New RE: ModularRE Multi-Effect Processor by Red Rock Sound
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https://www.propellerheads.com/shop/rac ... processor/
This looks good, I love the rack-in-rack approach. If I wasn't so saturated with EQs and compressors, I'd definitely consider buying it.
This looks good, I love the rack-in-rack approach. If I wasn't so saturated with EQs and compressors, I'd definitely consider buying it.

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I think this is just the Launchbox RE rebranded?
Was released June of last year...
I do like the GUI and approach
Was released June of last year...
I do like the GUI and approach

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New in 1.5.0:
added new modules: Bass Enhancer, Exciter and Analog Saturator
added new modules: Bass Enhancer, Exciter and Analog Saturator
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Paid update

I mean, 15 dollars isn't bad at all but I can't even trial it

edit: bought it anyway and worth every penny

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Can you get these new modules if you have it on subscription? I've re-sync'd and don't have them.
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We updated the ModularRE to version 1.5.0 and added 3 new modules: Bass Enhancer, Exciter and Saturator


Last edited by Red Rock on 24 Feb 2020, edited 1 time in total.
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Perhaps due to the fact that the update is paid, you cannot download it, please contact to Reason Studios Supportchimp_spanner wrote: ↑24 Feb 2020Can you get these new modules if you have it on subscription? I've re-sync'd and don't have them.
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Thanks for the reply! Done - will see what they say. If for whatever reason it's not possible I will just buy it. Just gotta get a few household expenses out of the way firstRed Rock wrote: ↑24 Feb 2020Perhaps due to the fact that the update is paid, you cannot download it, please contact to Reason Studios Supportchimp_spanner wrote: ↑24 Feb 2020Can you get these new modules if you have it on subscription? I've re-sync'd and don't have them.

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ModularRE just got updated to support Hi res 
This one actually looked pretty bad after the Reason upgrade so I'm very happy that Red Rock Sound took the time to update the GUI

This one actually looked pretty bad after the Reason upgrade so I'm very happy that Red Rock Sound took the time to update the GUI

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Always tempted by this. Looks fun. There doesn’t seem to be many videos on it apart from a quick walkthrough by MacproDotcom on YouTube. What are peoples thoughts on this?
I know I can use the trial but as stupid as it sounds I leave those as a last resort, as I don’t want to waste them if I’m only “curious” how a RE sounds (I wish you could “pause” the trials).
@Red Rock any plans to continue to add modules to this? Paid updates are fine, just wondering if there’s the possibility of it expanding in future? Thanks!
I know I can use the trial but as stupid as it sounds I leave those as a last resort, as I don’t want to waste them if I’m only “curious” how a RE sounds (I wish you could “pause” the trials).
@Red Rock any plans to continue to add modules to this? Paid updates are fine, just wondering if there’s the possibility of it expanding in future? Thanks!
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Unfortunately, we hit the limit of creating modules, it is no longer possible to add new modules for technical reasons.
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It seems you forgot to make the parameters of the new modules automatable. For instance, I can't automate Exciter's "FREQ" knob, or map it in the Combi.
Modules sound great, I love the character they can bring into to original sounds.
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Unfortunately, we didn't forget to add automation for the parameters. Due to the peculiarities of building the RE plugin, we increased the number of positions for adding automation to the controllers. This is exactly one of the reasons that we cannot add new modules to ModularRE, we just ran into the limits for adding controllers for new modules.dusan.cani wrote: ↑06 Jun 2022It seems you forgot to make the parameters of the new modules automatable. For instance, I can't automate Exciter's "FREQ" knob, or map it in the Combi.
Modules sound great, I love the character they can bring into to original sounds.
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Out of interest, does RS have anything to say about this? Have they expressed or acknowledged to update something (perhaps the SDK) in this regard?Red Rock wrote: ↑01 Nov 2022Unfortunately, we didn't forget to add automation for the parameters. Due to the peculiarities of building the RE plugin, we increased the number of positions for adding automation to the controllers. This is exactly one of the reasons that we cannot add new modules to ModularRE, we just ran into the limits for adding controllers for new modules.dusan.cani wrote: ↑06 Jun 2022
It seems you forgot to make the parameters of the new modules automatable. For instance, I can't automate Exciter's "FREQ" knob, or map it in the Combi.
Modules sound great, I love the character they can bring into to original sounds.
Get Combinators, ReFills and RS Giveaways at the Shared GoogleDrive: [deeplink] Open RS-Project
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Are there any plans to add reorder of modules ability ? It would be a very handy feature. Also global dry/wet control.
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