KRON and ARCUS Updates / Alien Seed REs are on sale!
Posted: 05 Sep 2019
Yo! Updates are in the shop for the KRON and ARCUS; and all 3 (PSDN too) are on sale this month!
Links to the REs:
The ARCUS has more combi patches from its patch competition, plus a couple minor bug fixes (1.0.2). And it's on sale for only 9 Euro/USD!
https://www.propellerheads.com/shop/rac ... ser-knobs/
The KRON is now 1.2.1 with a large bugfix update. Most of these bugs were in the custom waveform editor but there were some other doozies. :) On sale for half of this month!
https://www.propellerheads.com/shop/rac ... sion/kron/
The PSDN's also on sale (half off)... still working on the update. :)
https://www.propellerheads.com/shop/rac ... generator/
Details on the REs:
For those new to the ARCUS, it's a 1U CV knobs device with curving and fancy changing-color-with-position rainbow knobs, and a ton of other controls and I/O. It's a gigantic help when making patches, automating, and especially IMO just sound design in general. It really helps solve the deficiencies of the combinator, adding as many controls as you want that can be nonlinear, precise, and have larger and easier-to-grok knobs and labels. It's great for linking stuff together and making all kinds of parameters in your songs easier to tweak.
For those new to (or afraid of) the KRON ;), it's a powerful LFO generator/combiner galore with a ridiculous number of options and such. Drawbacks include its complexity, but its strengths are in making waveforms and LFOs do things that no other devices in the shop can do. I.e. get it so you can make patches that simply can't be made otherwise, and you'll wonder how you ever did without! :)
And the PSDN... still working on the giant 2.0 update, and it's a hell of an update. More apologies for taking so long. If you wonder why the PSDN has kept at its original price, rarely goes on sale, and is probably too much for what it is, it's because this 2.0 update will be free and totally worth whatever you've paid for the PSDN beforehand. E.g. grab it on sale and forget about it till I finally solve all the bugs and quit implementing features and release the wanker. :) (FWIW, it's 4U, looks great, has full poly modes, with some insane and useful options, and damn does it ever shine with built-in devices and IDK, anything... :))
Bug Fix Details:
ARCUS 1.0.2:
the note values were being displayed 2 octaves above their actual input/output value
a rare graphics bug
KRON 1.2.1:
fixed something with the mod section.. a display inefficiency
fixed clear mod menu for quants
fixed various drawing problems with the custom waveform display
fixed problem with clusters of points at the beginning making it hard to manipulate certain points
1 error with curved waveforms sometimes causing a very rapid spike halfway between the first and last points
problem with not drawing updated wave ends
grid snap errors and misalignment problems
fixed problems with moving waves left/right
fixed random wave gen when grid-snapped problems
fixed problems with add/delete/grab
forced 2d displays' fps to not be >= 40 fps to avoid skipping crucial frames (sdk basically has max 40 fps for these)
the waveform tool menu now has the right undo action descriptor
some other stuff I forgot to write down and/or is sorta folded into the above fixes
Links to the REs:
The ARCUS has more combi patches from its patch competition, plus a couple minor bug fixes (1.0.2). And it's on sale for only 9 Euro/USD!
https://www.propellerheads.com/shop/rac ... ser-knobs/
The KRON is now 1.2.1 with a large bugfix update. Most of these bugs were in the custom waveform editor but there were some other doozies. :) On sale for half of this month!
https://www.propellerheads.com/shop/rac ... sion/kron/
The PSDN's also on sale (half off)... still working on the update. :)
https://www.propellerheads.com/shop/rac ... generator/
Details on the REs:
For those new to the ARCUS, it's a 1U CV knobs device with curving and fancy changing-color-with-position rainbow knobs, and a ton of other controls and I/O. It's a gigantic help when making patches, automating, and especially IMO just sound design in general. It really helps solve the deficiencies of the combinator, adding as many controls as you want that can be nonlinear, precise, and have larger and easier-to-grok knobs and labels. It's great for linking stuff together and making all kinds of parameters in your songs easier to tweak.
For those new to (or afraid of) the KRON ;), it's a powerful LFO generator/combiner galore with a ridiculous number of options and such. Drawbacks include its complexity, but its strengths are in making waveforms and LFOs do things that no other devices in the shop can do. I.e. get it so you can make patches that simply can't be made otherwise, and you'll wonder how you ever did without! :)
And the PSDN... still working on the giant 2.0 update, and it's a hell of an update. More apologies for taking so long. If you wonder why the PSDN has kept at its original price, rarely goes on sale, and is probably too much for what it is, it's because this 2.0 update will be free and totally worth whatever you've paid for the PSDN beforehand. E.g. grab it on sale and forget about it till I finally solve all the bugs and quit implementing features and release the wanker. :) (FWIW, it's 4U, looks great, has full poly modes, with some insane and useful options, and damn does it ever shine with built-in devices and IDK, anything... :))
Bug Fix Details:
ARCUS 1.0.2:
the note values were being displayed 2 octaves above their actual input/output value
a rare graphics bug
KRON 1.2.1:
fixed something with the mod section.. a display inefficiency
fixed clear mod menu for quants
fixed various drawing problems with the custom waveform display
fixed problem with clusters of points at the beginning making it hard to manipulate certain points
1 error with curved waveforms sometimes causing a very rapid spike halfway between the first and last points
problem with not drawing updated wave ends
grid snap errors and misalignment problems
fixed problems with moving waves left/right
fixed random wave gen when grid-snapped problems
fixed problems with add/delete/grab
forced 2d displays' fps to not be >= 40 fps to avoid skipping crucial frames (sdk basically has max 40 fps for these)
the waveform tool menu now has the right undo action descriptor
some other stuff I forgot to write down and/or is sorta folded into the above fixes