Unless you're buying Suite. Then it's included in the upgrade. I do think though the Reason only crowd might have been a little happier if this was included in Reason 11 StandardLast Alternative wrote: ↑20 Sep 2019Just checked it out and I might be prejudging but it sounds like running a regular instrument with a pad and lots of fx inside a Combinator — layering, of you will. Not exactly earth shattering enough for me to spend $100 ON TOP OF upgrading. Probably won’t do either. Not impressed.
Scenic Hybrid Instrument - let's speculate :)
- EnochLight
- Moderator
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Counterpoint: what if the included samples alone are all pretty unremarkable? If the thing that Scenic does is truly taking the included samples and turning them into a preset powerhouse that accomplishes awesome sounds, wouldn't that be just as valuable?FiatLux wrote: ↑20 Sep 2019Wow, really seems a lot like Straylight by Native Instruments.
Part of what makes Straylight so successful is not just the engine,
but the choice/quality of the included multi-samples that the engine utilizes.
I hope Scenic has a quality set of multi-samples. Think that will make or break it.
I've listened to the same posted Soundcloud examples, and they sound pretty damn rich and textured to my ears. For all I care, the included samples could all be the same pin drop sound. If the result is what I'm hearing in those presets, then that's pretty telling about Scenic's sound-design potential.
Win 10 | Ableton Live 11 Suite | Reason 12 | i7 3770k @ 3.5 Ghz | 16 GB RAM | RME Babyface Pro | Akai MPC Live 2 & Akai Force | Roland System 8, MX1, TB3 | Dreadbox Typhon | Korg Minilogue XD
- supersplaron
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There's actually a woodpecker sample in there that can make the most majestic sounds.
- Deep Schulzz
- Posts: 246
- Joined: 23 Jan 2015
Just listened to the Soundcloud examples they released today.
For me they do not sound impressive at all. I like to be taught a better one when SCENIC comes out.
For me they do not sound impressive at all. I like to be taught a better one when SCENIC comes out.
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The demos sound great, to me, at least. Cinematic, unsurprisingly. right up my ally!
I'm not sure how different it is from Grain, tough. I know it's multi-sample, but other than that? Perhaps the effects are something "out off the ordinary"? Or maybe the grain section is different/ newish?
I'm not sure how different it is from Grain, tough. I know it's multi-sample, but other than that? Perhaps the effects are something "out off the ordinary"? Or maybe the grain section is different/ newish?
It’s nice to have someone from Reason Studios posting here. Thank you.supersplaron wrote: ↑20 Sep 2019There's actually a woodpecker sample in there that can make the most majestic sounds.
Is the sample collection entirely new, or is it taken from a previous product? Were the samples created in house, or was the collection outsourced?
- JiggeryPokery
- RE Developer
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Someone's been samplin' their old Sound Canvas.
I would like to see more to judge this Scenic, listening to a couple of tracks in Soundcloud doesn't say much to me as I don't really know what the instrument is actually doing. Is it just a bunch of samples put together and the same effects we already know from a thousand of extensions and VSTs just put together in a new user interface? Or does this extension do something special to justify its price?
For now there is too little info and what I read isn't really telling me anything special. My first impression is that this is like what other developers do, trying to sell us a bunch of samples with some effect controls on a UI as if these were instruments, nothing you can't actually do by yourself using a sampler like NNXT and adding your desired effects on the chain.
For now there is too little info and what I read isn't really telling me anything special. My first impression is that this is like what other developers do, trying to sell us a bunch of samples with some effect controls on a UI as if these were instruments, nothing you can't actually do by yourself using a sampler like NNXT and adding your desired effects on the chain.
So much that can be done with workarounds, but isn't this the same argument that gets shot down regarding what you can do in the sequencer? A faster workflow is wanted, so what is wrong if a new instrument brings you an easier and quicker way to work, even if it is possible to achive the same things with NNXT and a couple of effects?reddust wrote: ↑20 Sep 2019For now there is too little info and what I read isn't really telling me anything special. My first impression is that this is like what other developers do, trying to sell us a bunch of samples with some effect controls on a UI as if these were instruments, nothing you can't actually do by yourself using a sampler like NNXT and adding your desired effects on the chain.
- TritoneAddiction
- Competition Winner
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Hmm not sure what to make of this. Not super convincing demos imo. Some sounded alright, others were pretty dull and messy imo. Could also just be the way they were written and mixed.
Some sounds just sounded like a normal piano with some effects behind them. Like processed pianos?
I guess I'll have to try it out.
Some sounds just sounded like a normal piano with some effects behind them. Like processed pianos?
I guess I'll have to try it out.
- manisnotabird
- Posts: 475
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- Location: Austin, TX
kinda seems like two Grains in a combinator, except you can’t load sounds.
How big are the woodpecker samples and everything else in total on the HD?supersplaron wrote: ↑20 Sep 2019There's actually a woodpecker sample in there that can make the most majestic sounds.
Suite sounds sweet to me.
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- MarkTarlton
- Posts: 795
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NNXT is not limetet to 100+ multisamplestc13 wrote: ↑20 Sep 2019So much that can be done with workarounds, but isn't this the same argument that gets shot down regarding what you can do in the sequencer? A faster workflow is wanted, so what is wrong if a new instrument brings you an easier and quicker way to work, even if it is possible to achive the same things with NNXT and a couple of effects?
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Workarounds are good because they actually teach you something and make you a better producer. So many people, myself included, get lazy and try to look for the newest instrument or whatever. All this does is create producers that are limited and all sound the same because they don't know how to make unique sounds. In the UK hardcore scene, the old top-tier DJs are calling it quits and, while I love the scene, all the new blood kinda turns me off because they all are using the same presets and samples.tc13 wrote: ↑20 Sep 2019So much that can be done with workarounds, but isn't this the same argument that gets shot down regarding what you can do in the sequencer? A faster workflow is wanted, so what is wrong if a new instrument brings you an easier and quicker way to work, even if it is possible to achieve the same things with NNXT and a couple of effects?reddust wrote: ↑20 Sep 2019For now, there is too little info and what I read isn't really telling me anything special. My first impression is that this is like what other developers do, trying to sell us a bunch of samples with some effect controls on a UI as if these were instruments, nothing you can't actually do by yourself using a sampler like NNXT and adding your desired effects on the chain.
If we can’t import our own samples, please make sure we at least have audio in! Your latest stock plugins (Europa, Grain, etc) allow so I don’t think this is too much to ask esp when your asking for $99 for what is essentially just over 100 samples with a few FX added!
- fieldframe
- RE Developer
- Posts: 1037
- Joined: 19 Apr 2016
I’m not sure I really understand why you would want sample import on a rompler. If you want to import samples, do granular synthesis, and run them through a built-in effects chain, you don’t need to spend $99... you already have Grain. Maybe Scenic has some unique effects, but if so, this would be a selling point that wasn’t called out in the promotional piece.
- soroc sosta
- Posts: 208
- Joined: 28 Apr 2015
THIS! These are amazing arrangements but what sounds are we supposed to be listening for.
Can these arrangements be composed by Scenic alone? That would be pretty amazing.
They said there will be video(s), I'm sure before or on the launch date 25/9.CrunkNationEnt wrote: ↑21 Sep 2019THIS! These are amazing arrangements but what sounds are we supposed to be listening for.
Can these arrangements be composed by Scenic alone? That would be pretty amazing.
- platzangst
- Posts: 728
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In a way it puts me in mind of the Malstrom - two sound sources, factory-only sounds, can be processed in various ways...
Exactly this. I can understand a faster workflow is often useful and welcome, even when I think people shouldn't be making music like they are in a hurry or something. For me personally a sample based instrument has to offer something very special and shouldn't be abused to avoid music creations from sounding too homogenous and at the end also boring. And this Scenic RE doesn't seem or sound special to me.thedjjudah wrote: ↑20 Sep 2019Workarounds are good because they actually teach you something and make you a better producer. So many people, myself included, get lazy and try to look for the newest instrument or whatever. All this does is create producers that are limited and all sound the same because they don't know how to make unique sounds. In the UK hardcore scene, the old top-tier DJs are calling it quits and, while I love the scene, all the new blood kinda turns me off because they all are using the same presets and samples.tc13 wrote: ↑20 Sep 2019
So much that can be done with workarounds, but isn't this the same argument that gets shot down regarding what you can do in the sequencer? A faster workflow is wanted, so what is wrong if a new instrument brings you an easier and quicker way to work, even if it is possible to achieve the same things with NNXT and a couple of effects?
this is 1000% wrong.thedjjudah wrote: ↑20 Sep 2019Workarounds are good because they actually teach you something and make you a better producer. So many people, myself included, get lazy and try to look for the newest instrument or whatever. All this does is create producers that are limited and all sound the same because they don't know how to make unique sounds. In the UK hardcore scene, the old top-tier DJs are calling it quits and, while I love the scene, all the new blood kinda turns me off because they all are using the same presets and samples.
workarounds don't make you a better producer. workarounds can help you learn the software, but that has nothing--literally nothing--to do with the quality of material you're producing. you're talking about tools. production is an art form that's concerned with the end result, not about the tools used to get there. you're conflating the two. it's like saying a builder shouldn't use a nailgun because he could just use a hammer. using a nailgun just makes you lazy and just like every other builder.
the idea that having robust workflow tools and instruments limits you and "creates producers that...all sound the same" is false. period. if you're prone to using presets, and don't bother to craft them into something unique, specific to the song you're working on, that's on you as a producer, and you're going to make the same kinds of uninteresting decisions regardless of whether you're using new tools, or old.
- Faastwalker
- Posts: 2281
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- Location: NSW, Australia
Sounds decent. Interface clearly designed to be ultra simple with the edit button offering more tinkering possibilities. Not sure it's going to set the World on fire. But looks pretty good to me. I'm concerned with the talk about what is under the hood & old stuff being re-packaged. But at the end of the day if it sounds good, works for you & is nice to work with then will it matter? It's not all about the sounds. How it works & what it's like in use make up a big part of the story. Besides, everyone likes new (sic) stuff :-/
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