Pattern Mutator 1.0.1 update

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joeyluck
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Post 17 Feb 2021

https://www.reasonstudios.com/shop/rack ... n-mutator/

New in 1.0.1
  • Fixed a bug where Pattern Mutator could crash when dragging transpose with MIDI Transpose turned off.
  • The Step display now shows the actively playing step in all playback modes.

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Billy+
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Post 17 Feb 2021

Not decided to make it 128 steps yet then, that's unfortunate I might have tried it..

Maybe 1.0.2
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challism
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Post 18 Feb 2021

Yeah... I saw this update in Companion and really got excited.... hoping they changed the steps to 128. But nope... still stuck at 99 max. I'm not sure why they decided to give it 99 max steps; it just doesn't make any sense to me. Maybe it was meant for waltz music?
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Billy+
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Post 18 Feb 2021

challism wrote:
18 Feb 2021
Yeah... I saw this update in Companion and really got excited.... hoping they changed the steps to 128. But nope... still stuck at 99 max. I'm not sure why they decided to give it 99 max steps; it just doesn't make any sense to me. Maybe it was meant for waltz music?
I think it was to make it look pretty!
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PhillipOrdonez
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Post 18 Feb 2021

Make it 128 Reason Studios!
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joeyluck
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Post 18 Feb 2021

I'm not arguing against 128 steps, but just curious...is using a couple patterns of 64 steps (or a few more patterns of less) not a solution?

For me personally, I prefer to hone in on smaller patterns of steps, because if I hit mutate on 128 steps, it's mutating all of that. Instead I can create a sequence by mutating smaller sections of patterns and perfect a sequence without affecting the beginning, middle, and end sections.

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Billy+
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Post 18 Feb 2021

Well if it is mutating based on the content/notes within an 8 bar phrase of 16th steps it won't fit in 99 steps.

I generally try to make a pattern 8 bars for melodies / top lines so I would definitely want any mutations to have taken the whole phrase into consideration.

I would also prefer if you had separate controls of pitches and octaves.

It does look interesting but for what I've seen it's not that good, now I haven't used it personally but that's because I really don't think it suits my composition methods.

128 steps would at least give me some incentive to trial it, and better control over pitches & octaves would probably get me to buy it "in a sale" as I really think it's priced high for what it does, but I personally think a lot of the RS players are a bit high in price.
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challism
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Post 18 Feb 2021

I've usually got it dialed in to 64 (maybe 32). I guess I could do 96, too (but honestly haven't tried that yet). Would I use 128? Maybe. Or I would find that what you are saying is true, Joey, and it could be too much. It would be nice to at least have that option, though. I don't understand why it has a limit of 99; 128 is a much more logical cutoff point. There is just something inherently wrong with it stopping at 99. I don't understand the limitation at 99.

The results I get from PatMut are usually pretty cool, but rarely what I would use in the final version; the notes always need some tweaking here and there. And I think that's the intention; and I like making the adjustments. It seems like tweaking 128 steps instead of 64 or 32 could help the workflow (I would at least like the option).
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Billy+
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Post 18 Feb 2021

Now I get where you going but not all the steps would actually contain notes, in fact I would say possibly half would be empty and using 16th just makes sense from a timing perspective not necessarily for note duration. In fact I would argue that most notes would be at least 8th but the issue is the division over the phrase.
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