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Re: Lectric Panda Generates ?????? [Free Refills]

Posted: 21 Nov 2016
by Breach The Sky
I think I can hear the RP sound character... I also guess it's Quad. Those "blipy" patches sounds like something you could get out of one of the weirder fm functions in Quad.

Re: Lectric Panda Generates ?????? [Free Refills]

Posted: 21 Nov 2016
by MannequinRaces
I don't know what synth that is but I will probably buy it (if not already owned) so I can get those sounds! The synth sounds very analog...

Re: Lectric Panda Generates Thor! [Free Refills]

Posted: 21 Nov 2016
by rcbuse
Woooot! The time is here! It is Thor! Thank you all for playing!

Re: Lectric Panda Generates Thor! [Free Refills]

Posted: 21 Nov 2016
by WongoTheSane
How on earth... How??????

Edit: I'm amazed both at the technical prowess (how?????) and the sounds themselves. Honestly I thought it was one of the "big" ones. Incredible. Amazing job, Panda.

Edit2: Sorry lemec, you were right!!

Re: Lectric Panda Generates Thor! [Free Refills]

Posted: 21 Nov 2016
by Skullture
rcbuse wrote:Woooot! The time is here! It is Thor! Thank you all for playing!
Image
:D funny almost nobody knew this one, good work Rob

Re: Lectric Panda Generates Thor! [Free Refills]

Posted: 21 Nov 2016
by Kuranes
It's the mighty Thor!!! Who would have thought that - ah, I see, Lemec got it!! :D Kudos! And multiple Kudos for Rob for orchestrating those magnificient patches! I always had the feeling, that Thor wasn't done yet, that he still could compete with the new RE's if one only figured out to use it's modulation matrix wisely. Well Done, Sir! :)

Re: Lectric Panda Generates Thor! [Free Refills]

Posted: 21 Nov 2016
by moneykube
:shock: :shock: :shock: :thumbs_up: :thumbs_up: :thumbs_up: :puf_smile:
YOU ARE MY FAVORITE PANDA... Bamboozilled again... Great :exclamation: :refill:

Re: Lectric Panda Generates Thor! [Free Refills]

Posted: 22 Nov 2016
by Arrant
Amazing, I was sure there was some reverb on that demo which mean't it couldn't be Thor.
Well played panda, thanks so much for these generated refills, please keep them coming.

Re: RE: Re: Lectric Panda Generates Thor! [Free Refills]

Posted: 22 Nov 2016
by Karim
rcbuse wrote:Woooot! The time is here! It is Thor! Thank you all for playing!
Yuhuuuuuu!

Inviato dal mio SM-G925F utilizzando Tapatalk

Re: Lectric Panda Generates Thor! [Free Refills]

Posted: 22 Nov 2016
by Breach The Sky
I would never have guessed that, teaches me I guess. It will be interesting to dissect some of the patches to get new ideas!

Re: Lectric Panda Generates Thor! [Free Refills]

Posted: 22 Nov 2016
by rcbuse
Arrant wrote:Amazing, I was sure there was some reverb on that demo which mean't it couldn't be Thor.
Well played panda, thanks so much for these generated refills, please keep them coming.
Probably a patch with a bunch of comb filters and a short modulated delay, that would sound like a reverb.

Re: Lectric Panda Generates Thor! [Free Refills]

Posted: 22 Nov 2016
by Marco Raaphorst
in a blind test people can never tell which is which :D

Re: Lectric Panda Generates Thor! [Free Refills]

Posted: 22 Nov 2016
by CR68
lectric panda: thx for this patches, i found allready some really inspiring sounds.
one question: how dou you make this?

cheers and thx!

Re: Lectric Panda Generates Thor! [Free Refills]

Posted: 22 Nov 2016
by modecca
a serious reminder that thor even though far from new is capable of some wicked sounds!

Re: Lectric Panda Generates Thor! [Free Refills]

Posted: 22 Nov 2016
by MAL9000
The mighty Thor yet wields great power. Really appreciate these. They sound fantastic from the demos. Generous pandas are my favourite type of pandas.

Re: Lectric Panda Generates Thor! [Free Refills]

Posted: 22 Nov 2016
by PhutureD
Thanks LP:)

Re: Lectric Panda Generates Thor! [Free Refills]

Posted: 22 Nov 2016
by rcbuse
A few people have asked how this is done.
The short answer: I write a lot of Python code to generate the files.

The long answer is:
Each synth/effect is a project in itself. Each patch file is a collection of parameters. Typically I start by reseting the device and saving out the Init patch. From there I examine each parameter in depth and how it effects the synth. Then I write rules to generate new parameters. These rules are mostly rules you would use when designing your own patches, like:

If the patch is a pad, generate longer attacks and decays.
If the patch is a bass, generate short attacks.
If the patch is a bass, make it monophonic.
If this filter is a low pass, generate the cutoff higher.
If this filter is a high pass, generate the cutoff lower.
If the filter is a comb, generate a lower resonance.
If the patch is a pad, don't modulate pitch.
If the patch is an FX, you can modulate pitch.
Don't modulate things that effect the volume.
Avoid combinations that cause silence or really loud patches.
etc
etc
etc

In Python these rules look like:

Code: Select all

    s.np[ fltr + "type"] = choice([0,0,0,1,1,1,2,2,3])
    s.np[ fltr + "velocity" ] = randint(0,40)
    s.np[ fltr + "key_follow" ] = randint(0,127)
    s.np[ fltr + "self_osc" ] = randint(0,1)
    s.np[ fltr + "state_filter_notch" ] = randint(0,127)
    s.np[ fltr + "state_filter_type" ] = randint(0,4)
    s.np[ fltr + "ladder_slope" ] = randint(0,4)
    s.np[ fltr + "comb_type" ] = randint(0,1)
    s.np[ fltr + "formant_gender" ] = randint(0,127)

    #s.np[ fltr + "invert" ] = 
    #s.np[ fltr + "drive" ] = randint(0,127) TODO, gain down
    
    if ( s.np[ fltr + "type"] == 0 ):
      s.np[ fltr + "cutoff" ] = randint(40,120)
      s.np[ fltr + "resonance" ] = randint(0,118)
    if ( s.np[ fltr + "type"] == 1 ):
      s.np[ fltr + "cutoff" ] = randint(40,90)
      s.np[ fltr + "resonance" ] = randint(0,115)
      s.dests += [ "dst_" + fltr + "notch", ]
    if ( s.np[ fltr + "type"] == 2 ):
      s.np[ fltr + "cutoff" ] = randint(0,127)
      s.np[ fltr + "resonance" ] = randint(40,100)
    if ( s.np[ fltr + "type"] == 3 ):
      s.np[ fltr + "cutoff" ] = randint(40,90)
      s.np[ fltr + "resonance" ] = randint(0,20)
      s.dests += [ "dst_" + fltr + "gender", ]
So you end up with a huge collection of rules for generating patches so they don't sound too terrible, and you end up with some of patches that actually sound good. Then you take all these generated parameters and dump them out to a file and save it. Then you generate a few thousand of them and build a refill.

Re: Lectric Panda Generates Thor! [Free Refills]

Posted: 22 Nov 2016
by WongoTheSane
Yes, but non-RE don't save xml (from the looks of it it's just a raw dump of the class data). Did you map out each parameter by hand (by changing one parameter, saving and making a diff, for each param) to reverse engineer it or is there some documentation about the format?

Re: Lectric Panda Generates Thor! [Free Refills]

Posted: 22 Nov 2016
by rcbuse
WongoTheSane wrote:Yes, but non-RE don't save xml (from the looks of it it's just a raw dump of the class data). Did you map out each parameter by hand (by changing one parameter, saving and making a diff, for each param) to reverse engineer it or is there some documentation about the format?
Just reversed the file formats and mapped the parameters by hand.

Re: Lectric Panda Generates Thor! [Free Refills]

Posted: 22 Nov 2016
by WongoTheSane
rcbuse wrote:
WongoTheSane wrote:Yes, but non-RE don't save xml (from the looks of it it's just a raw dump of the class data). Did you map out each parameter by hand (by changing one parameter, saving and making a diff, for each param) to reverse engineer it or is there some documentation about the format?
Just reversed the file formats and mapped the parameters by hand.
Wow, that must have taken a while... Good rules too, the result are impressive.

Re: Lectric Panda Generates Thor! [Free Refills]

Posted: 23 Nov 2016
by MannequinRaces
Thank you for yet another free refill Rob! Question for you, can you post what patches you used for your soundcloud teaser snippets? And if possible please consider doing one for Malstrom. :)

Re: Lectric Panda Generates Thor! [Free Refills]

Posted: 23 Nov 2016
by rcbuse
MannequinRaces wrote:Thank you for yet another free refill Rob! Question for you, can you post what patches you used for your soundcloud teaser snippets? And if possible please consider doing one for Malstrom. :)
Malstrom and Subtractor are certainly on the todo list. Unfortunately I created those audio snippets from just randomly dropping into the refill and recording whatever came up, so all I can say is, they are in there! At this point it would take me longer to find them then just generate 1-2 more synths! hah!

Re: Lectric Panda Generates Thor! [Free Refills]

Posted: 23 Nov 2016
by Noise
I think this is a amazing work, I'm just having so much fun exploring this new sounds and options, 99,3%* of them are very inspiring. Can't wait to see more of this. I'm not asking, just saying out loud for my wish list: Revival, Vibro, Tres, Zero. (this guys need some love )

( * very accurate statistic )

Re: Lectric Panda Generates Thor! [Free Refills]

Posted: 23 Nov 2016
by MannequinRaces
rcbuse wrote:
MannequinRaces wrote:Thank you for yet another free refill Rob! Question for you, can you post what patches you used for your soundcloud teaser snippets? And if possible please consider doing one for Malstrom. :)
Malstrom and Subtractor are certainly on the todo list. Unfortunately I created those audio snippets from just randomly dropping into the refill and recording whatever came up, so all I can say is, they are in there! At this point it would take me longer to find them then just generate 1-2 more synths! hah!
Understood! Thanks again. :)

Re: Lectric Panda Generates Thor! [Free Refills]

Posted: 23 Nov 2016
by Kuranes
rcbuse wrote:
MannequinRaces wrote:Thank you for yet another free refill Rob! Question for you, can you post what patches you used for your soundcloud teaser snippets? And if possible please consider doing one for Malstrom. :)
Malstrom and Subtractor are certainly on the todo list. Unfortunately I created those audio snippets from just randomly dropping into the refill and recording whatever came up, so all I can say is, they are in there! At this point it would take me longer to find them then just generate 1-2 more synths! hah!
For a millisecond I thought it would be a great challenge to use all of those patches in one song. Until I realized this song would take AEONS to at least give a tiny glimpse of every patch used in it. :roll: :lol:

But somewhere, in a galaxy far far away, someone will just do this. :) ;)