...we (Kilohearts) have suspended our RE efforts indefinitely.
Kilohearts suspended their RE efforts indefinitely
I just asked them if they would like to provide at least a few Combinator skins for their VSTs snap ins which are not ported to RE format. The answer is disappointing, but not that much surprising:
Reason12, Win10
- reusenoise
- Posts: 71
- Joined: 21 Dec 2019
Another nail in the RE coffin
There is no shared RE coffin as I see it. Every RE developer has their private coffin.
So only suspended and not ended? And indefinitely and not definitely?
Yes, that meme says everything if you still think they will come back
Thats really sad and bad. Their VSTs look like sh!t, but the RE fit perfectly. And i take their RE first all the time.
Would be interesting to know "why", but i think the answer is clear: Money and effort counts!
Reason12, Win10
Are you counting 16 devs making new stuff or just supporting existing products? - I'd imagine most of us will be supporting products and patching out bugs but there surely isn't 16 devs putting out new stuff since May?
Nick Baxter
SKP Sound Design - http://www.skpsounds.com
Youtube - https://www.youtube.com/c/SKPSoundDesign
SKP Sound Design - http://www.skpsounds.com
Youtube - https://www.youtube.com/c/SKPSoundDesign
Ekss
Omino
Skrock
TonicMint
Turn2on
Bassgrid
Pink Noise
You?
Haaswerk
Synapse (updated obsession)
DNA
Panda
Static Cling (latch update)
Retouch control (I think)
Oh yeah…and Orthodox (can’t remember what he’s called)
Kuassa
That’s the ones I saw when I checked 3minutes ago.
🗲 2ॐ ᛉ
Although I and others have done updates I wouldn't really consider that "active" per se. If you have products available on the shop then you pretty much have an obligation to patch any issues that crop up. New products and feature updates is what I would consider active.
Nick Baxter
SKP Sound Design - http://www.skpsounds.com
Youtube - https://www.youtube.com/c/SKPSoundDesign
SKP Sound Design - http://www.skpsounds.com
Youtube - https://www.youtube.com/c/SKPSoundDesign
I guess you have to take into consideration the last few years and the disruptions to all businesses, priorities change, people leave, shake ups occur.
Developers will exit the RE market, new ones will enter..as long as we get good devices I'm not that bothered who makes them, the only worry is support for already created ones. If the worst comes to the worst we still have future VSTs and excellent home grown REs to use. I mean look at the likes of Europa, Grain, Friktion and Algoritm, all super devices. I may not sometimes agree with RS and the directions it takes but they do still create some gems.
Developers will exit the RE market, new ones will enter..as long as we get good devices I'm not that bothered who makes them, the only worry is support for already created ones. If the worst comes to the worst we still have future VSTs and excellent home grown REs to use. I mean look at the likes of Europa, Grain, Friktion and Algoritm, all super devices. I may not sometimes agree with RS and the directions it takes but they do still create some gems.
The updates I mentioned were feature updates. All the other devs or at least the majority of them have new stuff. Maia Matrix, Lancaster, CV tools, wahs, verbs, synths etc. I could go and list them all but I’ve got the cold and am feeling dizzynickb523 wrote: ↑20 Sep 2021Although I and others have done updates I wouldn't really consider that "active" per se. If you have products available on the shop then you pretty much have an obligation to patch any issues that crop up. New products and feature updates is what I would consider active.
…oh yeah. Red Rock
🗲 2ॐ ᛉ
Yeah there is more than I thought actually. I've missed many releases entirely due to the barrage of Turn2on, Ekss and various update bumps. RS could probably do with making a bigger "what's new?" section so it's less likely for stuff to get buried.
Nick Baxter
SKP Sound Design - http://www.skpsounds.com
Youtube - https://www.youtube.com/c/SKPSoundDesign
SKP Sound Design - http://www.skpsounds.com
Youtube - https://www.youtube.com/c/SKPSoundDesign
By "barrage" do you mean "active"
Having a hard time with your definition of active. Synapse, who released an update to Obsession is active IMO. I don't think devs need to be constantly releasing new things to be active. People don't have the same expectations in the VST format. The day Synapse releases a new plugin as VST only, that could've been a RE, I might consider them inactive in the RE format.
I said -
The Obsession update was a feature update. Not a general bug fix, high res update or other minor thing.nickb523 wrote:New products and feature updates is what I would consider active.
So, if there was nothing happening on the shop bar minor updates to existing devices over a 12 month period then you would consider that a healthy marketplace? Surely not? It needs regular new stuff from different developers to be considered "healthy" IMHO.
Nick Baxter
SKP Sound Design - http://www.skpsounds.com
Youtube - https://www.youtube.com/c/SKPSoundDesign
SKP Sound Design - http://www.skpsounds.com
Youtube - https://www.youtube.com/c/SKPSoundDesign
Bad news but I think they back later with new products to RE.
Users not needs in only new products. Products must be actual, supported, and have if possible new additions.
Currently some devs have problem releases that have assertion error after HighRes.. devs not have SDK with support of HighRes to test own RE. Just trying to rebuild and check.
Currently I think some devs that time ago prepare new RE can waiting now newer SDK for highres support tests.
We was been ready to release RE at summer but project on hold by graphic side (based on some active skins)
So at near time we can find new updates of High res in the shop, and this is OK.
But users also interesting - in new functional updates.
If user have RE, he interesting in updates for stabile work, actual graphic and new futures.
Shop is a one massive place for all devs. It’s not the place for war for the place in shop.
And I few years ago talk that Shop must show special sections for totally new products, section for new updates.. it’s like a real passive promo for devs
Shop must work as marketing place for ANY dev and product.
Section with “random product” of the day or generative for every new visit - can make promo for any, new or old product.
Sometimes users can find that skip interesting product release. It’s problem of the shop and not problem of developer.
Updates - is the way to have actual products.
Users not needs in only new products. Products must be actual, supported, and have if possible new additions.
Currently some devs have problem releases that have assertion error after HighRes.. devs not have SDK with support of HighRes to test own RE. Just trying to rebuild and check.
Currently I think some devs that time ago prepare new RE can waiting now newer SDK for highres support tests.
We was been ready to release RE at summer but project on hold by graphic side (based on some active skins)
So at near time we can find new updates of High res in the shop, and this is OK.
But users also interesting - in new functional updates.
If user have RE, he interesting in updates for stabile work, actual graphic and new futures.
Shop is a one massive place for all devs. It’s not the place for war for the place in shop.
And I few years ago talk that Shop must show special sections for totally new products, section for new updates.. it’s like a real passive promo for devs
Shop must work as marketing place for ANY dev and product.
Section with “random product” of the day or generative for every new visit - can make promo for any, new or old product.
Sometimes users can find that skip interesting product release. It’s problem of the shop and not problem of developer.
Updates - is the way to have actual products.
I agree with you 100%.
M
M
If I had 10c for every time someone has predicted the death of REs, I'd be Jeff fucking Bezos
- Enlightenspeed
- RE Developer
- Posts: 1103
- Joined: 03 Jan 2019
The issue is almost certainly to do with the SDK.
A few SDK positive revisions and the problem goes away.
-
- Posts: 125
- Joined: 05 Oct 2018
Kilohearts is one of, if not my favorite plugin developer. That said i never use the RE versions of any of their snap ins and much prefer the VSTs. Scalable and the ability to use Snap Heap and Multipass is what its all about for me. Im really looking forward to their 2.0 release which should be soon.
Im not surprised the RE plugin development was suspended.
Im not surprised the RE plugin development was suspended.
Not to mention the REs that are still in beta testing, which can't be discussed.MrFigg wrote: ↑20 Sep 2021Ekss
Omino
Skrock
TonicMint
Turn2on
Bassgrid
Pink Noise
You?
Haaswerk
Synapse (updated obsession)
DNA
Panda
Static Cling (latch update)
Retouch control (I think)
Oh yeah…and Orthodox (can’t remember what he’s called)
Kuassa
That’s the ones I saw when I checked 3minutes ago.
Also missing from this list:
LoveOne just released a new RE (Photon).
Speo recently updated a synth (Tribute)... new filter in the shop.
RedRocks (2 new EQs in the shop now)
BHK Samples recently updated their filter with a MAJOR overhaul (ParafilterIII).
Englightenspeed is constantly updating their REs.
Murf continues to give us free REs.
Pongasoft created a new thread taking ideas for his next RE... just built a new 1:12 audio switch RE.
I know of at least 4 new REs that are on the verge of hitting the shop.
I know of some other REs that are in the alpha stage.
Sure, the heyday of REs has sadly passed, but to say it's dead is highly insulting to the developers who are still pumping out quality products.
And as Enlightenspeed/Brian stated, a major reason many devs have left is because of SDK limitation. Once Reason updates the SDK, I would guess we would see some new life breathed back into the RE market, although I would bet it will never reach the peak activity levels we saw in the past.
ha ha ha... good one, Joey!
Barrage - a vigorous or rapid outpouring or projection of many things at once.
Sounds like activity to me. Turn2On and Ekssperimental Sound have certainly been active; the two most active devs in the shop. Love them or hate them... one can't deny they are active.
Good-natured ribbing aside, I agree with you about the shop, Nick... RS should give their shop page a big overhaul. I'm not sure why there is a limit of FOUR in the "newly released" category. And EIGHT in the "recommended" category; THREE, of which, are taken by R12 itself. I also question the practice of giving an updated RE "newly released" status.
Blamsoft website seems to be down https://blamsoft.com/
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