Umpf - does it sound worse than redrum in default?
- tobypearce
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I get the same thing regarding the sequencer. Someone at the top of the thread advised to use the sequencer rather than triggering within device, but when I did that over a looped bar and tried the null test between kong and redrum the hits sounded different from each other - some null more than others.
To my ears Redrum is getting the closest to the original sound of the sample (e.g. when auditioning in Reason's browser). Kong is pretty similar. Umpf on the other hand, steals energy from the transient in a worrying way.
To my ears Redrum is getting the closest to the original sound of the sample (e.g. when auditioning in Reason's browser). Kong is pretty similar. Umpf on the other hand, steals energy from the transient in a worrying way.
https://onetrackperweek.com
One year - 52 tracks - Electronic Dance Music
One year - 52 tracks - Electronic Dance Music
- tobypearce
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Also, the original kick I used was 24bit so I converted to 16bit to see if this made a difference (theory above that redrum downsamples).
Same result with 16bit sample.
Same result with 16bit sample.
https://onetrackperweek.com
One year - 52 tracks - Electronic Dance Music
One year - 52 tracks - Electronic Dance Music
This makes me unsure now, could not someone from Probellerheads take a quick look here. I expect that, except the volume, the same samples in both players should be played equal. If the test with the transient, mentioned above, is really true, then that would be massive differences?
- diminished
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I'm also quite surprised and would like to know why. The only explanation I have is that there is some always-on but dialed down filtering happening, so you don't introduce additional delay once you turn the knobs.
Why is the Gibbs phenomenon more pronounced in Redrum and what the heck is that sinc function thing in Umpf. Is that a relic of the transient shaper?
Why is the Gibbs phenomenon more pronounced in Redrum and what the heck is that sinc function thing in Umpf. Is that a relic of the transient shaper?
Most recent track: resentment (synthwave) || Others: on my YouTube channel •ᴗ•
Filed a bug report in 2011: Make ReDrum Sample Accurate. I’m not holding my breath!esselfortium wrote: ↑19 Jun 2019Redrum has always behaved that way since dinosaur times, it's a feature.
Selig Audio, LLC
I checked this, and yes there is a 1-2ms attack time on Umpf that is not present on ReDrum or Kong.
I reported it as a bug, hopefully it can/will be addressed without affecting backwards compatibility.
I reported it as a bug, hopefully it can/will be addressed without affecting backwards compatibility.
Selig Audio, LLC
- esselfortium
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I was referring to the way that Redrum notes in gate mode stop on sequencer note-off, sorry for the confusion.selig wrote: ↑20 Jun 2019Filed a bug report in 2011: Make ReDrum Sample Accurate. I’m not holding my breath!esselfortium wrote: ↑19 Jun 2019Redrum has always behaved that way since dinosaur times, it's a feature.
Sarah Mancuso
My music: Future Human
My music: Future Human
I hope Propellerhead will fix this error. At the moment I‘m back at using Kong instead of Umph.
- diminished
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Have you received any updates on the matter, selig?
Most recent track: resentment (synthwave) || Others: on my YouTube channel •ᴗ•
No, not yet. But response times are understandably slower for devices not currently in testing than for devices being beta tested.
Selig Audio, LLC
- diminished
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That's... an interesting statement?
Most recent track: resentment (synthwave) || Others: on my YouTube channel •ᴗ•
- tobypearce
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I do wish they'd sort it out. The bug means I gravitate away from what is otherwise a great device.
https://onetrackperweek.com
One year - 52 tracks - Electronic Dance Music
One year - 52 tracks - Electronic Dance Music
Yes, I am waiting for a fix as well. At the moment I only use Kong instead.tobypearce wrote: ↑31 Jan 2020I do wish they'd sort it out. The bug means I gravitate away from what is otherwise a great device.
@ Selig: Did you hear something about your ticket from Reason Studios?
- tobypearce
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Same here. Transients on drums = pretty important. I'm not in love with using a device that removes a bit of them before I even get started.
https://onetrackperweek.com
One year - 52 tracks - Electronic Dance Music
One year - 52 tracks - Electronic Dance Music
Hi Toby, what do you use for drums instead, Kong?tobypearce wrote: ↑28 Mar 2020Same here. Transients on drums = pretty important. I'm not in love with using a device that removes a bit of them before I even get started.
I've visited your "one track per week" homepage today, very impressive content! Keep up the good work.
- tobypearce
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[/quote]
Hi Toby, what do you use for drums instead, Kong?
I've visited your "one track per week" homepage today, very impressive content! Keep up the good work.
[/quote]
Thanks so much! Kong and ReDrum are both fine for me
Hi Toby, what do you use for drums instead, Kong?
I've visited your "one track per week" homepage today, very impressive content! Keep up the good work.
[/quote]
Thanks so much! Kong and ReDrum are both fine for me
https://onetrackperweek.com
One year - 52 tracks - Electronic Dance Music
One year - 52 tracks - Electronic Dance Music
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Sorry to play devil's advocate here, but I actually quite like what Umpf does to transients. I often cut very hard sliced samples directly out of master tracks and load them into Umpf to manipulate and modulate, and that very slight softening of the sample automatically makes it perfect for workflow on doing this. If I need a greater transient on the hit I can add it in through a different device loading that same sample start or perhaps something else can create the transient; a synth with white noise modified for example. It pays to be creative until you get the sound you like. Sometimes I arrange samples directly in the sequencer for a different take on doing things.tobypearce wrote: ↑28 Mar 2020Same here. Transients on drums = pretty important. I'm not in love with using a device that removes a bit of them before I even get started.
Different tools for different jobs. I often will load the same sample into an Umpf, Kong and Redrum and play about with all three until I find which device best suits that trigger. Sometimes I keep it loaded in multiple devices and blend the variations of that samples together to create something I couldn't have done in just one of those devices alone.
I like Umpf just the way it is, with all its quirks.
in the umpf retro, the tape compression is always on. maybe thats the problem?tobypearce wrote: ↑19 Jun 2019Strange thing tonight.
I was searching for a new kick drum and noticed that when I load the same kick into redrum and umpf they sound noticeably different.
Both devices are initialised, the rack is otherwise completely empty.
To my ears Umpf sounds much duller, like with a lpf (which isn't enabled). Sending the kick into the compression route brings back some bite, but it still doesn't sound the same as the straight kick being played through Redrum.
Can anyone replicate this or let me know what's going on?
I like it too, but not on EVERYTHING, just like I like pepper but not on EVERYTHING. The solution is to add a switch to allow the OPTION of using this effect IMO.gregmarksimpson wrote: ↑29 Mar 2020Sorry to play devil's advocate here, but I actually quite like what Umpf does to transients. I often cut very hard sliced samples directly out of master tracks and load them into Umpf to manipulate and modulate, and that very slight softening of the sample automatically makes it perfect for workflow on doing this. If I need a greater transient on the hit I can add it in through a different device loading that same sample start or perhaps something else can create the transient; a synth with white noise modified for example. It pays to be creative until you get the sound you like. Sometimes I arrange samples directly in the sequencer for a different take on doing things.tobypearce wrote: ↑28 Mar 2020Same here. Transients on drums = pretty important. I'm not in love with using a device that removes a bit of them before I even get started.
Different tools for different jobs. I often will load the same sample into an Umpf, Kong and Redrum and play about with all three until I find which device best suits that trigger. Sometimes I keep it loaded in multiple devices and blend the variations of that samples together to create something I couldn't have done in just one of those devices alone.
I like Umpf just the way it is, with all its quirks.
Selig Audio, LLC
With other words, you didn't hear anything from Reason studios about your ticket?selig wrote: ↑29 Mar 2020I like it too, but not on EVERYTHING, just like I like pepper but not on EVERYTHING. The solution is to add a switch to allow the OPTION of using this effect IMO.gregmarksimpson wrote: ↑29 Mar 2020
Sorry to play devil's advocate here, but I actually quite like what Umpf does to transients. I often cut very hard sliced samples directly out of master tracks and load them into Umpf to manipulate and modulate, and that very slight softening of the sample automatically makes it perfect for workflow on doing this. If I need a greater transient on the hit I can add it in through a different device loading that same sample start or perhaps something else can create the transient; a synth with white noise modified for example. It pays to be creative until you get the sound you like. Sometimes I arrange samples directly in the sequencer for a different take on doing things.
Different tools for different jobs. I often will load the same sample into an Umpf, Kong and Redrum and play about with all three until I find which device best suits that trigger. Sometimes I keep it loaded in multiple devices and blend the variations of that samples together to create something I couldn't have done in just one of those devices alone.
I like Umpf just the way it is, with all its quirks.
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Have we even had confirmation that this is a bug? It may be doing this by design to give Umpf a certain sound. After all, it was the lack of accuracy and the imparting of certain characteristics that gave MPCs their signature sound; perhaps Umpf is supposed to this way intentionally.
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