Who has been your favourite developer for 2015?
They are certainly not to be sniffed at.Klaus-Morlock wrote:JP's organs are miraculous.
Blamsoft have done a stellar job this year.
One to watch for me will be DlogB in '16 as Splex, Multiband Split, Comp, Expander has that no frills workmanlike ethic built right into it and is a lovely succinct implementation of a useful multi-purpose device. Pure functional elegance.
I have so many awesome racks now, round of applause to all the developers and designers making Reason even better!
This is a tough question, to choose one developer, been so many quality RE's this year, as evidenced by my critically depleted bank balance!
Not sure I seen any one mention Zvork and I think Oberon is well worth a mention. Makes some lovely sounds... I just don't have a damn clue how to use it properly ...yet! lol
However, Blamsoft, Primal Audio, Rob Papen, are also right up there for me too and probably in that order.
Not sure I seen any one mention Zvork and I think Oberon is well worth a mention. Makes some lovely sounds... I just don't have a damn clue how to use it properly ...yet! lol
However, Blamsoft, Primal Audio, Rob Papen, are also right up there for me too and probably in that order.
They are all my heroes.
I'm a registered dev too, but in one year I've only installed the environment and made a simple tweak using a template RE.
Any dev that gets an RE idea, designs it, makes the coding, completes it and releases it is a hero to me.
I simply cannot pick the best, but here are some dev's with RE:s I like a lot:
Studio Corbach (Mixfood Unison X)
Synapse (Antidote)
Rob Papen(Predator , Punch BD)
Selig (DeEsser, Gain, Leveler)
Ochen K(Carve)
Jiggery Pokery(Chenille Chorus)
I'm a registered dev too, but in one year I've only installed the environment and made a simple tweak using a template RE.
Any dev that gets an RE idea, designs it, makes the coding, completes it and releases it is a hero to me.
I simply cannot pick the best, but here are some dev's with RE:s I like a lot:
Studio Corbach (Mixfood Unison X)
Synapse (Antidote)
Rob Papen(Predator , Punch BD)
Selig (DeEsser, Gain, Leveler)
Ochen K(Carve)
Jiggery Pokery(Chenille Chorus)
Blamsoft!
Zero Hybrid hits it out of the park, tho I have to resample a lot to save CPU power.
Zero Hybrid hits it out of the park, tho I have to resample a lot to save CPU power.
- TritoneAddiction
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In terms of being able to create new complex sounds it's Blamsoft with their Zero synth, but all those tweaking options gives me a headache when all I wanna do is create a song.
I actually prefer something like Megasaur from DLD Technology. Super easy to use and I can get a lot of sound with minimal effort. I like devices that doesn't try to do everything and instead are smaller and more specialized.
So I guess DLD Technology for me.
I actually prefer something like Megasaur from DLD Technology. Super easy to use and I can get a lot of sound with minimal effort. I like devices that doesn't try to do everything and instead are smaller and more specialized.
So I guess DLD Technology for me.
Zero is surprisingly easy once you get your head around how it works.TritoneAddiction wrote:In terms of being able to create new complex sounds it's Blamsoft with their Zero synth, but all those tweaking options gives me a headache when all I wanna do is create a song.
I actually prefer something like Megasaur from DLD Technology. Super easy to use and I can get a lot of sound with minimal effort. I like devices that doesn't try to do everything and instead are smaller and more specialized.
So I guess DLD Technology for me.
- TritoneAddiction
- Competition Winner
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- Joined: 29 Aug 2015
- Location: Sweden
You're probably right. I have looked into it a little bit and it does get easier after a while. But still there are a lot of options with a big synth like that. There's nothing wrong with the product, it's just that my brain doesn't like too many options. I prefer to work with limitations.XysteR wrote:Zero is surprisingly easy once you get your head around how it works.TritoneAddiction wrote:In terms of being able to create new complex sounds it's Blamsoft with their Zero synth, but all those tweaking options gives me a headache when all I wanna do is create a song.
I actually prefer something like Megasaur from DLD Technology. Super easy to use and I can get a lot of sound with minimal effort. I like devices that doesn't try to do everything and instead are smaller and more specialized.
So I guess DLD Technology for me.
Blamsoft, Synapse, Rob Papen, D16, Jiggery-Pokery, ZVORK, and few others
- K1TTENM1TTEN
- Posts: 315
- Joined: 16 Jan 2015
Honestly, it is a tie for first for me. ThatMusicCompany for creating, listening, and updating his REs (for free!) and making them an incredible price for newcomers. Fantastic low price + incredibly flexible and powerful effects = top ranking in my list. That dev ties it with Jiggery-Pokery, not for what is, but for what is to come. It is so, so, good, and I absolutely can not wait!
But biting on the heals of both of those is M.B. and Studio Corbach! Again, price and product is killer! I am loving that there are devs out there that understand that when they price your product low to begin with, people will be much more likely to buy it. Making a solid product that's super affordable (I'm looking at you, $9 Nautilus) is the true marketing power that the App Store has given to Apple - everyone will throw their lunch money towards something great, but not everyone has the cash flow to throw a tenth or more of their paycheck on something great. It is better to sell something to 35 customers for $15 than a handful at $90. Lower price + Great Product = More customers = more word of mouth = more market coverage = more money for the dev in both long and short run.
That's not to say I have no love for the other devs, but so far these are the third party devs that I have found myself using their stuff the most from this year.
But biting on the heals of both of those is M.B. and Studio Corbach! Again, price and product is killer! I am loving that there are devs out there that understand that when they price your product low to begin with, people will be much more likely to buy it. Making a solid product that's super affordable (I'm looking at you, $9 Nautilus) is the true marketing power that the App Store has given to Apple - everyone will throw their lunch money towards something great, but not everyone has the cash flow to throw a tenth or more of their paycheck on something great. It is better to sell something to 35 customers for $15 than a handful at $90. Lower price + Great Product = More customers = more word of mouth = more market coverage = more money for the dev in both long and short run.
That's not to say I have no love for the other devs, but so far these are the third party devs that I have found myself using their stuff the most from this year.
- EnochLight
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I have to add D16 to my list, especially seeing as how they just announced Decimort 2 Rack Extension.EnochLight wrote:I'm going to go back 12 months for me, so it's Rob Papen, Blamsoft, and Synapse Audio, Audio Realism, & Softube.
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