ReSpire Kong Drum-machine open contributions

Need some fresh sounds? Want to show off your sound design skills? Here's the place!
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Re8et
Competition Winner
Posts: 1509
Joined: 14 Nov 2016

24 Mar 2018

Working with Respire, clamping down voices and fx stuff, useless oscillators that eat* cpu (*>>?)

I have 2 DSP bars for this combinator. This is a variation of the original Kong-Grain Drum-machine in this other thread:
viewtopic.php?f=8&t=7506063



Purpose of this thread is to share my adjustments for the one shot settings of the Respire reason version, all Respire
instances can be saved individually and re-used in other project of yours, I did not include all single patches for each one of them.

I find it hard to get snares and hats to my liking, I'd like to ear some others, if anyone can make some available that do not comes with protection.

I like this synth, I would suggest a volume knob when the device is folded, for easier level adjustments, if anyone from Respire devs would like to
make it a tiny more user friendly.

Enjoy!

KONG RESPIRE DRUMKIT.zip
(77.49 KiB) Downloaded 80 times

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EnochLight
Moderator
Posts: 8397
Joined: 17 Jan 2015
Location: Imladris

24 Mar 2018

Re8et wrote:
24 Mar 2018
Working with Respire, clamping down voices and fx stuff, useless oscillators that eat* cpu (*>>?)

I have 2 DSP bars for this combinator. This is a variation of the original Kong-Grain Drum-machine in this other thread:
viewtopic.php?f=8&t=7506063



Purpose of this thread is to share my adjustments for the one shot settings of the Respire reason version, all Respire
instances can be saved individually and re-used in other project of yours, I did not include all single patches for each one of them.

I find it hard to get snares and hats to my liking, I'd like to ear some others, if anyone can make some available that do not comes with protection.

I like this synth, I would suggest a volume knob when the device is folded, for easier level adjustments, if anyone from Respire devs would like to
make it a tiny more user friendly.

Enjoy!


KONG RESPIRE DRUMKIT.zip

:(



bobos.jpg
bobos.jpg (248.25 KiB) Viewed 1040 times
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geronimo
Posts: 626
Joined: 17 Jan 2015
Location: France

25 Mar 2018

It is especially necessary to have a machine that can accept 16 instances of Respire ! :oops:

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nickb523
RE Developer
Posts: 426
Joined: 23 Jan 2017
Location: Fife, Scotland
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25 Mar 2018

Samples are missing in both patches man. :(

Here is my take on the idea -

Simple Grain beat machine...

https://www.skpsounds.com/stuff/grainbeats.zip

Nick :)

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Re8et
Competition Winner
Posts: 1509
Joined: 14 Nov 2016

26 Mar 2018

EnochLight wrote:
24 Mar 2018


:(


bobos.jpg
missing sounds, sorry, I do not own share rights on them because parts of other commercial refills.
Can't do nothing, next time need should use factory sounds only.
Grain instead retained the samples, but I kinda broke some rules.
Last edited by Re8et on 26 Mar 2018, edited 1 time in total.

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Re8et
Competition Winner
Posts: 1509
Joined: 14 Nov 2016

26 Mar 2018

geronimo wrote:
25 Mar 2018
It is especially necessary to have a machine that can accept 16 instances of Respire ! :oops:
Delete one by one untill you reach a good compromise, voices are set to minimum, most fx are off, I've tried to reduce cpu as much as I could. You can use one Respire at time if you want, then bounce back as audio track, or bounce the whole and then reimport the sounds in Grain!

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Re8et
Competition Winner
Posts: 1509
Joined: 14 Nov 2016

26 Mar 2018

nickb523 wrote:
25 Mar 2018
Samples are missing in both patches man. :(
Simple Grain beat machine...

Nick :)
Sounds neat!

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