So I'm asking the Dev's to make a player RE which consolidates the incoming notes into one octave.
It has an octave select button, suppose you select octave 1.
The if the RE receives, let's say C-2 note, it transposes it to C1, if it receives F#4, it transposes it to F#1 etc.
If there are two incoming C notes on different octaves, then the RE could have an algorithm to determine which note to use and which to discard.
Perhaps it chooses the note closest to the specified octave and filters out the same notes on other octaves.
And then as usual it passes on the notes to the below player.
I'm requesting this to tonicmint, because he generally builds note filter, note negate type of REs,
If anyone else would like to build this it would be great.
(Hope the idea makes sense)