1, 0,127)/127
var.RSxb = MapRange(XInput.RightStickY, -1,1, 0,127)/127