The same sink sample inside as in the last track but this time in a much more positive context . Along with kong, octorex, subtractor, malström, abl-2 and redominator.
Protolysis - Powersink (Technotrance/Acid)
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Remember to begin your thread subject with a genre, ie.: (Hiphop) New instrumental
Remember to begin your thread subject with a genre, ie.: (Hiphop) New instrumental
- Scoobyman II
- Posts: 254
- Joined: 15 Jan 2015
- Location: Japan
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That's funny. This is on my stream. I was listening before I opened this topic. I have the volume low as to not disturb the neighbors. I'm at the last arpeggio break. Nice.
Cool, thanks !
- Carly(Poohbear)
- Competition Winner
- Posts: 2871
- Joined: 25 Jan 2015
- Location: UK
liked this a lot, great acid sounds and then having that melody coming over, great job. also added comments in-line..
nice track again, very nice mix too ! its indeed so nice when
the melody kicks in combined with the acid
the melody kicks in combined with the acid
- Last Alternative
- Posts: 1343
- Joined: 20 Jan 2015
- Location: the lost desert
Yeah perfect mix man. I feel like I suck! Bass is the hardest part for me now but your stuff sounds pro. I can hear this at a club or rave. Excellent bass twists and melodies. This tune has it all for the style. Comments on the player.
https://lastalternative.bandcamp.com
12.7.4 | MacBook Pro (16”, 2021), OS Sonoma, M1 Max, 4TB SSD, 64GB RAM | quality instruments & gear
12.7.4 | MacBook Pro (16”, 2021), OS Sonoma, M1 Max, 4TB SSD, 64GB RAM | quality instruments & gear
Thanks man!
I think bass is generally the hardest part. Specially if one doesen't have a treated room. I stick mostly with mathemathics (looking at the frequency of the fundametal note of my song and then calculating what overtones should be around) and comparison with reference tunes. On this one i kinda cheated a little bit . Used a 909 kick sample (still the best for techno stuff imo) and fed it to carve units attached to all sounds that share low freq and note position with it.
I think bass is generally the hardest part. Specially if one doesen't have a treated room. I stick mostly with mathemathics (looking at the frequency of the fundametal note of my song and then calculating what overtones should be around) and comparison with reference tunes. On this one i kinda cheated a little bit . Used a 909 kick sample (still the best for techno stuff imo) and fed it to carve units attached to all sounds that share low freq and note position with it.
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