Speculation thread - RS releasing new device
- crimsonwarlock
- Posts: 2327
- Joined: 06 Nov 2021
- Location: Close to the Edge
My guess: a sequenced distortion/mangler. Possibly inspired/influenced by Mick Gordon's Doom instrument.
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Analog tape ⇒ ESQ1 sequencer board ⇒ Atari/Steinberg Pro24 ⇒ Atari/Cubase ⇒ Cakewalk Sonar ⇒ Orion Pro/Platinum ⇒ Reaper ⇒ Reason DAW.
Analog tape ⇒ ESQ1 sequencer board ⇒ Atari/Steinberg Pro24 ⇒ Atari/Cubase ⇒ Cakewalk Sonar ⇒ Orion Pro/Platinum ⇒ Reaper ⇒ Reason DAW.
Would be great if we list the things we don't have, so we can choose something from the list. Because I don't really want to see another revolutionary device that we already have. I mean we can already FM, subtract, add, mangle, distort, compress, delay, twist, play, enhance, Lo-fi it, colour it, classic, modern, Vocoded... what else there is?
M
M
I'd like to see some Noise Reduction system implemented.
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M
That's about it really.Mataya wrote: ↑31 Mar 2022Would be great if we list the things we don't have, so we can choose something from the list. Because I don't really want to see another revolutionary device that we already have. I mean we can already FM, subtract, add, mangle, distort, compress, delay, twist, play, enhance, Lo-fi it, colour it, classic, modern, Vocoded... what else there is?
M
Anything else is just going to be too complicated to operate.
You can have creative combinations of effects - but we've already got combinators for that
Maybe they are just reading this thread to get ideas from
Albums: BandCamp | Youtubz: Noise Channel
Projects: P1 Easy Remote Mapping | Personal Refill Sale Store: https://payhip.com/noisesystems | Title Generator! untitled.noiseshadow.com
Projects: P1 Easy Remote Mapping | Personal Refill Sale Store: https://payhip.com/noisesystems | Title Generator! untitled.noiseshadow.com
- Marc Swing
- Posts: 117
- Joined: 22 Jan 2015
- Location: Sweden
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A mastering Re
What about a "Reason Sound" FX device?
An RE that comes out in April instead of MarchTritoneAddiction wrote: ↑28 Mar 2022Apparently Niklas (CEO) recently said in an interview:
"We have a new one coming out in March that Peter has developed, so watch out for that."
What do you think it will be?
- manisnotabird
- Posts: 475
- Joined: 20 Feb 2015
- Location: Austin, TX
Distortion/saturation. Huge, ubiquitous part of production and sound design and mixing across genres, and there hasn’t been a new dedicated device for it since 2003. Also there have been major improvements in digital distortion/saturation algorithms in recent years.
Pulveriser in 2011! Still very good for distortion and filtering.manisnotabird wrote: ↑02 Apr 2022Distortion/saturation. Huge, ubiquitous part of production and sound design and mixing across genres, and there hasn’t been a new dedicated device for it since 2003. Also there have been major improvements in digital distortion/saturation algorithms in recent years.
Anyway, you are right though; distortion/saturation does certainly match their description of 'a modern take on a classic effect'...
Might be a challenge to surpass the recent Ruina from Noise Engineeringrootwheel wrote: ↑03 Apr 2022Pulveriser in 2011! Still very good for distortion and filtering.manisnotabird wrote: ↑02 Apr 2022Distortion/saturation. Huge, ubiquitous part of production and sound design and mixing across genres, and there hasn’t been a new dedicated device for it since 2003. Also there have been major improvements in digital distortion/saturation algorithms in recent years.
Anyway, you are right though; distortion/saturation does certainly match their description of 'a modern take on a classic effect'...
- manisnotabird
- Posts: 475
- Joined: 20 Feb 2015
- Location: Austin, TX
I didn’t count pulverizer as a dedicated distortion unit since it does compression and filtering and only has one distortion type with only a gain and tone control.rootwheel wrote: ↑03 Apr 2022Pulveriser in 2011! Still very good for distortion and filtering.manisnotabird wrote: ↑02 Apr 2022Distortion/saturation. Huge, ubiquitous part of production and sound design and mixing across genres, and there hasn’t been a new dedicated device for it since 2003. Also there have been major improvements in digital distortion/saturation algorithms in recent years.
Anyway, you are right though; distortion/saturation does certainly match their description of 'a modern take on a classic effect'...
Last edited by manisnotabird on 03 Apr 2022, edited 1 time in total.
- manisnotabird
- Posts: 475
- Joined: 20 Feb 2015
- Location: Austin, TX
Ruina is very cool, but I think a new dedicated distortion/saturation effect from Reason Studios would focus a little more on some of the more basic, "bread and butter" kinds of distortion/saturation sounds (even if it could also do some more wild, creative stuff, too).
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- Posts: 257
- Joined: 16 Jul 2015
Reason Finger Print
Last edited by zumBeispiel on 09 Apr 2022, edited 2 times in total.
- OldSchoolSkunk
- Posts: 54
- Joined: 20 Jan 2015
My guess is a TalkBox effect. *leaves $.02 on the table*
No need for a new device since it's already built in
Maybe it will be something to appeal to the 'new generation of musicians' like a "MIDI Chord Pack" Re , that will make our tracks all so easy, and sound "Dope" and "Sick" and all those other words that meant the exact opposite when I was growing up
I would imagine the "Reason Sound" FX RE to be about 4u in hight and have a prominent big knob to select the kind of Reason version/vintage from Reason 1 up to Reason 11! Then all it would do would be to add a little bit of inaudible random noise to the signal so a null test would not null but apart from this it would mainly be a placebo.raymondh wrote: ↑04 Apr 2022No need for a new device since it's already built in
Maybe it will be something to appeal to the 'new generation of musicians' like a "MIDI Chord Pack" Re , that will make our tracks all so easy, and sound "Dope" and "Sick" and all those other words that meant the exact opposite when I was growing up
Salvation,
I'm not good at divination, but I'm not sure for a distortion we already have distortion scream 4, distortion foldback D-11 and Pulveriser Demolition & Synchronous Effect Mudulator, not to mention all the roundabout ways to create distortion using the inputs of certain instruments.
maybe a Halftime kind of beat delay but better (it's a classic today in the sense that it's present in almost all recent productions)
or even a granular synthesis effect like the portal or the recent EFx Fragment.
Honestly, I don't know
I'm not good at divination, but I'm not sure for a distortion we already have distortion scream 4, distortion foldback D-11 and Pulveriser Demolition & Synchronous Effect Mudulator, not to mention all the roundabout ways to create distortion using the inputs of certain instruments.
maybe a Halftime kind of beat delay but better (it's a classic today in the sense that it's present in almost all recent productions)
or even a granular synthesis effect like the portal or the recent EFx Fragment.
Honestly, I don't know
spectral grain based player with variations of poly modular oscillators replicating one hand clapping ...
cpu efficient and versatile....
One can hope.
cpu efficient and versatile....
One can hope.
https://soundcloud.com/moneykube-qube/s ... d-playlist
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Proud Member Of The Awesome League Of Perpetuals
- Creativemind
- Posts: 4876
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- Location: Stoke-On-Trent, England, UK
How d'you know that having never heard it?
Reason Studio's 11.3 / Cockos Reaper 6.82 / Cakewalk By Bandlab / Orion 8.6
http://soundcloud.com/creativemind75/iv ... soul-mix-3
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