Bug in Delta MIDI Computer player device?

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gribbly
Posts: 38
Joined: 14 Sep 2021

17 Dec 2023

I think I found a bug in Delta MIDI Computer. Here's a video:



In the video:
  • Reason drum kits is being played a by a constant note (F#1) in the sequencer
  • Delta is intercepting F#1 and transposing it based on the state of CV1
  • CV1 is being driven by a Thor Mod Wheel (visualized in Compare CV Scope)
  • The basic idea is that as CV1 changes, you hear different toms
Here's the bug:
  • If you quantize to the grid, Delta "misses" the first note in the loop - it plays a F#1 even when CV1 should be modifying it to a higher note
  • If I move the first note to be a few ticks late, it works correctly
  • But if the first note is hard quantized to the grid, the "If" node seems to miss the state of the CV?
Anyone else encountered this?

EDIT: Reason 12.7d3 standalone, Windows 11, no VSTs
Reason 12 | Win 11 | gribbly.org | https://spoti.fi/39m1izC

User avatar
FLVZ
Posts: 521
Joined: 17 Aug 2016
Location: ZW | GB

18 Dec 2023

gribbly wrote:
17 Dec 2023
I think I found a bug in Delta MIDI Computer. Here's a video:



In the video:
  • Reason drum kits is being played a by a constant note (F#1) in the sequencer
  • Delta is intercepting F#1 and transposing it based on the state of CV1
  • CV1 is being driven by a Thor Mod Wheel (visualized in Compare CV Scope)
  • The basic idea is that as CV1 changes, you hear different toms
Here's the bug:
  • If you quantize to the grid, Delta "misses" the first note in the loop - it plays a F#1 even when CV1 should be modifying it to a higher note
  • If I move the first note to be a few ticks late, it works correctly
  • But if the first note is hard quantized to the grid, the "If" node seems to miss the state of the CV?
Anyone else encountered this?

EDIT: Reason 12.7d3 standalone, Windows 11, no VSTs
Yeah noticed this since upgrading also. The first midi note can't start bang-on-the-grid has to be moved forward slightly or it doesn't play, which can be kinda annoying!

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