RND Generator Randomizer from Lectric Panda

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cognitive
Posts: 130
Joined: 25 Apr 2018
Location: Los Angeles

Post 29 Jun 2018

I tried RND on Eden today, one of the new UJAM REs. I was, of course, able to get pleasing rhythmic results using RND as a player for individual drum sounds, similar to the example RND Drum combinators, except with Eden instead of Kong.

But I was also able to get interesting randomized pattern-based changes triggered every few bars by using RND to drive those, starting at the C3 trigger and up on Eden. Also, by having 4 random generators in one unit, I was able (to a certain extent) to target white-key note triggers for main pattern changes and black-key note patterns for occasional fills, etc.

More grinning like Hydlide. :D

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ljekio
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Joined: 21 Jan 2015

Post 01 Jul 2018

Another one using of RND - trigging slices of rex loops in DrRex (alt or rnd mode).
Cool :)

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cognitive
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Location: Los Angeles

Post 01 Jul 2018

ljekio wrote:
01 Jul 2018
Another one using of RND - trigging slices of rex loops in DrRex (alt or rnd mode).
Cool :)
Yes, this works quite well.

If you want to really go crazy, hook up RND to a JammeR combinator, if you have it. That gets quite fun in terms of automating triggered loops on a macro level.

https://shop.propellerheads.se/rack-ext ... er-module/

Undistraction
Posts: 174
Joined: 11 May 2018

Post 08 Jul 2018

A couple of thoughts:

1. It would be much more usable if all four channels were visible at the same time rather than only one being visible at a time.

2. Unless I'm missing something, the only options are random or alt (which sequences through each option from bottom to top). Would be great to have in addition alt-reverse, and a more intelligent random that uses up each option in the possibilities before repeating - in fact all the options on Robotic Bean's Step Note Recorder.

3. Would be great to have more control over how the alternatives are generated. It seems rather linear at the moment.

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Catblack
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Post 21 Jul 2018

I hadn't noticed the update, but it's WONDERFUL!!!!

I can't believe how the CV outs useful it are. I've got one of my test tracks with a very mellow groove going with three pulses, and now I'm able to play around with different note/gate pairs.
RND.PNG
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kefkekeyser
Posts: 33
Joined: 24 Feb 2015

Post 02 Aug 2018

I found a bug: RND midi drops notes.
Try this: use a ReDrum and create a pattern with some 32nd note fills. Put RND above the ReDrum. Enable MIDI. You will notice that some of the 32nd notes are dropped.
And it's worse if you enable a Groove channel with 7 ticks random timing, RND will now drop even more notes.

EDIT: I have contacted Lectric Panda support, they are checking this issue (amazed by the quick response of their support team)

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Libraquaricorn
Posts: 296
Joined: 15 Jan 2015

Post 21 Aug 2018

I bought this recently and kind of wish I had it available as a rack extension, as well as a player, so I could drag it into the rack and use it for modulation purposes without having to create an instrument first.... Nice device though

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Loque
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Joined: 28 Dec 2015

Post 21 Aug 2018

Libraquaricorn wrote:
21 Aug 2018
I bought this recently and kind of wish I had it available as a rack extension, as well as a player, so I could drag it into the rack and use it for modulation purposes without having to create an instrument first.... Nice device though
With this one here you can route it anywhere to CV inputs and modulate stuff:
https://shop.propellerheads.se/rack-ext ... layer-tap/
:reason: 10, Win10 64Bit.

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Libraquaricorn
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Post 21 Aug 2018

Loque wrote:
21 Aug 2018
Libraquaricorn wrote:
21 Aug 2018
I bought this recently and kind of wish I had it available as a rack extension, as well as a player, so I could drag it into the rack and use it for modulation purposes without having to create an instrument first.... Nice device though
With this one here you can route it anywhere to CV inputs and modulate stuff:
https://shop.propellerheads.se/rack-ext ... layer-tap/
I have the player tap device as well, but I guess I haven't really grasped the full extent of what it is usefull for. RND has CV outs on its own, so my issue with it was that I could not just drag one into the rack without connecting it to an instrument device, but JUST now I found that I could put an empty combinator in the rack and then drag any player I like on top of it, so that resolves the issue elegantly :P

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cognitive
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Joined: 25 Apr 2018
Location: Los Angeles

Post 10 Nov 2018

I'm working on some new trance tracks in Reason, and for sound generation, I keep going to The Legend and the Noise Engineering REs for their character. Then there's the beast called eXpanse that keeps making its way into my rack. :D

But what's really making this stuff come alive and flow musically is using RND (along with Chords and Scales) to drive certain parts. I'm using it as a (not so) secret weapon to quickly create ever evolving, yet musical soundscapes. It's working VERY well for faster moving groovy analog synth lines, but also fantastic for slower evolving pads.

IMHO, if you are doing progressive trance in Reason, you NEED this essential RE.

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Catblack
Posts: 770
Joined: 15 Apr 2016

Post 10 Nov 2018

cognitive wrote:
10 Nov 2018
I'm working on some new trance tracks in Reason, and for sound generation, I keep going to The Legend and the Noise Engineering REs for their character. Then there's the beast called eXpanse that keeps making its way into my rack. :D

But what's really making this stuff come alive and flow musically is using RND (along with Chords and Scales) to drive certain parts. I'm using it as a (not so) secret weapon to quickly create ever evolving, yet musical soundscapes. It's working VERY well for faster moving groovy analog synth lines, but also fantastic for slower evolving pads.

IMHO, if you are doing progressive trance in Reason, you NEED this essential RE.
I loev using RND while I check out refills. It's good for sort of pressing the keys for me while I fiddle with the mod wheel and the combi knobs. And then I'll find something I like in there, maybe play a part over it.

I added some little blips to my Voicer (combi) test and was very happy with the results.

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Wobbleburger
Posts: 161
Joined: 14 Sep 2018
Location: Austin

Post 10 Nov 2018

Plugging RND into the PSQ is also a random wormhole!!
I like jungle.

Reason 10 - Win10 - i7 9700k - 32gb DDR4 - 1.5TB SSD - Novation Launchkey 25 - Korg Nanokontrol 2 - Scarlet 2i2 2nd Gen - Shure SM58 - Expanse & Serum lover

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cognitive
Posts: 130
Joined: 25 Apr 2018
Location: Los Angeles

Post 12 Nov 2018

Wobbleburger wrote:
10 Nov 2018
Plugging RND into the PSQ is also a random wormhole!!
I'm experiencing this first hand. PSQ is becoming a wormhole for me all on its own. :shock:

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dvdrtldg
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Joined: 17 Jan 2015

Post 19 Nov 2018

Finally grabbed this. Oh my god. It's going to take me a while to figure out how to get the best from it, but already I'm in heaven. Building a nice semi-generative krautrock type track with this and CVPT and PSQ-1684 and Korde and a few other bits & pieces. The Chronologists' Later is getting some action after a long time on the shelf, it works really well with all this Lectric Panda gear. Everyone should get hold of this RE

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Bumbum
Posts: 169
Joined: 14 Jan 2017

Post 19 Nov 2018

Catblack wrote:
10 Nov 2018


I added some little blips to my Voicer (combi) test and was very happy with the results.
this sounds super nice!

kinkujin
Posts: 72
Joined: 01 Mar 2018

Post 06 Feb 2019

So, any reason to have both QNG and RND? Is it all overlap? Thanks.

seqoi
Posts: 278
Joined: 12 Aug 2017

Post 07 Feb 2019

kinkujin wrote:
06 Feb 2019
So, any reason to have both QNG and RND? Is it all overlap? Thanks.
It's not overlap!

RND is wicked brother with totally random pulses. Read it like this - with QNG (which is pattern based) you are on the safe side (musical side so to speak). With RND you are on your own weird random adventure.

kinkujin
Posts: 72
Joined: 01 Mar 2018

Post 08 Feb 2019

Thanks for the reply. I'll put it on my list then.

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