Drum Sequencer RE timing question
Excellent. Thanks. Funny thing is I already worked how to do it ages ago and then forgot. Seem to do that a lot these days. Got notes written in little pads all over the studio.
Thanks again though. Appreciated.
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Hope you don't start forgetting the things you own and start buying them twice. Good thing at least the shop doesn't let you, or else you might buy those DNA romplers you often complain about
I have found a bug when playing Drum Sequencer at 3/4 time. It doesn't keep time very well and glitches out a bit. I didn't report the bug to RS because they will acknowledge the bug but then never do anything to fix it. I've reported numerous bugs in their REs over the years, which have been confirmed by them, but have yet to be fixed. I guess they figure it's not worth fixing because they already have my money? I've been very disappointed with their lack of attention to fixing known bugs. It's pretty sad that I don't even bother reporting bugs to them anymore, because what is the point?
I think by maintaining a public "known RE bugs list" here at Reasontalk we might get some devs to actually do something about them or at least warn people who consider purchasing a RE with known bugs.challism wrote: ↑02 May 2020I have found a bug when playing Drum Sequencer at 3/4 time. It doesn't keep time very well and glitches out a bit. I didn't report the bug to RS because they will acknowledge the bug but then never do anything to fix it. I've reported numerous bugs in their REs over the years, which have been confirmed by them, but have yet to be fixed. I guess they figure it's not worth fixing because they already have my money? I've been very disappointed with their lack of attention to fixing known bugs. It's pretty sad that I don't even bother reporting bugs to them anymore, because what is the point?
Yeah. I noticed that glitch too. Like the marker hops back a couple of steps now and then while the sequencer is playing.challism wrote: ↑02 May 2020I have found a bug when playing Drum Sequencer at 3/4 time. It doesn't keep time very well and glitches out a bit. I didn't report the bug to RS because they will acknowledge the bug but then never do anything to fix it. I've reported numerous bugs in their REs over the years, which have been confirmed by them, but have yet to be fixed. I guess they figure it's not worth fixing because they already have my money? I've been very disappointed with their lack of attention to fixing known bugs. It's pretty sad that I don't even bother reporting bugs to them anymore, because what is the point?
A few years back I found a bug which caused octorex to glitch at certain points in time. It was a weird one. Noticed it first when I playing a short melody on ReTron. First Propellerheads said they said they couldn’t recreate it. Then they said they couldn’t hear it. Then they said they could hear it and see it but that it was so insignificant and also that it only occurred when using 3rd party REs that they weren’t going to do anything about it.
I wrote to GForce and they also confirmed the bug. Told me it was pretty esoteric and that one of their technicians had had some theory about a “10 second” time loop a while ago which I’d just discovered?!! They said thanks and they’d get back to me then ceased all contact.
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