I understand your point of view!ochenk wrote: I don't think the issue is whether nice interfaces can be executed in 2D. They absolutely can. The concern (at least my concern as a user, not as a developer) is that bad interfaces, when forced to conform to the 3D Reason aesthetic, at least "fit" within Reason. Going forward, bad interfaces can now be ugly AND out of place in the rack.
Whether the actually interface assets were created in 2D or 3D isn't actually the big change here for users. (It is a change for developers, but that's a separate issue.) The big change is that device interfaces no longer need to look 3D. They no longer need to match the Reason style.
Visually, Reason will no longer be a cohesive "rack." It's now just like the visual hodgepodge of every other DAW with every plug-in living in it's own visual universe, except in Reason, you're forced to stack all the plug-ins vertically, instead of having them float in separate windows like other DAWs.
For me as a developer, it's probably going to make a few things easier. But for me as a user, it's going to make using Reason a slightly less pleasurable visual experience.
What I'm thinking is that..Valhala..looks nothing like what you might expect a hardware reverb would look like, But it's such a good sounding reverb liked by many people that I think that if someone where to use it in there production the value and quality It ads would surpass any feeling of well I don't like how it looks..Maybe even some people might learn to like it ..if it delivers the lush shimmering reverb sound that one is after! Maybe ?!?
Not every developer wants to create devices,instrument etc..that looks like hardware...I'm all in favor of letting people express there vision...Oh sure I probably wont like the looks of some of them, but If it adds something to a sound that I feel is worth it ..then by all means create that funky looking Rack Extension
As an example synplant doesn't look too much like a hardware device, so some might say it doesn't fit the RE style...But that was the vision of the developer...and if it delivers the good...Then to me it wouldn't matter How it looked.