Algoritm Quick Tip: Selective Randomizing
- ryanharlin
- Reason Studios
- Posts: 230
- Joined: 23 Jan 2015
I've seen a couple mentions about the Randomizer being a global control so I made a super quick and dirty Quick Tip video to show people a way to "hide" modules from the Randomizer.
That's a great tip Ryan, thank you!
Get more Combinators at the deeplink website
Yeah, it needs a lock feature
Albums: BandCamp | Youtubz: Noise Channel
Projects: P1 Easy Remote Mapping | Personal Refill Sale Store: https://payhip.com/noisesystems | Title Generator! untitled.noiseshadow.com
Projects: P1 Easy Remote Mapping | Personal Refill Sale Store: https://payhip.com/noisesystems | Title Generator! untitled.noiseshadow.com
Combinator to just put Freq to 1 constantly: download/file.php?id=2379170
12 +
Patch Randomizer: topic - https://mjxl.net/remoter/
Complex-1 Community Refill: topic - https://mjxl.net/rsn/Complex-1%20Community%20ReFill.rfl
Patch Randomizer: topic - https://mjxl.net/remoter/
Complex-1 Community Refill: topic - https://mjxl.net/rsn/Complex-1%20Community%20ReFill.rfl
Great work around solution, Ryan. Thanks!
This is a good workaround.
The downside is you lose one of the best parts of the randomizer; which is hearing the changes in realtime as you drag, and releasing the click when you arrive at a sound you like. So this is still handy, but I agree that a lock feature would be great.
The downside is you lose one of the best parts of the randomizer; which is hearing the changes in realtime as you drag, and releasing the click when you arrive at a sound you like. So this is still handy, but I agree that a lock feature would be great.
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