Hello folks,
Is it somehow possible to overcome those jumping faders while operating some synth ?
A lot of RE devices have problem with this jumping faders...
Jumping faders - error on lot of REs
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I can't reproduce this. It has never happened to me.
Sent from my Nokia 3310 using Tapatalk
Sent from my Nokia 3310 using Tapatalk
This is due to the developer not defining the fader widgets correctly, so all you can do is file a bug report with each developer...dusan.cani wrote: ↑17 Mar 2019Hello folks,
Is it somehow possible to overcome those jumping faders while operating some synth ?
A lot of RE devices have problem with this jumping faders...
This happens on Antidote too. Always thought this was a bug that would easily get fixed, but it's still there* 7 years on. Maybe it's something deeper in the SDK code.
*actually I can't say that for sure, id have to check. I've learnt to ignore it over the years.
*actually I can't say that for sure, id have to check. I've learnt to ignore it over the years.
It does happen on Antidote, just checked. But I think this is literally a bug I can live with, since I never even noticed it happening until today. You can still smoothly access any point on the scale, it's just that first little nudge from the bottom. When literally everything else is fixed or implemented then sure, spend some time tweaking that.
It is actually very easy to fix (just 3 values to add to the gui definition script), but I’‘m guessing that many of these developers are not aware that they’re having this issue?
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@buddard
I am also curious that props themselves are not aware of this problem. Parsec 2 has jumping faders too.
I always thought that RE devices must pass some checks before releasing it to public...
I am also curious that props themselves are not aware of this problem. Parsec 2 has jumping faders too.
I always thought that RE devices must pass some checks before releasing it to public...
- Marco Raaphorst
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contact support! looks serious.
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