Brand new Reason Studios Instrument : Friktion Strings
Posted: 25 Aug 2020
I've just heard of it minutes ago!
Loque wrote: ↑25 Aug 2020Is it sample based?
The doubling just sounds like delayed sound, not really a "doubling" with different expression at all.
4 matrix slots...wow!
The overall sound seems to be good (difficult to tell on youtube). Would be interesting to see a player with MPE performing it. Ooops, no MPE.
I am not that much impressed, probably because i already have a full orchestra library, samples and synths for this. Might be cool for someone who is looking for a string and is not that saturated already with sounds
It can go quite far beyond normal violin-family sounds, that was a design goal, we just wanted to make sure it did the real sounds really well. It's designed to be an expressive solo instrument rather than a big orchestra sound. We spent a lot of time making sure you could play a realistic performance with all the nuances of that. That's where physical modeling really shines too, you have full control. For big orchestral string pads, sample libraries are arguably better suited.Loque wrote: ↑25 Aug 2020I'd rather have seen some more ways to shape the sound (envelope, mod matrix slots), instead of a reverb for example. Just more ways to shape a single voice. But for a "simple" orchestra stuff it may do its job...
Hoepfully we see more physical modelled synths in future. Maybe with some audio in to push the resonators
Yea, i just saw it in the video and wanted to quickly have a look into the manual, what other models it has, but there is no manual. Ofc physical modelling opens a new door into sounds and clearly that was one thing that was missing in Reason (stock).MattiasHG wrote: ↑25 Aug 2020It can go quite far beyond normal violin-family sounds, that was a design goal, we just wanted to make sure it did the real sounds really well. It's designed to be an expressive solo instrument rather than a big orchestra sound. We spent a lot of time making sure you could play a realistic performance with all the nuances of that. That's where physical modeling really shines too, you have full control. For big orchestral string pads, sample libraries are arguably better suited.Loque wrote: ↑25 Aug 2020I'd rather have seen some more ways to shape the sound (envelope, mod matrix slots), instead of a reverb for example. Just more ways to shape a single voice. But for a "simple" orchestra stuff it may do its job...
Hoepfully we see more physical modelled synths in future. Maybe with some audio in to push the resonators
As always, the combinator opens up really extensive CV control too.
Yes there is, it's at the bottom of the shop product page.Loque wrote: ↑25 Aug 2020Yea, i just saw it in the video and wanted to quickly have a look into the manual, what other models it has, but there is no manual. Ofc physical modelling opens a new door into sounds and clearly that was one thing that was missing in Reason (stock).
I will give it a try and check how it sounds. Maybe its a good addition to my REsonans, AAS stuff, some simple Carplus Strong synths and some libraries.
Exactly what I thought but remember, we need another instrument when we have 600 Re's, 60 stock devices and probably 2000 vst's on the market.
Any news on the next Reason update Mattias, must be close now eh?MattiasHG wrote: ↑25 Aug 2020Yes there is, it's at the bottom of the shop product page.Loque wrote: ↑25 Aug 2020Yea, i just saw it in the video and wanted to quickly have a look into the manual, what other models it has, but there is no manual. Ofc physical modelling opens a new door into sounds and clearly that was one thing that was missing in Reason (stock).
I will give it a try and check how it sounds. Maybe its a good addition to my REsonans, AAS stuff, some simple Carplus Strong synths and some libraries.
Here's a direct link: https://www.reasonstudios.com/shop/medi ... Manual.pdf
Lot's of the old Motown records were scored with something like 4-man string sections, though different type of strings, so you would have to set up 4 of them and play them slightly different. Maybe someone wants to try something like that? Sampled libraries struggle with this. So 2-3 PM + 2-3 sampled based, layered together, can give you a good balance and Ok realism, if someone is into that.MattiasHG wrote: ↑25 Aug 2020It's designed to be an expressive solo instrument rather than a big orchestra sound. We spent a lot of time making sure you could play a realistic performance with all the nuances of that. That's where physical modeling really shines too, you have full control. For big orchestral string pads, sample libraries are arguably better suited.
As always, the combinator opens up really extensive CV control too.
With the doubling and the "Smear" parameter, you do get variations in expression and instrument response for the number of "players" you choose. But Friktion's super light on the CPU and RAM so loading up a couple in a combinator and playing them is easy tooBoombastix wrote: ↑25 Aug 2020Lot's of the old Motown records were scored with something like 4-man string sections, though different type of strings, so you would have to set up 4 of them and play them slightly different. Maybe someone wants to try something like that? Sampled libraries struggle with this. So 2-3 PM + 2-3 sampled based, layered together, can give you a good balance and Ok realism, if someone is into that.MattiasHG wrote: ↑25 Aug 2020It's designed to be an expressive solo instrument rather than a big orchestra sound. We spent a lot of time making sure you could play a realistic performance with all the nuances of that. That's where physical modeling really shines too, you have full control. For big orchestral string pads, sample libraries are arguably better suited.
As always, the combinator opens up really extensive CV control too.
This is one of my favourite aspects of Reason's homegrown instruments, they're always easy on the CPU. This RE looks very cool, although I'm conflicted as to whether sample libaries may be more efficient at filling this niche use. I'll definitely give it a hard demo though!MattiasHG wrote: ↑25 Aug 2020Here's a great review/article on Friktion over at CDM: https://cdm.link/2020/08/reason-friktio ... nstrument/
With the doubling and the "Smear" parameter, you do get variations in expression and instrument response for the number of "players" you choose. But Friktion's super light on the CPU and RAM so loading up a couple in a combinator and playing them is easy tooBoombastix wrote: ↑25 Aug 2020
Lot's of the old Motown records were scored with something like 4-man string sections, though different type of strings, so you would have to set up 4 of them and play them slightly different. Maybe someone wants to try something like that? Sampled libraries struggle with this. So 2-3 PM + 2-3 sampled based, layered together, can give you a good balance and Ok realism, if someone is into that.