Ochen K appreciation
I just wanted to write today about how great (and possibly overlooked) Ochen K’s REs are. As far as I’m concerned anyway. EDSO6s, Glitch, Carve, the probability ones etc etc...
I guess he’s not coming back but I really wish he would. He made some of my favourite and most useful REs.
So that’s it. Thanks Ochen K for your efforts. They made me happy.
I guess he’s not coming back but I really wish he would. He made some of my favourite and most useful REs.
So that’s it. Thanks Ochen K for your efforts. They made me happy.
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- soroc sosta
- Posts: 210
- Joined: 28 Apr 2015
Hear Hear!
Very useful RE's, Ochen K is very appreciated.
PS Ochen if your reading this ... please give us a randomization features on the EDS06s Drum Synth, I would pay for that update!
Very useful RE's, Ochen K is very appreciated.
PS Ochen if your reading this ... please give us a randomization features on the EDS06s Drum Synth, I would pay for that update!
- MarkTarlton
- Posts: 795
- Joined: 15 Jan 2015
- Location: Santa Rosa, CA
I have used glitch probably more than any RE so far. I keep finding really fun creative uses for it. I just built a combinator with delays(the echo)... use the randomizer with different probabilities and automate this on/off, each delay is set up with crazy amounts of feedback on very short delays that sound ringy and buzzy... dubby sounds
- diminished
- Competition Winner
- Posts: 1880
- Joined: 15 Dec 2018
I love Glitch. If rack extensions were spices, this is probably the MSG of the spice cabinet. Use it wisely, or use it extensively and still have a satisfying meal, lol.
Because of this thread I decided to google what's up with Ochen and discovered this:
facebook.com/OchenKREs/photos/a.738404549609352/738404506276023/?type=3&theater
OP-1 pretty much? Why and what's the story?
Because of this thread I decided to google what's up with Ochen and discovered this:
facebook.com/OchenKREs/photos/a.738404549609352/738404506276023/?type=3&theater
OP-1 pretty much? Why and what's the story?
Most recent track: resentment (synthwave) || Others: on my YouTube channel •ᴗ•
I use Carve on EVERY mix (not the Khs )MrFigg wrote:I just wanted to write today about how great (and possibly overlooked) Ochen K’s REs are. As far as I’m concerned anyway. EDSO6s, Glitch, Carve, the probability ones etc etc...
I guess he’s not coming back but I really wish he would. He made some of my favourite and most useful REs.
So that’s it. Thanks Ochen K for your efforts. They made me happy.
Inviato dal mio SM-G935F utilizzando Tapatalk
Karim Le Mec : Dj/Producer/Label Owner ( 11.3+ R12 IMac 2016 21")
FOLLOW Karim Le Mec
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https://soundcloud.com/karimlemec
https://t.me/reasonstudiosworld
FOLLOW Karim Le Mec
https://www.youtube.com/user/lemecdj
https://karimlemec.weebly.com/
https://soundcloud.com/karimlemec
https://t.me/reasonstudiosworld
- TritoneAddiction
- Competition Winner
- Posts: 4231
- Joined: 29 Aug 2015
- Location: Sweden
I use Carve in pretty much every track I make. It has helped me out so many times. One of the best RE purchases I’ve made for sure.
On the back of the probability drum trigger there’s a seed in. I read the description of what it does and understand that part but what is it I plug in as the seed? I mean I understand what it does but I don’t understand what it is if that makes sense. Anyone help me out?
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The way I understand it is that computers can't produce true randomness without some external source. The seed is that source. If I'm not mistaken, the 'random' values it gives you will repeat at some reasonably far off point, so changing it from time to time can give you more random results and prevent the repetition, if that's what you're looking for.
I write acid music in Reason and perform live on a bunch of machines without computers.
Feel free to listen here: melodyklein.bandcamp.com/
Feel free to listen here: melodyklein.bandcamp.com/
Absolutely and thanks. Yeah I understood that. I just don’t know what or how I should have connected to the “seed in” as a seed.Melody303 wrote: ↑03 Feb 2019The way I understand it is that computers can't produce true randomness without some external source. The seed is that source. If I'm not mistaken, the 'random' values it gives you will repeat at some reasonably far off point, so changing it from time to time can give you more random results and prevent the repetition, if that's what you're looking for.
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I haven't tried, but I think you could send an LFO into it for example, to modulate the seed number you'll get out of it.MrFigg wrote: ↑03 Feb 2019Absolutely and thanks. Yeah I understood that. I just don’t know what or how I should have connected to the “seed in” as a seed.Melody303 wrote: ↑03 Feb 2019
The way I understand it is that computers can't produce true randomness without some external source. The seed is that source. If I'm not mistaken, the 'random' values it gives you will repeat at some reasonably far off point, so changing it from time to time can give you more random results and prevent the repetition, if that's what you're looking for.
I write acid music in Reason and perform live on a bunch of machines without computers.
Feel free to listen here: melodyklein.bandcamp.com/
Feel free to listen here: melodyklein.bandcamp.com/
I personally still have Chip64 up in my top three most important synths in reason. I don't think there's a rawer, dirtier, nastier square wave
I think it's unbeatable as a solo synth.
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Yeah, CV Tuner and Carve.
But where did he go? Shot across the sky in a ball of flame?
But where did he go? Shot across the sky in a ball of flame?
Perpetual Reason 12 Beta Tester
You can check out my music here.
https://m.soundcloud.com/ericholmofficial
Or here.
https://www.youtube.com/channel/UC73uZZ ... 8jqUubzsQg
You can check out my music here.
https://m.soundcloud.com/ericholmofficial
Or here.
https://www.youtube.com/channel/UC73uZZ ... 8jqUubzsQg
I’ve written to him a couple of times with questions and also to request a comeback. He’s always very helpful regarding his REs but I don’t think we’ll be seeing new stuff any time soon. Unfortunately.
🗲 2ॐ ᛉ
So he officially split?
Wow. That sucks.
Wow. That sucks.
Perpetual Reason 12 Beta Tester
You can check out my music here.
https://m.soundcloud.com/ericholmofficial
Or here.
https://www.youtube.com/channel/UC73uZZ ... 8jqUubzsQg
You can check out my music here.
https://m.soundcloud.com/ericholmofficial
Or here.
https://www.youtube.com/channel/UC73uZZ ... 8jqUubzsQg
His reasoning was more like: As Reson now got VST support I can get the tools I want as already existing VST and don't have to code them up (for myself) as REs.
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